You can get passed the nsmbu crash by downloading and replacing some files. It basically runs perfectly if you do that.
That just did the trick, I didn't know about that! Thanks a lot!
You can get passed the nsmbu crash by downloading and replacing some files. It basically runs perfectly if you do that.
My garbage PC can run NSMBU. Not a great performance and it had lots of frame drops, but I can play and enjoy it. Can I play SM3DW too? Or it wants more powerful system?
What about Mario Kart 8, Donkey Kong Country: TF and SSB?
1.6.2 Improvements Preview
https://www.youtube.com/watch?v=0Yry7_Ut7Zg
1.6.2 released on Patreon
Hardware acceleration for Streamout (see previous Patreon post for details)
Recompiler improvements (slight FPS boost in some games)
Optimized file operations + AES-NI support (details below)
Minor bugfixes, graphic and compatibility improvements
Detailed changelog (1.6.2)
--
Super Mario 3D World
Mario Kart 8
Yoshi's Woolly World - yoshi's head appears properly ingame, still dreadfully long loading times
Tekken Tag Tournament 2 - can run full speed ingame now, animated stage models working, glimpses of player characters
Xenoblade Chronicles X - huge speed boost, can run full speed in many areas, grass works properly, fixes misc crashes
DKC Tropical Freeze - fixed x-1 stages crashing, fixed misc crashes ingame
Wind Waker HD - crashing occurring during level transitions now
Tokyo Mirage Sessions - goes ingame again, some environmental textures and ingame UI working now
Bayonetta - huge speed boost
Project Zero - fixed some level transitions crashing, fixed misc crashes ingame
Smash - improved performance of laggy moves
Splatoon - glitched colors fixed
1.6.2 Improvements Preview
https://www.youtube.com/watch?v=0Yry7_Ut7Zg
Those bayonetta and Xenoblade X speedups are super impressive!
1.6.2 Improvements Preview
https://www.youtube.com/watch?v=0Yry7_Ut7Zg
Exzap's released a 1.6.3 screen
Bloom working, hopefully it extends to Mario Kart 8 and Wind Waker
edit: How it looks in 1.6.2
That's a lot of glow. Is that how the game looks like on the Wii U?
Did they fix that falling platform glitch for Super Mario 3D World yet?
Wow, Xenoblade is almost 100% playable. I wonder if it will be 100%, with internal resolution change by early next year.
Anyone knows how One Piece Unlimited World Red runs? It ran pretty good in 1.6.2c but the sound was choppy and the cutscenes were bad, but the actual game ran pretty well.
This has been fixable since 1.6.0, they don't ship with it for some reason. In your gameProfiles folder create a text file with the name 0005000010145c00.ini (US version, read example.ini in a text editor to find out how to get the filename for other versions). Paste this and save
[CPU]
emulateSinglePrecision = true
Shader generation. You'll see more (or less) severe hiccups everytime you encounter some effect etc for the first time. Replay the stage and it should be smooth.I just did a little test with Mario 3D World. Is normal for a PC with i7 and GTX 660 to have some hiccups, like when Browser exit the tube in the openning scene? This is a optimization issue with the emulator or my graphic card is weak?
So the 1.7 version of CEMU doesn't even start on my pc. The older versions run just fine but I'd like the new version to work too