Easy.
The 25th Anniversary/Judgement Rights games Interplay did:
Honorable mentions...
Klingon Academy (with General Chang!)
Star Trek: The Next Generation Final Unity:
Star Trek Deep Space Nine: The Fallen:
Game that should've been awesome, but ended up sucking because the publisher rushed the developer...
Star Trek: Bridge Commander:
Bridge Commander was Larry Holland's (X-Wing, TIE-Fighter, XvT) Star Trek game that could've been to Trek games what TIE Fighter was to Star Wars games, but it shipped so buggy it was unplayable because the publisher absolutely had to have it out on a certain date.
The 25th Anniversary/Judgement Rights games Interplay did:
Honorable mentions...
Klingon Academy (with General Chang!)
Star Trek: The Next Generation Final Unity:
Star Trek Deep Space Nine: The Fallen:
Game that should've been awesome, but ended up sucking because the publisher rushed the developer...
Star Trek: Bridge Commander:
Bridge Commander was Larry Holland's (X-Wing, TIE-Fighter, XvT) Star Trek game that could've been to Trek games what TIE Fighter was to Star Wars games, but it shipped so buggy it was unplayable because the publisher absolutely had to have it out on a certain date.