Panajev2001a
GAF's Pleasant Genius
Video here: http://www.bitboys.com/demo/atlantis.wmv
G40 - Fully Programmable Graphics Acceleration for Multimedia and Smart Phone Platforms
The Bitboys G40 is a fully programmable 2D, 3D and vector graphics processor with the upcoming OpenGL® ES 2.0 feature set packed into a small design size with efficient memory bandwidth usage. Programmable vertex and pixel shaders provide for advanced photo-realistic rendering effects and unprecedented visual clarity.
The Bitboys G40 enables a fully visual mobile phone platform. The programmable pixel processor supports pixel shaders, per-pixel executed programs which allow content developers to generate such realistic-looking object surfaces as metals, woods, water, lighting effects and reflections.
Hardware acceleration of vector graphics in G40 provides for enjoyable visual experiences even on smaller screen sizes: smooth user interfaces with ultra-clear text, icons and animations at extremely low power consumption level.
· 2D/3D and vector graphics acceleration
· Programmable geometry and pixel processors
· Support for vertex and pixel shaders
· Transformation and lighting: hardware
· API Support: OpenGL® ES 2.0 and OpenGL® Shading language
· Vector graphics API support: OpenVG, SVG
· Scalable performance with core clock frequency
· Efficient memory architecture and accesses
· FLIPQUAD full-screen anti-aliasing
· Internal color precision: 64-floating point
· Support for screen sizes up-to 2048x1024 anti-aliased
· Number of textures per pixel: 4
· Bilinear, MIP-map and tri-linear texture filtering
· Support for compressed textures (DXT1, PACKMAN)
· 2D bitmap copy and fill operations
· Raster operations
Impressive.