Since there's more info now I'll just launch a new thread so we can talk about it here instead of living off that Grandia 3 thread. :lol
Code Age Commanders is an action RPG for the Playstation 2 set in the Code Age world (a new Square Enix brand that will be used for games and various media like manga and anime) with battle scenes that resemble Dynasty Warriors and uses what is known as a "Ring Gauge System".
Producer and Original Concept are credited to Yusuke Naora (FF6 and CT field graphics, FF7,8,10 backgroud designer, FF11 CG artwork designer, USaGa original character design and FM4 character designer) currenly doing art direction on FF7AC.
Director is Toshiyuki Itahara (Chocobo's Mysterious Dungeon graphics, FF9 subcharacter design, SaGa WSC and FFCC character designer, FFCC art director) who is also the chief designer of FF9's Tetra Master card game.
Akitoshi Kawazu is the Executive Producer which means this game probably falls under "weird but potentially cool" as far as design games.
Code Age Commanders is an action RPG for the Playstation 2 set in the Code Age world (a new Square Enix brand that will be used for games and various media like manga and anime) with battle scenes that resemble Dynasty Warriors and uses what is known as a "Ring Gauge System".
Producer and Original Concept are credited to Yusuke Naora (FF6 and CT field graphics, FF7,8,10 backgroud designer, FF11 CG artwork designer, USaGa original character design and FM4 character designer) currenly doing art direction on FF7AC.
Director is Toshiyuki Itahara (Chocobo's Mysterious Dungeon graphics, FF9 subcharacter design, SaGa WSC and FFCC character designer, FFCC art director) who is also the chief designer of FF9's Tetra Master card game.
Akitoshi Kawazu is the Executive Producer which means this game probably falls under "weird but potentially cool" as far as design games.