I'm currently taking C++ this semester and so far it's coming along really nice, but most of the programs we're doing are really suckie. You know, stuff like pretending your the owner of a health club and you create a system that can add new members to the club, store info about them, then change the info at a later date, etc..
Anyway, I've got a friend who took C++ last semester with the same professor, with no prior knowledge of it. Now he's making all sorts of cool stuff like paint programs, clocks, and shyt while all I've been able to come up with is a roman numeral converter. =(
How do I find out about other functions than the crappy ones listed in my text book? For example, if I wanted functions to do stuff like...
-Press an arrow key on my keyboard and see a asterix or other character move from one spot to another.
-Instead of just printing "Hello world", how about being able to print it in color?!
-etc.
I bought a really thick book last year about programming games that's supposed to be written by a game programmer itself. I was able to keep up with it at first as all it did was try to teach you C++(very vaugely at that), but then when he busts out the code for the first game, he throws in all sorts Windows programming without explaining what everything does then totally loses me. The book takes you all the way through DOS games all the way up to incorporating DirectX6, 3D models, and Textures.
Anyone know of any good web resources that have good beginner tutorials for windows programming? (Like how to make your own windows and have your program do stuff when you click on the buttons and shyt!)
Anyway, I've got a friend who took C++ last semester with the same professor, with no prior knowledge of it. Now he's making all sorts of cool stuff like paint programs, clocks, and shyt while all I've been able to come up with is a roman numeral converter. =(
How do I find out about other functions than the crappy ones listed in my text book? For example, if I wanted functions to do stuff like...
-Press an arrow key on my keyboard and see a asterix or other character move from one spot to another.
-Instead of just printing "Hello world", how about being able to print it in color?!
-etc.
I bought a really thick book last year about programming games that's supposed to be written by a game programmer itself. I was able to keep up with it at first as all it did was try to teach you C++(very vaugely at that), but then when he busts out the code for the first game, he throws in all sorts Windows programming without explaining what everything does then totally loses me. The book takes you all the way through DOS games all the way up to incorporating DirectX6, 3D models, and Textures.
Anyone know of any good web resources that have good beginner tutorials for windows programming? (Like how to make your own windows and have your program do stuff when you click on the buttons and shyt!)