Bluepoint Games Now Hiring For 3rd-Person Melee Action Game After Latest Cancellation

Let's buy one of the best remaster/remake studios and make them do.... well, nothing.

The studio acquisition era of gaming will go down as the dumbest, most destructive thing to happen to the industry.

EDIT: Yes studios had been acquired before and it's not new to gaming rah rah... the point is that there was period where it was a race between publishers to own as much as they can and it's mostly backfired.
 
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Wait who are you blaming the PS bigwigs or the management within the studio? I feel most of the blame must lay with the studio themselves right?
I blame mostly PS duffos... because or they "strongly suggested" bluepoint made a gaas game or bluepoint comeup with the idea and sony went along ... either way is fucking dumb given the studio pedigree.

Also the environment has to be given importance, since Sony was at their peak gaas rush and any studio would be more inclined to "dance with the music" and please the big boss.. all in all a huge fuck up from all parties
 
I blame mostly PS duffos... because or they "strongly suggested" bluepoint made a gaas game or bluepoint comeup with the idea and sony went along ... either way is fucking dumb given the studio pedigree.

Also the environment has to be given importance, since Sony was at their peak gaas rush and any studio would be more inclined to "dance with the music" and please the big boss.. all in all a huge fuck up from all parties
Yeah that makes a lot more sense given what we know what happened with Naughty Dog. Also games are just getting harder to make and any Studio that can get a game out the door should be commended but we are hearing more and more of cancelled games and it's a worry.
 
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Bloodborne as PS6 launch title would help PS6 a lot on getting people to buy PS6.

Maybe they knew this all along and were Sony Vaulting Bloodborne remake until the PS6 was out.

That's probably what happened.

Remember when Ubisoft put out Mario + Rabbids 2 and Nintendo told them it was too soon and to wait till Switch 2 so the audience would be ready for the sequel and excited about it but then Ubisoft released it anyway and it flopped. That's like this. Your audience needs to be primed and you don't want to waste a BB remaster on anything short of a console launch. Nintendo knows about creating a software and holding it to release at the right time and I think gaming companies are finally starting to follow Nintendo's way of management.
 
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