half of that are marketing moneyI just read that Battlefield 6 cost 400 million to develop. Honestly, it looks like a remastered Battlefield 3. Make no mistake, I am a Battlefield guy and have always been but I don't see 400 million dollars. What the hell?!
It probably did based on scope, but you should cite your sources when you make this kind of thread.I just read that Battlefield 6 cost 400 million to develop. Honestly, it looks like a remastered Battlefield 3. Make no mistake, I am a Battlefield guy and have always been but I don't see 400 million dollars. What the hell?!
I just read that Battlefield 6 cost 400 million to develop. Honestly, it looks like a remastered Battlefield 3. Make no mistake, I am a Battlefield guy and have always been but I don't see 400 million dollars. What the hell?!
Also dude lol.
Arab money
Black ops cold war was 700 million in 2020.That's less than the $600 Million it cost to develop the latest Call of Duty games!
I just read that Battlefield 6 cost 400 million to develop. Honestly, it looks like a remastered Battlefield 3. Make no mistake, I am a Battlefield guy and have always been but I don't see 400 million dollars. What the hell?!
Easy money.$70 x 100,000,000 users = 7,000,000,000 in profits
Well it has a better campaign than Concord, that's about it.
NINE MONTHS OFF???!!! JOHNSON, FIRE UP THE AI!Here's an article from July:
https://www.gamesradar.com/games/fp...ers-taking-up-to-9-months-off-due-to-burnout/
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I wish they went with an "estimated time" rather than "there is a number of people ahead of you that your brain can't comprehend"PC @11:15am EST:
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Slop remark
I wish they went with an "estimated time" rather than "there is a number of people ahead of you that your brain can't comprehend"
When I saw this in Beta, I turned off my computer and never came back lol. I didn't know if I'd be waiting for 5 minutes or 2 hours?
Thought it was a pretty obvious joke . . .
How is this this even possible?That's less than the $600 Million it cost to develop the latest Call of Duty games!
Okay my apologies.
take a stop watch and time how long it takes for x number of people to leave. Apply that time per player to the rest of the queue ahead of you.
If that value is correct, then it's going to take a lot to just break even. And consider that the price of the game includes 30% for the distribution platform. And in some regions, also consumer taxes.
So each copy will net 50$ for EA, at best. So it will take at least 8 million copies.
But then there is also the cost of advertising. So it will probably take well above 10 million copies just to break even.
It could have pretty decent post sale legs too, the custom map thing is a novel feature that will take a bit of time to produce the goods. Also don't forget the console masses, they live for this shit.If that value is correct, then it's going to take a lot to just break even. And consider that the price of the game includes 30% for the distribution platform. And in some regions, also consumer taxes.
So each copy will net 50$ for EA, at best. So it will take at least 8 million copies.
But then there is also the cost of advertising. So it will probably take well above 10 million copies just to break even.
It could have pretty decent post sale legs too, the custom map thing is a novel feature that will take a bit to produce the goods. Also don't forget the console masses, they live for this shit.
You're right. But I think they are a novel feature within the modern grand temple of the Battlefield and Call of Duty space. The one might in fact morph into the other (literally) which could change things dramatically, whereas before this variable did not exist.Sorry, but you must be very young to think custom maps are a novel feature.
This was a standard during the 90s and early 2000s.