Budget GPU upgrade advice/question...Its worth right now?




The RTX 5060 is definitely not a bad budget option. I might buy one next month instead of the 9060 XT 16gb to save some cash towards a 16gb module of DDR4 ram and a 2TB external SSD(Samsung T7, probably). I play on a 1080p 180hz monitor at 900p though, so 8gb VRAM is fine for my use case.
 



The RTX 5060 is definitely not a bad budget option. I might buy one next month instead of the 9060 XT 16gb to save some cash towards a 16gb module of DDR4 ram and a 2TB external SSD(Samsung T7, probably). I play on a 1080p 180hz monitor at 900p though, so 8gb VRAM is fine for my use case.

Makes sense to me. Even on 1440p i see it works well in vast majority of games.

Also, specially vs the 12 GB Intel Arc comparison, it´s crazy how the 5060 8GB stomps it on most games....So it´s proving 8 GB GDDR7 surpass higher amounts of VRAM on GDDR6!
 
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Makes sense to me. Even on 1440p i see it works well in vast majority of games.

Also, specially vs the 12 GB Intel Arc comparison, it´s crazy how the 5060 8GB stomps it on most games....So it´s proving 8 GB GDDR7 surpass higher amounts of VRAM on GDDR6!
no , it stomps intel arc because it is a newer and better gpu , if a game needs more than 8gbvram , it will struggle compared to the 12gb gpu
 
Makes sense to me. Even on 1440p i see it works well in vast majority of games.

Also, specially vs the 12 GB Intel Arc comparison, it´s crazy how the 5060 8GB stomps it on most games....So it´s proving 8 GB GDDR7 surpass higher amounts of VRAM on GDDR6!

5060 is just a faster GPU than Intel. GDDR7 doesn't matter here, most of those youtube tests are fake or tested with settings that stay within memory. Real test:



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Now i understand why. That PCIe bottleneck shows up basically when you go out of VRAM, which it´s very likely to happen on a 8GB model, than on a 16 GB. Am i right?

Yes, it doesn't make big difference when game stores everything in VRAM. But even if you have PCIE5 x16 you will still experience stutter city when game goes out of memory...
 
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Now i understand why. That PCIe bottleneck shows up basically when you go out of VRAM, which it´s very likely to happen on a 8GB model, than on a 16 GB. Am i right?
For the most part, but in that video above that does the comparisons. There are a few cases where the 8GB on PCIe 5.0 gets slightly better framerates than the 16GB on PCIe 3.0. When you are out of VRAM, textures are swapping around the PCIe bus, so the lower link speeds are easier to see. But note that the tests in that video are with an 9060XT. Those are all x16 cards while the 5060 and 5060ti are x8 cards which half the available bandwidth.


Of all the videos i´ve watched within this days, this seems to be the one with the better and more noob-friendly input

It's a good overview, but you still need to look at your local market and compare the advice being given.

In the $300-400 range he's recommending the 16GB 9060xt for $370 and says avoid the 16GB 5060ti. At MSRP where it's $60 more for the 5060ti that makes sense. But here the 16GB 5060ti has popped up multiple times for $370. That's an absolute buy over the 9060XT when at the same price. End of the day whatever card you get will give you a good experience and you'll have fun playing games. It's just down to don't spend and extra $70 over here it's not worth it. But maybe the difference it's $20 in your local currency and market? If you end up happy with what you purchased, enjoy it and have fun.
 
Another example of what can happen when you go out of VRAM, performance might remain good but you can see this beauty on display:

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The Unreal engine does that even when it has VRAM. There's so much LoT load in where you get a shit low quality texture to visually see it get swapped 3-4 seconds later.

Static screenshots can also be cherry picked to show issues that someone playing will be less likely to notice as they are looking at the horde of enemies coming at you. Your example is low-mid range GPUs upscaling to 4K. What is the framerate even at for both those cards at that moment. Maybe NVIDIA's drivers are prioritizing giving a playable framerate versus Intel's giving a perfect resolution at a slideshow framerate.

Is more VRAM better? Yes. But that 5060ti will give you higher frames than the Arc B580 in more use cases. In a perfect world we'd all have 5090s with 32GB of RAM. But we live in a world were people are playing new games on 8 year old hardware with 6GB of VRAM.
 
Is more VRAM better? Yes. But that 5060ti will give you higher frames than the Arc B580 in more use cases. In a perfect world we'd all have 5090s with 32GB of RAM. But we live in a world were people are playing new games on 8 year old hardware with 6GB of VRAM.
I´m one of those lol, playing Ninja Gaiden 2 Sigma, the new remaster of Gears of War and SH 2 Remake on my old GTX 1660 Super!

This is why i´m trying to upgrade, without changing the entire PC, and also all this RAM stuff makes it impossible to upgrade to DDR5 Mobo
It's a good overview, but you still need to look at your local market and compare the advice being given.
I forgot to update the OP, but i went with this one https://www.amazon.com/dp/B0F9LN5VZ6?ref=ppx_yo2ov_dt_b_fed_asin_title

Amazon still haven´t charged me, hope they make the debit and send the card pretty soon. If the purchase gets cancelled by them, i´d probably aim for a used RTX 4060 TI 16 GB, i saw on my local marketplace (hope doesnt get sell soon) cheaper than the 9060 XT, because the a new RX 9060 XT here in Colombia it´s more expensive than the Amazon´s offer. Finally, the 5060 TI 16 GB here and also on Amazon it´s more expensive than 9060 XT, and also i will have to buy new PSU (mine it´s 500 W, it needs 650 W), while the RX 9060 XT works with the 500 W fine.

But all i gotta say it´s, 8 GB it´s just a viable option if you don´t wanna go more than 1080p and play more eSports stuff than SP experiences. And if you you with 8 GB, make sure it´s on a modern rig PCIe 5.0 and GDDR5.

For an older build like mine, if your budget doesn´t allow for a 9060 XT 16 gb or 4060/5060 ti 16 gb, i´d say go for a RTX 3060 12 GB,
 
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The Unreal engine does that even when it has VRAM. There's so much LoT load in where you get a shit low quality texture to visually see it get swapped 3-4 seconds later.

Static screenshots can also be cherry picked to show issues that someone playing will be less likely to notice as they are looking at the horde of enemies coming at you. Your example is low-mid range GPUs upscaling to 4K. What is the framerate even at for both those cards at that moment. Maybe NVIDIA's drivers are prioritizing giving a playable framerate versus Intel's giving a perfect resolution at a slideshow framerate.

Is more VRAM better? Yes. But that 5060ti will give you higher frames than the Arc B580 in more use cases. In a perfect world we'd all have 5090s with 32GB of RAM. But we live in a world were people are playing new games on 8 year old hardware with 6GB of VRAM.

Unreal doesn't do that when you have fast storage and enough memory. And if it does load textures it takes ~one second or something. In this case texture don't load AT ALL.

They summed (8GB GPUs) pretty nicely in the video I linked:

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Unreal doesn't do that when you have fast storage and enough memory. And if it does load textures it takes ~one second or something. In this case texture don't load AT ALL.

They summed (8GB GPUs) pretty nicely in the video I linked:

42ZSPZLExbkQ7Lye.jpg
F4vK6I0Ka5hZJMSz.jpg
Nvidia should had put that 5060 on 10 GB and that 5060 TI on 12 GB. Greedy mfs...And also stupid, they would had sell that shit like pancakes, before the RAM crisis.
 
Nvidia should had put that 5060 on 10 GB and that 5060 TI on 12 GB. Greedy mfs...And also stupid, they would had sell that shit like pancakes, before the RAM crisis.

Yep, 10GB is the absolute minimum now, in theory it should be able to play all games on console settings in 1080p.

They were this cheap when VRAM was cheap, imagine what they will do now...
 
We're probably hitting a period of stagnation for a bit. If you get something mid at this point you'll probably be fine for a while would be my guess.
 
Unreal doesn't do that when you have fast storage and enough memory. And if it does load textures it takes ~one second or something. In this case texture don't load AT ALL.

They summed (8GB GPUs) pretty nicely in the video I linked:

42ZSPZLExbkQ7Lye.jpg
F4vK6I0Ka5hZJMSz.jpg
If you say so, I see garbage like this in released games all the with plenty of free VRAM. Since Unreal Engine 3, streaming has been trash and you get weird crap like that.

 
If you say so, I see garbage like this in released games all the with plenty of free VRAM. Since Unreal Engine 3, streaming has been trash and you get weird crap like that.



Space Marine 2 isn't even using Unreal Engine. And I don't see unloaded textures in my games.
 
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