RCU005
Member
I say yes.
After BOTW and TOTK, I believe people enjoy more the gameplay aspect of the open world, than the fact that you can do the story in any order. Maybe speed runners loved the fact that you can go straight to Ganon, but the majority of people will enjoy the game normally.
Zelda BOTW and TOTK get many things right with its world freedom. The fact that you can climb anything or go anywhere, it's the main point that people enjoy.
I've been thinking about an Ocarina of Time remake with a BOTW/TOTK world. Having a huge world that you can explore, but still follow the story the way it is intended, is something I believe many would enjoy much more. Of course they would have to add restrictions so that when you start a story quest, you stay there, but other than that, when you are out of a main quest, you can do anything you want.
Something beneficial about it, is that it would allow developers to design true dungeons again, and not those themed copy cats for every thing. Also, and the most important thing: Characters! BOTW introduced voice acting and amazing characters, that I feel were in a way wasted by the way the story was told. BOTW, specially, introduced an amazing lore with its characters, and having a heavy story-focused game would have been great.
Another thing that could return are the classic items. They could design the game so that we could use them either out in the world, and dungeons, paired with new gimmicks that they come up with. Dungeons could be designed to mix both to solve puzzles, and have two or three items to clear it, instead of the classic "solve this dungeon with this specific item you find in here".
Also, they could still have shrine-like gameplay for people that enjoyed solving puzzles creatively (cheesing them).
In short, there is no reason for Nintendo not to use both aspects. Like I said, the openness of the game that people like is in its world, not in the quest design or story order.
I believe it would be a bigger game and more expensive, but Zelda games sell millions anyway.
What do you think?
After BOTW and TOTK, I believe people enjoy more the gameplay aspect of the open world, than the fact that you can do the story in any order. Maybe speed runners loved the fact that you can go straight to Ganon, but the majority of people will enjoy the game normally.
Zelda BOTW and TOTK get many things right with its world freedom. The fact that you can climb anything or go anywhere, it's the main point that people enjoy.
I've been thinking about an Ocarina of Time remake with a BOTW/TOTK world. Having a huge world that you can explore, but still follow the story the way it is intended, is something I believe many would enjoy much more. Of course they would have to add restrictions so that when you start a story quest, you stay there, but other than that, when you are out of a main quest, you can do anything you want.
Something beneficial about it, is that it would allow developers to design true dungeons again, and not those themed copy cats for every thing. Also, and the most important thing: Characters! BOTW introduced voice acting and amazing characters, that I feel were in a way wasted by the way the story was told. BOTW, specially, introduced an amazing lore with its characters, and having a heavy story-focused game would have been great.
Another thing that could return are the classic items. They could design the game so that we could use them either out in the world, and dungeons, paired with new gimmicks that they come up with. Dungeons could be designed to mix both to solve puzzles, and have two or three items to clear it, instead of the classic "solve this dungeon with this specific item you find in here".
Also, they could still have shrine-like gameplay for people that enjoyed solving puzzles creatively (cheesing them).
In short, there is no reason for Nintendo not to use both aspects. Like I said, the openness of the game that people like is in its world, not in the quest design or story order.
I believe it would be a bigger game and more expensive, but Zelda games sell millions anyway.
What do you think?