It turns out JPEG is lossy after all. One of the easiest ways to find the file size is to check the preview screenshot:
Also it seems to vary on the quality of the screenshot that the PS4 outputs as I've seen some look better than what Facebook and Twitter put out but also some that didn't look much different.
This is why I only use PNG, to avoid all that hassle.
funny you should say this as when I did check pics size on PS4 then sent them as a msg THEN d/ld to my phone LOL they were twice the size of what the PS4 said it had me confused
funny you should say this as when I did check pics size on PS4 then sent them as a msg THEN d/ld to my phone LOL they were twice the size of what the PS4 said it had me confused
I actually posted the same screenshot as scitek but in my mind I didn't consider it a spoiler because there is no context of what is going on not to mention whether you're good or evil you'll be returning back to save your tribe regardless (mentioned at the beginning of the game).
I actually posted the same screenshot as scitek but in my mind I didn't consider it a spoiler because there is no context of what is going on not to mention whether you're good or evil you'll be returning back to save your tribe regardless (mentioned at the beginning of the game).
I might have missed your post. It's pretty obvious the character with red shirt, and the flaming crow skull on the jacket, is from the evil playthrough.
Considering that those are obtained towards the end of the game, on evil level 5, and the door motif also points out it's from the end where he returns to where it all began. And that wasn't written in stone before the end.
Anyways, like I said, I just don't see the point in posting captures of ending cinematics, when people would most likely want to experience them without any prior knowledge. I certainly would.
I don't see it. ... naturally the angle helps. Especially arenas with great lighting like the Warriors (where that pic is located.) Timberwolves is another arena... Staples too.
I might have missed your post. It's pretty obvious the character with red shirt, and the flaming crow skull on the jacket, is from the evil playthrough.
Considering that those are obtained towards the end of the game, on evil level 5, and the door motif also points out it's from the end where he returns to where it all began. And that wasn't written in stone before the end.
Anyways, like I said, I just don't see the point in posting captures of ending cinematics, when people would most likely want to experience them without any prior knowledge. I certainly would.
I see, that's completely understandable. I didn't feel like it was a spoiler myself but to others I can see how it could be, I'll keep that in mind for future posts.
Elite difficulty was a lot like Perfect Dark Zero on Dark Agent difficulty. That's probably all the KZSF screenshots I'll do unless I remember to press SHARE during the multiplayer frenzy.
Can we keep the photomode shots of this game out of here, It kinda ruins the spirit of the thread and is in no way representative of what the game looks like after every effect has been added along with color changes and everything else.
All these other games are being shown with full HUDs or at least during actual game scenes.
But hey, if you think this is fine, then get ready when GT7 hits and there's an onslaught of various photo mode beauty shots altered to high heaven.
Just take actual gameplay shots, no need to hide behind photo mode trickery.
Can we keep the photomode shots of this game out of here, It kinda ruins the spirit of the thread and is in no way representative of what the game looks like after every effect has been added along with color changes and everything else.
All these other games are being shown with full HUDs or at least during actual game scenes.
But hey, if you think this is fine, then get ready when GT7 hits and there's an onslaught of various photo mode beauty shots altered to high heaven.
Just take actual gameplay shots, no need to hide behind photo mode trickery.
photo mode shots have a giant Forza 5 logo on them and look miles better than those. those shots look like they're either replay or the race intro/outro. the shots I posted are just gameplay w/ the hud turned off
You can't mistake photo mode shots for gameplay or even replay. As for replay shots, while they're not my thing, I don't see how it is any different than all the Infamous:SS cutscene screenshots, or those nba2k14 shots, etc.
photo mode shots have a giant Forza 5 logo on them and look miles better than those. those shots look like they're either replay or the race intro/outro. the shots I posted are just gameplay w/ the hud turned off
You can't mistake photo mode shots for gameplay or even replay. As for replay shots, while they're not my thing, I don't see how it is any different than all the Infamous:SS cutscene screenshots, or those nba2k14 shots, etc.
Can we keep the photomode shots of this game out of here, It kinda ruins the spirit of the thread and is in no way representative of what the game looks like after every effect has been added along with color changes and everything else.
All these other games are being shown with full HUDs or at least during actual game scenes.
But hey, if you think this is fine, then get ready when GT7 hits and there's an onslaught of various photo mode beauty shots altered to high heaven.
Just take actual gameplay shots, no need to hide behind photo mode trickery.
Relax this topic isn't a contest. For your information you can disable every single HUD element in Forza 5 separately, it's only natural to disable the HUD if you can if you want to show of the shots you've made. And as others have said, these aren't photomode shots.
Sure, but I don't know how you got that from my post. My point is that those screenshots you quoted are not from photo mode, so I don't know why you're comparing them to a hypothetical GT7 photomode. I doubt the poster was trying to compare Forza to anything