One of the very best arcade game ever made, which got pushed to released close to Red Dead Redemption 1, which probably was a way how to ensure nobody is going to play it. It's from Bizarre creations, which is now mainly lucid which created that zoomer trash Destruction Allstars. Other people from that studio dispersed to Playground, Evolution (rip) and the Codemasters (rip).
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I just brought a copy of the game...I don't get how Split Second got to go on GamePass and this didn't?I have this game on 360. I think i played it gor about an hour and dropped it. Maybe i should give it a go again since i see people often speak about how great it is.
Split/Second doesn't have licensed cars.I just brought a copy of the game...I don't get how Split Second got to go on GamePass and this didn't?
I see....fair-point...there needs to be a kick-starter-esque project for a spiritual sequel to Blur......seeing as we won't get a direct follow upSplit/Second doesn't have licensed cars.
The fact that some features are locked online (like arenas and certain perks) really sucks. But yes, It was as good as it getsThe saddest thing is that this game really did nothing wrong... It was a great game, a great experience, great fun, with pretty much all features that one would want, and it still flopped and the studio got closed...
Sometimes this world really sucks.
While the Project Gotham Racing games were winding down, the developer behind those games - Bizarre Creations - was more than happy to move on to a different game with a completely different set of rules. Taking what they learned from making the Project Gotham Racing Games and applying that knowledge in a very different way by marrying them with some of the tenants of the kart racing genre, the fascinating racing game Blur was born. A very apt name, seeing as the game's speed and unbridled ferociousness could easily create a blurring effect for the mind, but more interestingly, the game would blur the lines between the more cartoony and kid-friendly kart racing games and more realistic racers that had more in common with Need for Speed in its presentation than anything else.
Blur was a game that didn't really set the world on fire when it launched. Despite having a pretty interesting hook and a lot of reasons to play it over other games, it still struggled to maintain a fan base in the way that the game wants you to do within its own mechanics. But why is that? Why would a game being developed from a team that clearly knows what they're doing in the racing genre that had a lot of interesting ideas that made it stand out from the crowd right off into the distance so fast, never to be heard from again? What the hell happened to Blur?
Split/Second is my Favorite racing game on Ps3 and one of my favorite racing gameShit second? Can't be that bad, never played it myself so up for checking both out..
Racing games had weapons before Mario Kart, it's been done before.Good concept but bad track design.
It took every bad element from Mario Kart when they just needed to copy any other Kart game.
The arena mechanics from MK don't fit with real cars, but this doesn't mean you can't have real cars with powerups, just do something like Nascar Rumble on PSX or SASRT, which is a good racing game first and only then a good MK game.
But many years have passed, so maybe my memories are blurred too.
Blur didn't clicked with me, I prefer Split/Second. But nobody mentioned this one:
A very good game too coming from the same glorious period.