Panajev2001a
GAF's Pleasant Genius
I'll start with the graphics whore in all of us.
It seems to me that N64 Mario 64 has better draw distance and better Image Quality (Texture Filtering, Perspective Correction and less texture shimmering) and better blending (I liked the water in Mario 64 quite a bit ).
The DS version is spending more polygons on nearby characters and has a higher frame-rate.
Still, I think the frame rate being higher might help the game's controls since the DS does not have an analog stick, but only a D-Pad. Maybe 60 fps, meaning smoother animation and camera motion, might help controlling Mario.
I'd rather though have stable 30 fps and spend the extra polygon pushing power and fill-rate on better draw distance and better effects. Would the controls get much worse ?
What do you think ?
It seems to me that N64 Mario 64 has better draw distance and better Image Quality (Texture Filtering, Perspective Correction and less texture shimmering) and better blending (I liked the water in Mario 64 quite a bit ).
The DS version is spending more polygons on nearby characters and has a higher frame-rate.
Still, I think the frame rate being higher might help the game's controls since the DS does not have an analog stick, but only a D-Pad. Maybe 60 fps, meaning smoother animation and camera motion, might help controlling Mario.
I'd rather though have stable 30 fps and spend the extra polygon pushing power and fill-rate on better draw distance and better effects. Would the controls get much worse ?
What do you think ?