Charlie Cox has said that any awards he might win for E33 should really be given to his character's French motion capture artist Maxence Cazorla

Loomy

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Speaking this weekend at an event in Mexico, Cox said he was "thrilled" to be recognised but believed that any credit should go to someone else: his character Gustave's motion capture artist, who had physically brought the role to life.

"Yes, I'm thrilled for this nomination," Cox acknowledged. "I've said this before and I think it's important to say: there's an amazing French actor, by the name of Maxence Cazorla, who did almost all of the motion capture for that role in that game.
"So any nomination or credit I get, I really have to give to him — I believe that the performance of that character is really down to him, and my voice was just part of that process."

I was hoping they'd start doing this for performance nominations in instances like this where there's a motion capture actor and a separate voice actor. There's absolutely no reason not to do this, especially since Charlie Cox has been saying all summer that the Maxence Cazorla should get more credit for Gustave.
 
gustave-expedition-33.gif
Image of the bloke.
 
I miss when game characters where completely virtual pixels and text. No actors, voice actors or anyone for that matter to have an opinion on a game other than the game creator
 
Both the mocap and voice actors were incredible in that game, and they both deserve to be recognized. I think it's cool that the VO is trying to highlight other aspects of the performance.

I hope they win some awards, too, because the character portrayals in that game were fantastic.
 
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This year had so many amazing performances. But Charlie Cox's Gustave remains my #1, most favorite.

There was something extremely warm and soothing about his character's portrayal, which gave a "big brother" feeling. And considering that we were looking at Gustave from Maelle's lens, that makes so much more sense. Not to mention all the technical brilliance that Charlie and Maxence put into that character.

Gustave should win the best performance award, and it'd be cool if both Charlie and Cazorla share that award.
 
Don't be so sure


Well shit lol. Hmm but I wonder if Charlie had been vocal about giving credit to the mocap actors before Ben won, because I can see IF this article starts getting more attention then people might feel obligated to give credit where it's due next time they win an award.
 
I miss when game characters where completely virtual pixels and text. No actors, voice actors or anyone for that matter to have an opinion on a game other than the game creator
So, the 8 bit era? Because we've had voice actors doing great work since Soul Reaver. And even before if you count the 16 bit CD era it had titles dubbed like Shadow of the Comet.
 
Well shit lol. Hmm but I wonder if Charlie had been vocal about giving credit to the mocap actors before Ben won, because I can see IF this article starts getting more attention then people might feel obligated to give credit where it's due next time they win an award.
I hope so.
 
That's a fair statement. The performance for Gustave was my favorite in the game and a big part of it was the small/subtle movements during scenes.
 
Why not? It's both the motion capture and the VO that make the character. Makes sense to split it into two, if an actor did both you nominated him or her in both categories, easy.
everyone can do motion capture if directed well, not everyone can do VO even with god like direction.

Also Charlie Cox is free to credit anyone his like, so he can pretty much receive the award if he win and pass to the motion capture guy on stage if he likes it.
 
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I think it's cool that the VO is trying to highlight other aspects of the performance.
He's pointed out more than once that he basically just showed up in a booth and did his lines without much effort or expectations and is happy but surprised by the recognition. I think he feels a bit like a fraud getting praised over and over for something he barely put effort into and did in a few takes. Sounds like an honest guy, and he's good in Daredevil of course.
 
He's pointed out more than once that he basically just showed up in a booth and did his lines without much effort or expectations and is happy but surprised by the recognition. I think he feels a bit like a fraud getting praised over and over for something he barely put effort into and did in a few takes. Sounds like an honest guy, and he's good in Daredevil of course.

Almost comes across as if he just treated it like another job and while he appreciates the praise, kinda wants to distance himself from it. Didn't he also say he wasn't into games? Also kinda weird he wants to give all credit to the mo cap actor. Again coming across like he wants to distance himself. But come on dude, his voice was at least half of that performance.

Edit: It's funny how everyone here knows him from DD when to me he's Owen Slater from Boardwalk Empire.
 
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Again coming across like he wants to distance himself.
I agree. He does not want to be thought of as a voice actor for games, fearing it diminishes his reputation as a 'proper' actor. He expected to do the job, get paid and that would be the end of it.

He is being polite about it, but imo it seems he would rather not receive recognition for this role than receive recognition for it.
 
I agree. He does not want to be thought of as a voice actor for games, fearing it diminishes his reputation as a 'proper' actor. He expected to do the job, get paid and that would be the end of it.

He is being polite about it, but imo it seems he would rather not receive recognition for this role than receive recognition for it.
Why do the job then ? He cant be that stupid to think that gaming is a niche market
 
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For the money. I don't think he expected the attention it would draw, and if he had known I get the impression he may not have done it.
again, game industry is way bigger now than movie/music industry combined, doing a project like E33, that was already on the radar of a lot of ppl and expecting no attention is really dumb imo.
 
game industry is way bigger now than movie/music industry combined
But not close in terms of prestige as far as actors are concerned unfortunately.

doing a project like E33, that was already on the radar of a lot of ppl and expecting no attention is really dumb imo.
It was relatively unknown, and it going on to have this level of success was an unlikely outcome when he took the job. Obviously his participation was not a secret, but it is only its huge success which is drawing so much (undesired, imo) attention to it. I think it's quite clear he isn't thrilled about the association.
 
I agree. He does not want to be thought of as a voice actor for games, fearing it diminishes his reputation as a 'proper' actor. He expected to do the job, get paid and that would be the end of it.
He is being polite about it, but imo it seems he would rather not receive recognition for this role than receive recognition for it.

I don't know if it's really him fearing it will diminish his reputation.
Maybe I'm reading him wrong, but in the few short interviews and comments I've seen him give about E33 it just seems like he feels a bit award about all the praise and constant questions about something he probably just saw as a random side job. I think he said his entire involvement in the game was a single 4 hours recording session.

It often feels like people want him to talk about what an amazing experience it was to work on the game, and how emotionally connected he felt to the character and story, and the bond he formed with the director and writer and all the other stuff that pretentious voice actors usually get into. But I'd guess for him it was probably just an unremarkable experience that was basically an afternoon worth of work for a decent paycheck.
 
Given Charlie's portfolio, I bet he views this as a lesser role for him. A paycheck.

He probably doesn't want his name too strongly associated with it, even if it does well. Strategic distancing.
 
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