This thread terrifies me. I really don't want to have to do complex config adjustments to enjoy this game. Should I wait for a patch?
i5, 7970, 8gb
Childhood illusion that the EIC of PC Gamer is a computer guru absolutely destroyed.
This thread terrifies me. I really don't want to have to do complex config adjustments to enjoy this game. Should I wait for a patch?
i5, 7970, 8gb
This thread terrifies me. I really don't want to have to do complex config adjustments to enjoy this game. Should I wait for a patch?
i5, 7970, 8gb
Tried the "readmemorypoolfromini" tweak on my gtx 680. it does indeed limit the vram usage from 2 gigs to around a gig but stuttering still happens. Turning AO off seems to cure it to a large extend. It seems that the AO ingame is optimized for AMD cards and not nvidia. Any thoughts? And by stuttering i mean dropping from 60 to 30 fps when AO is heavily used.
I tried downsampling from 1440p but my framerate was stuck in the 40s. Injecting SMAA breaks D3DOverrider and Afterburner's OSD, so I'm playing with in-game FXAA even though it softens the picture way more than I'd like.
Maybe it's just me, but I already find Infinite to be really bright and saturated. Using SweetFX on this would be overkill. Then again, I also recognize (as you said) - different panels, have different color settings etc.
Any way to change the zoom from toggle to hold to zoom? I just hit the combat and I died, I keep messing up the zoom. Not used to toggle zoom at all.
Sadly no. Toggle zoom is the worst.
Any way to change the zoom from toggle to hold to zoom? I just hit the combat and I died, I keep messing up the zoom. Not used to toggle zoom at all.
Hey all, quick question: is it the general consensus to turn off AO entirely if you're running Nvidia? Moreso if you're on the low end of the gpu spectrum like myself?
I'm very pleasantly surprised at how well this runs on middling and old-ish hardware, and how good it looks even at low settings. Core 2 Duo T6500/2.1GHz and Radeon 4570 run it at 720p at low (there's also a very low below that) between 25-35 FPS, and the experience is at least as good as the consoles if not better.
I had a tech editor for that shit!Childhood illusion that the EIC of PC Gamer is a computer guru absolutely destroyed.
This game is supposed to be optimized for AMD processors and graphics cards, so that wouldn't be surprising.
What is the toggle and screenshot buttons? The INI just shows this:
;toggle shader keycode
key_toggle = 19
;make screenshot keycode
key_screenshot = 44
Anyone figure out a console command yet to disable the hud and remove your guns?
is in the op but I doubt the gun one would work even if their is one which they probably is...
Oh here we go:
C:\Users\*username*\Documents\My Games\Borderlands\WillowGame\Config
Inside you will find willowinput.ini
under bEnableMouseSmoothing
put in
Bindings=(Name="F7",Command="togglehud")
Go in game and press F7 and your hud is gone (but not your gun).
bShowHUD - If TRUE, the HUD will be visible.
My framerate seems to be going all over the place on my 7970 with everything on ultra, thought I'd get much closer to a constant 60FPS at 1080p but it drops to 30 regularly. Gets annoying quickly
Edit: Weird switching to Fullscreen Windowed gives me 60FPS
Urgh just starting this up now and damn there some serious texture load stutters going on. Has to be that as I've replayed the opening 3 times over and it drops at exactly the same time and for the same duration and doesn't appear to be a screen draw issue. What nVidia drives are you guys using? I'm still on 314.07 as the latest beta caused a few probs with other titles.
We didn't release 314.22 WHQL just for shits and giggles, you know![]()
http://www.geforce.com/whats-new/articles/nvidia-geforce-314-22-whql-drivers-released
are you on the 1.2gb version?
This seemed to take away 99% of my stuttering, and yes it does look better than normal.Set pool size to 750 and enable the launch option. Then take screenshots to see if its better than "normal" texture quality. I think it is.
I'm downloading.
So basically the key is PoolSize at 1200 plus -ReadTexturePoolFromIni CMD line for my AMD 6950 CF.
Is CF broken?
And doncha just love ports. What is that in game logic..2 lines of code?
1. Query GPU video size.
2. Set PoolSize.
Any amateur programmer could do this.
My min fps still drops to 22 using the preset high settings... why is this game so demanding? My 5870 is getting old, but not that old.
Here is something from the Unreal Engine 3 website.
http://udn.epicgames.com/Three/HUDTechnicalGuide.html
EDIT: Doesn't seem to work either, put it in the XUI.ini
No idea. I haven't tried the benchmark yet. I jumped right in. I'm basing my performance on 12 hours of play with fraps always up to pay attention to my framerate. Try the tweaks I mentioned, change the settings if need be. Try it for yourself instead of the benchmark. Part of your problem could be using presets. This is always a bad idea. Set it to custom, so you can crank the textures and texture filtering to ultra, and tweak the others to whatever runs better for you. Postprocessing should be normal, and AO kills the framerate like I said.