SolidSnakex
Member
Konami finally got around to putting up the full E3 trailer
http://www.konami.jp/e3/2005/movie/coded_arms_e3.asx
Looks really good. IGN seemed to really like it at E3 also
http://psp.ign.com/articles/613/613710p1.html
http://www.konami.jp/e3/2005/movie/coded_arms_e3.asx
Looks really good. IGN seemed to really like it at E3 also
So far it looks great, it feels solid, and the multiplayer is drop-dead awesome. You think you know first-person shooters? Wait till you try Coded Arms. Multiplayer rocks the PSP like almost no other game on the system has.
The only thing to really get used to in Coded Arms is the controls. This isn't a PC, or a console controller, so understandably sacrifices had to be made to accommodate a functional handheld control scheme. The face buttons control which way your character looks, while the analog nub controls where he walks. Once you adapt, they're completely functional in multiplayer. If you can't use the default settings, you can change them to whatever you want them to be. The only thing is that the default setting are the most comfortable choice.
There are over 30 weapons in this game. You'll get assault rifles, sniper rifles, pulse weapons and rocket launchers. There are five worlds to explore, all of which look simply amazing. The detail of the textures is more than I was willing to expect from a PSP game. It's runs smooth, even with a lot of action going on at the same time. When you shoot a wall, there's a brief residual glow that spills over it in a cool electric pattern. The Japanese really know how to embellish on mechanical designs and aesthetics and Coded Arms is a testament to that.
The overall load times on this game have been tightened up tremendously. With a huge variety of baddies to fight -- aliens, bugs, and vicious robots -- and an incredibly detailed environment to run around in, I'm eagerly waiting to get a hold of a finished copy of this. I really want to play this game all the way through. Coded Arms is still scheduled to release on June 28, 2005 in the U.S., I just hope Konami sticks to it.
http://psp.ign.com/articles/613/613710p1.html