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Confirmed? Motor Storm E3 footage was realtime!

McFly

Member
http://www.ps3today.com/Blogs/NewsCom/hqs/blr_1127.aspx

Confirmed Motor Storm E3 Footage Realtime!
04 Dec 2005 15:04 | Furious | Playstation 3
PS3Today.com | Link to this article

Motor Storm CEO finally puts the rumors to rest... The E3 trailer footage was realtime running on the PS3 Alpha kits with the 6800 SLI and a slower cell processor. I do have one caveot the AI was turned off to showcase the visuals. Keep in mind the graphics were achieved with a watered down version of the final PS3. Once the final kits are received we should expect the same level of visuals with the final build. To view the entire interview utilize the story link and review the "Game News" section and scroll down to the Motor Storm video. This is great news for the PS3, welcome to the next-gen!

If that's true, say hello to the real next gen especially as the final PS3 will be faster as those alpha kits. However, I'll believe it when they show a playable demo.

Fredi
 
I said "Hello" to the real next gen when I played Ridge Racer 6 last week, thanks.
But thanks for the heads up all the same.
 
They should have linked to the original source, http://www.control-freaks.tv/.

If you actually listen to what he says, IMO it actually confirms it wasn't running, in realtime at least, on PS3 hardware since he says "that's all PS3 .. it was faithful" When they say stuff like "it was faithful", it kinda suggests it wasn't actually the real deal, but something representing it. The control-freaks narrator follows up with the bit about it having AI and game logic turned off, but that doesn't come from Kenwright himself, so..

At least he wasn't disowning it, many months later past E3. Maybe he's that confident in what they're actually achieving and how it holds up against the E3 trailer. If it looks - or more particularly, behaves - like the stuff shown at E3, I'd be ecstatic. I'm not expecting that in an early title though, that trailer was crazy.
 
Theres no way the physics of all that was real, maybe the assets were ingame ones but overall its about as real as the Madden target videos.
 
I would be incredibly surprised if it was realtime (and by realtime I mean in-game) footage. Motor Storm showed the kind of amazing jump I was hoping for from next gen, but it just seems so far ahead of everything, perhaps too far. While I think we may get there a year or two into next gen, the Motor Storm video just contained way, way too much detail, fluidity, and physics to be something people have actually coded. If it is, though, that is by far the most visually impressive game ever created.
 
Jonnyram said:
I said "Hello" to the real next gen when I played Ridge Racer 6 last week, thanks.
But thanks for the heads up all the same.
Uhh, Jonny...errr...

I mean, Ridge 6 is a nice looking game...but come on, you wouldn't be happy if that's all what this next-gen was all about, would you?

I still don't believe that the Motorstorm E3 footage was realtime, mind you (I mean, look at the wording used in this statement: "Once the final kits are received we should expect the same level of visuals with the final build."), but something like that would be leaps and bounds beyond Ridge Racer 6 on so many different levels (technologically speaking)
 
Ghost said:
Theres no way the physics of all that was real, maybe the assets were ingame ones but overall its about as real as the Madden target videos.


Sad but true
 
At least he wasn't disowning it, many months later past E3. Maybe he's that confident in what they're actually achieving and how it holds up against the E3 trailer.
See, that's kinda what I'm hoping. It's been quite a while since E3, and to make a statement like that at this stage suggests to me that they might actually be achieving something on par with what was shown in that trailer.

That's the kind of thing I want to see next gen.
 
Yeah right, I've heard crap like this way too many times to believe it. I remember NST claiming they would top the WaveRace renders they showed at Spaceworld 2000, or when EA said they would surpass the Madden target renders.

I'll believe it when I see it.

PS: Also, if the footage was real-time, why the six month wait to tell us? This is shit you shout from the rooftops.
 
dark10x said:
I mean, Ridge 6 is a nice looking game...but come on, you wouldn't be happy if that's all what this next-gen was all about, would you?
Of course not, but it's the next-gen launch title that pleases me most, and it certainly wouldn't be doable on current gen hardware ;) I do think a lot of people fail to appreciate how good Ridge 6 looks, though, especially at a silky smooth 60fps.
 
didn't read the thread, but after MGS4, all that shit might as well been real time, because clearly, it's oh so do-able.

Jonnyram said:
Of course not, but it's the next-gen launch title that pleases me most, and it certainly wouldn't be doable on current gen hardware ;) I do think a lot of people fail to appreciate how good Ridge 6 looks, though, especially at a silky smooth 60fps.
most people don't, which is a shame. play the game, and realize that namco did indeed out do PGR3 in both graphics, and gameplay (which goes without saying)

Andy787 said:
I would be incredibly surprised if it was realtime (and by realtime I mean in-game) footage. Motor Storm showed the kind of amazing jump I was hoping for from next gen, but it just seems so far ahead of everything, perhaps too far.
no andy, you're just giving MS and their current posse too much credit.

step away from 2002-03 TNL Andy787
 
PS: Also, if the footage was real-time, why the six month wait to tell us? This is shit you shout from the rooftops.
As we've said, the statement all but confirms that it was NOT realtime at E3. However, the fact that they are just now suggesting that the final product will look on par with that demonstration suggests that they've been working hard on it and just might be achieving such results at this point.
 
Ghost said:
Theres no way the physics of all that was real

I'm not an expert, but I think it could be done. Cell will be a physics monster :) The mud, for example, could maybe be done with particle systems and some fluid simulation I think (at least I was vaguely reminded of Ageia's fluid simulation demo with the fluid running off a car, looking at this). Whether it'd be done so soon, I'm not sure.

It'd certainly be a brilliant example of physics making a game look an awful lot better too, which I think is what Sony is trying to push (and we're already seeing that in some other games, like MGS4).
 
dark10x said:
As we've said, the statement all but confirms that it was NOT realtime at E3. However, the fact that they are just now suggesting that the final product will look on par with that demonstration suggests that they've been working hard on it and just might be achieving such results at this point.

Great point dark10x. I don't see why they would put themselves on the fire if they didn't have a reason to believe that they couldn't achieve something close to the Motorstorm vid.
 
BlueTsunami said:
I don't see why they would put themselves on the fire if they didn't have a reason to believe that they couldn't achieve something close to the Motorstorm vid.
Lots of companies have lied before. Still, that doesn't make the Xbox 360 launch titles any less disappointing visually.
 
dark10x said:
However, the fact that they are just now suggesting that the final product will look on par with that demonstration suggests that they've been working hard on it and just might be achieving such results at this point.
I recall EA saying that about Madden. Seriously, don't believe any of this until you see it with your own eyes, Sony are the masters of mind games.
 
Koshiro said:
I recall EA saying that about Madden. Seriously, don't believe any of this until you see it with your own eyes, Sony are the masters of mind games.

I mean, its EA though, the company that snuffed out a beloved Football series. They can do anything they want (or so it seems)
 
BlueTsunami said:
Great point dark10x. I don't see why they would put themselves on the fire if they didn't have a reason to believe that they couldn't achieve something close to the Motorstorm vid.

Well the other explanation could be that Sony is telling people how to respond to these queries..and he has to give such a response regardless of what's actually happening with development. Then again, he seemed genuinely confident with that other comment from elsewhere, "you won't believe what we're achieving" (paraphrased).

Oh well, I hope we find out next month if Sony start showing games again at CES. Fingers crossed.
 
Koshiro said:
I recall EA saying that about Madden. Seriously, don't believe any of this until you see it with your own eyes, Sony are the masters of mind games.


Sony is not developing Motor Storm.
 
gofreak said:
It'd certainly be a brilliant example of physics making a game look an awful lot better too, which I think is what Sony is trying to push (and we're already seeing that in some other games, like MGS4).

That's exactly what I'm hoping for most. Of course visuals are important as well, but what would really make a difference to this gen are physic simulations like that (and better AI).

Fredi
 
I don't believe for a second that footage was real time.

BUT, if they get something that looks on par with that... it'd be the greatest looking racing game ever made. And as long as it runs at a steady framerate, I would buy the game even if it sucked because it'd make the graphics whore in me SO HAPPY
 
Amir0x said:
BUT, if they get something that looks on par with that... it'd be the greatest looking racing game ever made. And as long as it runs at a steady framerate
ok, now think about what you just said, and apply that to next gen Sega Rally.

is that a turbo boner or what?
 
There were some parts of the E3 demo (behind the car) that reminded me of a next-gen Smugglers Run. That game totally blew me away when I saw it, the scope of the areas and how smooth it was.

I think its a sad case for next-gen if Motorstorm isn't possible.
 
gofreak said:
I'm not an expert, but I think it could be done. Cell will be a physics monster :) The mud, for example, could maybe be done with particle systems and some fluid simulation I think (at least I was vaguely reminded of Ageia's fluid simulation demo with the fluid running off a car, looking at this). Whether it'd be done so soon, I'm not sure.

It'd certainly be a brilliant example of physics making a game look an awful lot better too, which I think is what Sony is trying to push (and we're already seeing that in some other games, like MGS4).


Maybe I'm remembering a different motorstorm? The one I remember was a fancy ATV offroad with lots of stuff going on. Mud can be done with simple tricks, bouncy cars is nothing new, collapsing houses are just canned animations.

It *did* look lovely, but nothing impossible. Looks at the kind of stuff Evolution is pulling off now on PS2.
 
I've said it before, but I think the magic will come from the 1st person cabin cam (in car). You'll be able to see the particles flying around you and the dust kick up (this is all speculation if the video is achieved realtime).

After PGR3 and the in car cam, I think Motorstorm is possible. The scriptedness of it (mud flying cars crashing etc) makes you go "Fake" but with AI and actual human drivers, it makes you think if this can actually be achieved.
 
Hopefully thats at least the level of the PS3, i have all but given up on the 360 graphically.
 
Too bad the demo was only running at 30fps, to run at the PS3's 120fps spec they will have to reduce the amount of detail by a factor of four.

if that was not a render, I eat a broom
 
Seriously. Watching that motorstorm video, I can't even comprehend something looking like that in real-time next-gen - racing game or not. The physics, the way the mud realistically splashes and dirties up the vehicles... the dust. Everything is so perfect.

I can't even imagine it. So yeah, I'm with Sho. SHOW me the money, 'cause I ain't believing it until it's released.
 
money.jpg


yeah, like you weren't asking for it....
 
mrklaw said:
Maybe I'm remembering a different motorstorm? The one I remember was a fancy ATV offroad with lots of stuff going on. Mud can be done with simple tricks, bouncy cars is nothing new, collapsing houses are just canned animations.

That's the one. I mean, I may well be overstating what would be necessary - I just mention fluid simulation because it reminded me a little of the AGEIA demo, just technically. With mud, its viscousity, you could probably get away with something cheaper..(of course, I'd love to see realistic water splashes too, perhaps in other tracks, with run-off from the cars, which might be more taxing :D)

Mud asides, there was some really love dust/smoke and fire in that footage. The car destruction, also. For the purposes of the demo, pretty much all of it could have be canned animation, but for a game, you'd have to move away from that (maybe not for the house being destroyed, but for a lot the rest ;)).
 
Not the slightest chance in hell that footage could be realtime, forget about it.
Seriously, MGS4 looks great and all, but technically speaking it's like 5 years behind that motorstorm demo.
If the game looks indeed like that i promise i will throw my X360 and, even worse, it's power supply out of the window and directly onto my car.
I promised !

I guess we'll see more of these "that thing you saw 6 months ago was realtime !" now that X360 seems to be doing well
 
For those who have the trailer watch the part from 43-45 seconds. I'd bet 100$ that's a 100% accurate! I can't really speak for the rest, though, the cinematography makes it hard to tell whether it's fake or real, but that part definately seems real!
 
someone save this thread, because if, god forbid, it actually looks like that, the broom eating and 360 throwing should be entertaining.


I'm praying its @ CES and playable at that level just for the fun.


BTW I'm not sure they can do it either, but no wierd object eating/throwing for me. Just me being massively impressed
 
eso76 said:
Not the slightest chance in hell that footage could be realtime, forget about it.
Seriously, MGS4 looks great and all, but technically speaking it's like 5 years behind that motorstorm demo.
If the game looks indeed like that i promise i will throw my X360 and, even worse, it's power supply out of the window and directly onto my car.
I promised !

I guess we'll see more of these "that thing you saw 6 months ago was realtime !" now that X360 seems to be doing well

Quoted for future reference :D

Fredi
 
Mefisutoferesu said:
For those who have the trailer watch the part from 43-45 seconds. I'd bet 100$ that's a 100% accurate! I can't really speak for the rest, though, the cinematography makes it hard to tell whether it's fake or real, but that part definately seems real!

Its the 3rd person top down camera view right? I saw that to and speculated on the regular 3rd person view looking lackluster. Seriously though, the whole reason the Video looks AS good as it does is BECAUSE of the cinematography (as you stated).

Sort of like the problem with gauging Metal Gear 4's in game graphics because were seeing a cut scene (essentially). 1st person in car cam is were the excitments at.
 
Bud said:
Then how the fuck will GT5 look like!?

gt425yc.jpg


gt438zc.jpg


:D

They're quite different types of game though. Motorstorm may have more scope to go over-the-top with dirtying things up. Although I really want to see what Polyphony do with vehicle destruction..

Back to Motorstorm, in isolation, most individual elements seem achievable. However I would worry about a) lighting, b) the blurring and c) that level of physical effect, at least so early on. Not to mention to get it all together in one package. The lighting is quite extraordinary though, and makes me think CG.
 
McFly said:
Quoted for future reference :D

Fredi

hehe : )
i'll tell you my address.
The day motorstorm will run like that in realtime you might be able to get an X360 for free if you have a good catch :)

Also, you'd save my car :D
 
xexex said:
hahaha - it will take the power of PlayStation4 to achieve

MotorStorm_01.jpg

MotorStorm_03(1).jpg


in realtime gameplay


fucknuts.

It still looks weird though. It doesn' look quite CG. I guess it was intentional if thats the case. Sort of like rending to spec :lol but you can see how weird each individual part looks...like they have their own geometrey or something (i'm talking about the pic with the car breaking into pieces).
 
xexex said:
Cell, RSX and 25 GB/sec XDR would fucking *CHOKE* on the above


:lol

Shall we start counting the particles? :lol The lighting and blurring does make it look really good.

Not to stoke fires, but particle systems are something Cell should be really brilliant with. I'd be more worried about RSX rendering what Cell threw at it from this PoV, if you were using alpha-blended particles (although we could then get into possibilities of Cell rendering alpha-blended particles in parallel before blending with the final frame..:P). If the particles were actually geometry..hmm..

I agree it's very unlikely Motorstorm will look like this, but I'm hesitant to say something is impossible given how this generation's hardware has surprised me.
 
Bud said:
Then how the fuck will GT5 look like!?

One of the developers said it would look "100 times better than GT4". Whatever that means... :lol
 
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