It's a new Street Fighter so yes, it's a AAA game. Like SFIV and SFV or other Capcom AAA games will be a coproduction of Capcom and over 20 studios, being Dimps the main one.
In fact sf v is capcom’s most successful sf game to date… only behind sf turbo (ive posted the capcom sf graph multiple times in other threads)
The best selling Capcom fighting game isn't turbo, it's SF2 The World Warrior for SNES with 6.3M units, followed by SFV with 6.1M. SFV must have sold a shit ton of DLC, mtx and season passes, I'm pretty sure that SFV must have generated more revenue from addons than from game sales. I also think that the SFV series must have generated more revenue than the SF2 (home adaptations, not including arcade), SFA, SF3, SFEX or SFIV series where combining all their skus/sequels/etc.
There has been a fair amount of writing on the wall for sometime now about what platforms SF 6 will be available on and i do understand there was a ‘leak’ but weve seen how leaks have turned out in the past. I guess anything is possible in todays climate at this point but id just say theres significantly much slimmer chance of this being on xbox or switch. The only guarantees are PC/PS5.
The only reliable leak we have regarding SF6 are the stolen files and documents shared by the ransomware hackers. Two of them were emails with art outsourcing companies who already worked with Capcom in previous games like SFV, where SF6 was listed as a PS4, PS5, XBO, Xbox Series and PC games.
In the mail there were a handful of names mentioned of the people who had to overview and approve the outsourced stuff. I remember one of them was a Capcom concept artist, and other one was Kazuhiro Tsuchiya, the Mega Man 11 producer.
Well, now after almost 2 years later, after the SF6 announcement Tsuchiya updated his Twitter bio to say he's in charge of Mega Man and (replacing Yoshinori Ono in this role) Street Fighter franchises. Ono was in charge of the series and also was an executive producer of the game, not the director (Nakayama) or producer (Sugiyama).
This is part of the provided material, I assume the one in the left is a reference photo and the one in the right the provided 3D model
The other SF6 related bit was the Capcom schedule document, which as I remember was stolen early 2020, so pretty likely was older. It listed SF6 with a scheduled release date of the October-December 2022 quarter. Considering covid, very likely it has been delayed as happened with Pragmata and several other games planned back then for 2022 like Dragon's Dogma 2 or Resident Evil Outrage -or maybe RE Outreach- (mistranslated by the hacker as Resident Evil Outbreak).
In this same document appeared 'indies 2' project for this summer, which is the capcom fighting games arcade collection, since 'indies 1' was the previous arcade collection.
Yoshinori Ono hinted many years ago that they had planned to release SF6 around this period (same time between SFV and SF6 releases than the one between SF4 and SFV, which would mean around February 2023) or that they wanted to see published the first next gen games to see what next gen could add to fighting games and design the next SF around it (meaning full production starting slightly after PS5 release, so compatible with a late 2022 or early 2023 release for a fighting game).
Ono also said that SFV became exclusive because back then they needed the Sony money, which isn't the case anymore. So pretty likely will be multiplatform as this leak said, will be released pretty likely late 2022 or early 2023 and everything included in the Duskgollem SF6 rumor were lies. Seems that the game was always planned for a late 2022/early 2023 release and as multiplatform.