Hollywood Hitman
Gold Member
Maybe a controversial take but I think these genres like BR and Extraction at hurting it for many who simply want to just "pvp".
I'll try to explain the best I can, as a dude who has been PvPing since probably most around here been alive not a dig or a flex just a reality that I'm a fossil lol I been shooting fools for about 35 years and that main core gameplay still gets me to this day, just go in and fight I love it.
With BR and Extraction I feel it alienates a huge audience like myself, I feel that there's just a slew of players like myself that sit back and think damn I want to pvp without all the other bullshit.
Now I know there's a small portion of guys that want to flex so hard that BR and extraction are so hardcore and they require skill etc.. Sure I'm not denying that to win those modes you gotta be on point but that's where it all falls apart. Most pvp fans don't want that, like for example the premise of 2 teams fighting means you're at a 50% chance of winning or losing, good odds. Doesn't mean I want to just walk over my opposition, there's times maybe the team carries me but wins aren't far and few in between you can play and maybe some nights go 8-2, maybe 5-5, maybe 3-7, the point is you are able to go head to head without it being a SUPER frustrating thing.
All these new popular shooters to me have the SUPER FUCKING frustrating loop of dying and you're gone from BR, or losing your shit in extraction... I don't want that nor need it, so I'm able to easily pass..
If that's the trends then I think that's what has put a massive hole in pvp because it's too much, I think all these very tiny subset of pvp games with super niche death penalties even tho they have audiences, is what has put a massive void for many pvp players like myself.
If more standard pvp games hit the pike I think there's a greater chance of success but that's just me.
I'll try to explain the best I can, as a dude who has been PvPing since probably most around here been alive not a dig or a flex just a reality that I'm a fossil lol I been shooting fools for about 35 years and that main core gameplay still gets me to this day, just go in and fight I love it.
With BR and Extraction I feel it alienates a huge audience like myself, I feel that there's just a slew of players like myself that sit back and think damn I want to pvp without all the other bullshit.
Now I know there's a small portion of guys that want to flex so hard that BR and extraction are so hardcore and they require skill etc.. Sure I'm not denying that to win those modes you gotta be on point but that's where it all falls apart. Most pvp fans don't want that, like for example the premise of 2 teams fighting means you're at a 50% chance of winning or losing, good odds. Doesn't mean I want to just walk over my opposition, there's times maybe the team carries me but wins aren't far and few in between you can play and maybe some nights go 8-2, maybe 5-5, maybe 3-7, the point is you are able to go head to head without it being a SUPER frustrating thing.
All these new popular shooters to me have the SUPER FUCKING frustrating loop of dying and you're gone from BR, or losing your shit in extraction... I don't want that nor need it, so I'm able to easily pass..
If that's the trends then I think that's what has put a massive hole in pvp because it's too much, I think all these very tiny subset of pvp games with super niche death penalties even tho they have audiences, is what has put a massive void for many pvp players like myself.
If more standard pvp games hit the pike I think there's a greater chance of success but that's just me.