The Take Out Bandit
Member
Hooray!
Time to get my ass kicked more. D:
Time to get my ass kicked more. D:
Hooray!
Time to get my ass kicked more. D:
Hey, you're not alone! I'm terrible too!
Is it worth picking up Calamity Trigger first for story continuity or should I start with BlazBlue here due to Tutorial mode?
Also, is Malibu Stacy a playable character? I want to use that new hat.
Anyone getting this day one on Tuesday?
I sure am. I'm hyped like a freak on candy.
My apartment building is right behind (literally) a Gamestop...well an entire plaza of stores actually so I do all my preorders at Gamestop.Amazon isn't offering release day delivery so I won't be day 1. I'll be there as soon as I can though!
Blazblue is the one fighting game I wish I could get into but can't. Feels like it has such a high learning barrier/curve.
The sad thing is that I've bought Calamity Trigger, Continuum Shift, the Continuum Shift LE from Japan, and CSII for 3DS just to try again and again to like the game. I'll probably give in to Extend too, one day. ;_;My apartment building is right behind (literally) a Gamestop...well an entire plaza of stores actually so I do all my preorders at Gamestop.
I don't actually like preordering on Amazon personally because most games I would like to preorder don't have release day deliveries.
It does, and I haven't even made it half way across the barrier (I can't do Noel's damaging BnBs for the life of me). lmao
I still love this series though for the characters, story, beautiful graphics, and scrubbing out with some peeps online.
Learning BnBs is, incidentally, the easiest part of learning this game as BnBs are one of the few things that you can brute force. It's far more important to learn how to actually be dynamic and creative in a fight, which takes constant effort and introspection. It's counter-intuitive but I think that part is more fun, anyway.It does, and I haven't even made it half way across the barrier (I can't do Noel's damaging BnBs for the life of me). lmao
I still love this series though for the characters, story, beautiful graphics, and scrubbing out with some peeps online.
Believe it or not guys, I never really played through the story modes. So now if I do ill be putting in Rpg hours for ct, cs, and ex's stories
Any shortcomings for the Vita version?
Like statics backgrounds, bad sprite downscaling, etc.?
I never played story mode, either. I never even bother to clear the arcade mode in previous games, I did it in CSE for the first time because I couldn't play online. And holy shit it was boring. Playing against the CPU has the same appeal as playing against bots in Team Fortress 2 or Unreal Tournament. Needless to say, I fucking hate when you have to unlock characters by playing single player modes (vanilla SF4, I'm looking at you!).
Any shortcomings for the Vita version?
Like statics backgrounds, bad sprite downscaling, etc.?
In short, Blaz is both slower paced and easier than Guilty. Lots of GG diehards hold that against BB, but I don't care.The european le is shitty
I'll buy it for vita at launch, can someone explain me the gameplay differences between guilty gear and blazblue? Thx
Mission mode combo replays are also a godsend for this game. It makes it easy for people to find their own shorter versions of complicated combos. I know it was a lifesaver for me.Learning BnBs is, incidentally, the easiest part of learning this game as BnBs are one of the few things that you can brute force. It's far more important to learn how to actually be dynamic and creative in a fight, which takes constant effort and introspection. It's counter-intuitive but I think that part is more fun, anyway.
You'll enjoy story mode for this game so long as you keep an open mind. The joke endings and alternate paths are hilarious too haha. You'll be cracking up at Jin's erratic behavior too.Believe it or not guys, I never really played through the story modes. So now if I do ill be putting in Rpg hours for ct, cs, and ex's stories
There is sprite downscaling. Blazblue arcade runs natively at 1280 x 768 so the sprites are downscaled for the 544p qHD display on PSVita.
As you can see from the OS-level screenshots though, it scales quite nicely, unlike the old PSP and 3DS ports of CT and CSII.
Honestly, my CS thread was the basis for this. This new one is sort of comically cobbled together.Great OT, dementia!
Will prolly cop the layout for any future OTs. XD
I really want the limited edition but I don't know if I have the money.
If Deathsmiles is any indication, Aksys tends to overship LEs, so they'll be available for cheap later on if you can wait.
Wtf another version... I guess I'll pick up the Vita version down the line when it hits the bargain bin.
Great OT, _dementia!I sent you a PM with a special thank you
The game ships in T-minus 6 days *gasp*!
I hope you all enjoy it!
Again...perfect port. Makes the 3DS version of CSII look really, really, REALLY poor in comparison, although that was just a lazy PSP port to begin with.
This includes CT's story, so there's no reason at all for you to get it.
Havn't played since the original. Time to learn about all those nerfs I heard Tager got. I'm still here for you big guy!
From what I've read, the CT part is just an extended version of the True End route. So he'd be missing out on quite a bit.
Vita LE exists? I don't see it anywhere. Just see PS3/360 LE.To buy the PS3 Limited Edition or the Vita Limited Edition. That is the question.
Getting both and Vita version first but I want the PS3 LE so it can match with my other 2 BlazBlue LEs >.>
Vita LE exists? I don't see it anywhere. Just see PS3/360 LE.
Suprisingly Tager is actually pretty good in this version.
Suprisingly Tager is actually pretty good in this version.