ElzarTheBam
Member
Question: Is the save system in the DLC like Infinite or BioShock 1 and 2? I don't want to have to deal with Infinite's checkpoint system again...
Like Infinite.
Now, get out.
Question: Is the save system in the DLC like Infinite or BioShock 1 and 2? I don't want to have to deal with Infinite's checkpoint system again...
5 gb total or 5 gigs for the first episode?
5 gb total or 5 gigs for the first episode?
Goddammit. Irrational, why? Why would you do this?Like Infinite.
Now, get out.
Goddammit. Irrational, why? Why would you do this?
Do you know what time this goes upon the XBL marketplace on Tuesday?
And don't tell me what to do! I am gracing your thread with my presence. You should be pleased.
5 gb total or 5 gigs for the first episode?
What, is it coming tuesday? I thought it was for the end of the week. Oh, well, I'll wait until I finish the three BioShocks (again) to hop into the DLC. I'm still little over half of the first one...
See, Elzar, look at this! This person doesn't know the release date!
I looked into the op and I couldn't find it.
5gb? Noooooooooooo I only have a 20gb (which is actually 13) HDD. So I won't be able to install the game and download the DLC. So this means I have to play with the disc running :/
No problem. It is available starting November 12th. Different regions and systems may get it slightly later then the 12th.
In regards to XBL time, it will be up at, or just after 10 am BST (my time).
I'm not sure how and when steam update thier content. So I can't help with that question, sorry.
I literally just finished BI and I am basically destroyed right now, emotionally.
I didn't want it to end, I really grew to love Elizabeth. I already knew the twists from the constant fucking spoilers (fuck you Twitter), so I literally knew every major part, but the trip, the way the characters reacted to the spoiled plot development.
What a fantastic story. Easily beat RDR as my favorite story of this generation now (RDR is still my favorite game all around though).
I really didn't want to leave Elizabeth, so I'm glad this BaS Liz is ours.
Now who the fuck is this Booker?
And why do I keep wanting to watch Oldboy...
I'm guessing you have to have the vanilla game to play this? I skimmed my bro Elzar's OP, but I didn't see anything.
I own it on 360 but not on PC, and I'd rather play it at 1080p/60fps if at all possible.
I'm guessing you have to have the vanilla game to play this? I skimmed my bro Elzar's OP, but I didn't see anything.
I own it on 360 but not on PC, and I'd rather play it at 1080p/60fps if at all possible.
Yeah, pretty sure you do. Steam lists it as an add-on, not a standalone title.I'm guessing you have to have the vanilla game to play this? I skimmed my bro Elzar's OP, but I didn't see anything.
I own it on 360 but not on PC, and I'd rather play it at 1080p/60fps if at all possible.
Sure can!YES. So excited for this. So I can buy the pass through XBL, right?
The average length of BAS is 2-3 hours according to Ken Levine, some people have finished it in less time, some have taken considerably more time.
and you were so excited in the ot in march
"I think there are definitely people who are like 'Well, I want hours and hours of gamplay'. I think if that is your primary metric, this probably isn't the thing for you.
We chose quality over quantity.
"We had a choice. Minerva's Den is terrific - I love it and it is effectively what we call a 'kebash' of BioShock 2. They take existing assets and modify them to make a new story. They did an amazing job with that. But we wanted to do something completely different.
Burial at Sea is an all too brief visit to Andrew Ryan's playground. Its best and most intriguing moments are over far too quickly, and even if you hunt down hidden secrets and listen to every conversation, the adventure tops out at around two hours. It's an excuse to return to Rapture, but it's not worth much else.
A criminally short opening chapter that nonetheless offers a glimpse of Rapture at its opulent heights. The noir intentions are dispensed too soon, so the Booker/Elizabeth relationship and familiar combat have to see Burial at Sea through to its disturbing, perplexing climax.
Part One of Burial at Sea is predicated on so many constants and variables that it will undoubtedly prove divisive. It feels all too brief, even as half of a two-part whole, but it delivers a rich storyline that builds to a suitably stunning climax. Its standalone price of £9.99 is steep, especially when you consider that there's little replay value here, yet its production values exceed those of some full-price games. It lacks variety but delivers quality; it offers plenty to ponder but misses enough to do.
Returning to Rapture, at least, is an undiluted pleasure. Set before the events of the original Bioshock, and equipped with Infinite's crowd-friendly engine, Burial at Sea gives you Andrew Ryan's aquatic metropolis at the height of its pomp and decadence. The trick to getting your money's worth is to linger over every inch - listen to every NPC conversation, study every billboard, watch every "In The Know" propaganda reel, drink in every art deco finishing.
It's also worth noting that there hasn't really been much innovation in BioShock's gameplay since... well... BioShock. Scrounging and shooting are still the order of the day and however cerebral the plot of Burial At Sea is, one can't help but get the impression that the action feels a little repetitive at times.
But then, if you're reading this, it's likely that you're part of the Cult of Rapture anyway. If that's the case, then rejoice; Burial At Sea is BioShock fan service of the very highest calibre.
Burial at Sea is a worthy return to Rapture, but by the end you’ll wish you could’ve spent more time absorbing the sights and sounds of the city’s unspoiled areas. The grand tourism of the game’s opening versus the constant combat in the rest of the DLC creates a disconnect that makes both halves feel underdeveloped. Hopefully episode two will mend the tear of Burial at Sea’s two disparate parts.
I'll hold off final judgement until I've played the second part, though for now I'm not sure about the decision to engage Infinite so directly. Infinite's ending was a double-edged narrative sword—it cut sharply and with admirable boldness, but it also severed its connection to all that preceded it. With an ending like that, what's left to say?
This is the last fucking time i bought a season pass, goddamnit.
Edit: I spent the last night re-downloading Infinite (20.2GB!!!) for this shit? well thank you Mr. Levine. Great job buddy.
What kind of logic is that?Note: Joystiq does not provide star ratings for downloadable content reviews with the understanding that the quality of the core game's experience is unchanged from the retail release to DLC add-ons
This is the last fucking time i bought a season pass, goddamnit.
Edit: I spent the last night re-downloading Infinite (20.2GB!!!) for this shit? well thank you Mr. Levine. Great job buddy.
Why do you say such sexy thangs.I can see this being ODST all over again. I too was surprised and worried about the length in relation to price. I know I will love this regardless because I love BioShock and its setting. Ultimately, It'll be up to you to decide. I look forward to this discussion.
I'll wait for people on GAF to say how it is. One of the funny things I find about gaming side is that a lot of people bemoan gaming journalism and reviews, but when the game comes they're something to pay attention to.I can see this being ODST all over again. I too was surprised and worried about the length in relation to price. I know I will love this regardless because I love BioShock and its setting. Ultimately, It'll be up to you to decide. I look forward to this discussion.
*reviews*
Why do you say such sexy thangs.
I'll wait for people on GAF to say how it is. One of the funny things I find about gaming side is that a lot of people bemoan gaming journalism and reviews, but when the game comes they're something to pay attention to.
And I say comparing this to ODST is a bit premature. ODST had a lot more content than this.
Managing expectations is important. If this is really an hour long/super brief then that should be something they laid out first, if they wanted to avoid the blowback I mean.
Maybe Irrational are be okay with such blowback?