Consoles will still lead in Industry Winning Graphics....

thelastword

Banned
I know people are excited about Nvidia's recent announcement of 30 Tlop PC GPU's, but realistically they are just doubling the number of cuda cores per SM, similar to how you double the number of CPU cores per physical core. Yet more than that, in every generation, consoles never had the best hardware and in every generation the best GPU the PC had to offer was always much more expensive than consoles....

Yet we are back to the same old cycle with PC GPU's vs a console. The strongest PC GPU is never going to be leveraged by a dev or no one is going to give a dev the gargantuan budget they need to defy all graphics technology by developing solely for a 3090, because realistically the market would not be there to make it viable. PC devs have already been burnt by pursuing such. Look at Crysis, a stalwart developed for high end PC GPU's years ago, but whilst Crytek has been on the verge of going under numerous times, the dev who developed a very good looking but also fluid 60fps game in COD has made bank upon bank over the years. The fortnites are bringing all the cash, why? Accessibility, because these games can target a wider spread of the market. In truth, boasting about the best GPU is something that has no real impact on how games are made, which games are made and which games are pushing the graphical envelope anymore....

In PS4's era, you had 13.7-15TF GPU's in Vega, Pascal and Turing, but the hardware which consistently wowed people with visuals or visual engineering was the PS4, time after time. In order to exploit hardware, you need an end game, you need a solid installbase with good enough hardware where talented devs can utilize and maximize it's potential minus utility rez upgrades. By no means was PS4 anywhere close to the i7-i9's or the 1080ti's to 2080ti's, but it was where a solid enough installbase existed to fuel a proper investment and commitment to AAA development. In essence, there were some limitations last gen based on what could go into these consoles. Yet now, consoles will be decked with state of the art CPU's and GPU's, not mobile parts and just like a 1.84TF console with a lowly Jaguar gave us the best looking games in the last seven years over all the PC behemoth machines, I expect the 10TF custom hardware with a good GPU to do even more against the behemoth kits we will see on PC, simply because the PC power will never be utilized ground up, the high end cards will never have the installbase to warrant the AAA development and budgets in the consoles space.

As we have seen very often. PC has always stayed ahead of the consoles, but it has been the consoles always pushing visuals forward with every new generation........
 
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I know people are excited about Nvidia's recent announcement of 30 Tlop PC GPU's, but realistically they are just doubling the number of cuda cores per SM, similar to how you double the number of CPU cores per physical core. Yet more than that, in every generation, consoles never had the best hardware and in every generation the best GPU the PC had to offer was always much more expensive than consoles....

Yet we are back to the same old cycle with PC GPU's vs a console. The strongest PC GPU is never going to be leveraged by a dev or no one is going to give a dev the gargantuan budget they need to defy all graphics technology by developing solely for a 3090, because realistically the market would not be there to make it viable. PC devs have already been burnt by pursuing such. Look at Crysis, a stalwart developed for high end PC GPU's years ago, but whilst Crytek has been on the verge of going under numerous times, the dev who developed a very good looking but also fluid 60fps game in COD has made bank upon bank over the years. The fortnites are bringing all the cash, why? Accessibility, because these games can target a wider spread of the market. In truth, boasting about the best GPU is something that has no real impact on how games are made, which games are made and which games are pushing the graphical envelope anymore....

In PS4's era, you had 13.7-15TF GPU's in Vega, Pascal and Turing, but the hardware which consistently wowed people with visuals or visual engineering was the PS4, time after time. In order to exploit hardware, you need an end game, you need a solid installbase with good enough hardware where talented devs can utilize and maximize it's potential minus utility rez upgrades. By no means was PS4 anywhere close to the i7-i9's or the 1080ti's to 2080ti's, but it was where a solid enough installbase existed to fuel a proper investment and commitment to AAA development. In essence, there were some limitations last gen based on what could go into these consoles. Yet now, consoles will be decked with state of the art CPU's and GPU's, not mobile parts and just like a 1.84TF console with a lowly Jaguar gave us the best looking games in the last seven years over all the PC behemoth machines, I expect the 10TF custom hardware with a good GPU to do even more against the behemoth kits we will see on PC, simply because the PC power will never be utilized ground up, the high end cards will never have the installbase to warrant the AAA development and budgets in the consoles space.

As we have seen very often. PC has always stayed ahead of the consoles, but it has been the consoles always pushing visuals forward with every new generation........

What a huge waste of words.
 
That Nvidia announcement really struck a chord.

I don't think the XSX & PS5 are outdated the moment more powerful GPUs release, but it is comical that there will be better GPUs from the get go and at competitive prices too.

In my POV, it is great that Nvidia can sell such powerful cards for so cheap. It gives me confidence that the PS5 and XSX won't cost more than $500 each.
 
Nvidia just dwarfed the power of the new consoles but that's not to say they aren't still impressive. They are up there with the best of the previous gen PC cards, and that power combined with built in SSDs is gonna make for an incredible foundation for new games to run off. Expect to see huge improvements in visual consistency, world complexity, transitioning and of course load times across the board.
 
Yup every time is see a PC fan talk about how powerful their PC is I cant but understand that it's the console devs that push tech not PC devs
 
Yes, I am convinced Sony knew much more than anyone assumed, what they were doing.

1.84Tflops vs over 13Tflops towards the last couple years of this generation and the best looking games were on PS4. That is 7 times the power and PS4 had a shit cpu.

Now PS5 will have a very decent CPU and a 10.3 tflop GPU vs 20 to 30 tflop GPU...... on average 2.5 times the available power.

We will still see production value in games on PS5 completely eclipse PC and less and less 3rd parties will be able to produce those games.

Even WB games is gone towards GAAS, so that is a lot of big narrative driven games lost on PC. You need Spider-man for that now.
 
People still think some magical algorithms separately plugged in will make gamed look considerably better. 95 percent of graphics is made by base art and algorithms that were made that art in mind. Ofc pc cards will deliver higher framerates and that is great.
 
Op breath, you are talking about VIDEO GAME HARDWARE. This is some of the least important stuff in the entire world. It's not worth getting worked up about.
 
Yes, I am convinced Sony knew much more than anyone assumed, what they were doing.

1.84Tflops vs over 13Tflops towards the last couple years of this generation and the best looking games were on PS4. That is 7 times the power and PS4 had a shit cpu.

Now PS5 will have a very decent CPU and a 10.3 tflop GPU vs 20 to 30 tflop GPU...... on average 2.5 times the available power.

We will still see production value in games on PS5 completely eclipse PC and less and less 3rd parties will be able to produce those games.

Even WB games is gone towards GAAS, so that is a lot of big narrative driven games lost on PC. You need Spider-man for that now.
Thankfully sony will be porting their games to PC, possibly day one eventually

*Lifts my shield and reach for my sword*
 
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What's up with all these fucking console threads? All gameplay tech demos from expos are run on PCs even if they're console exclusives. Don't delude yourselves.
 
The post in this thread are so weird to me. Do pc gamers think new pc hardware would ever make console players feel one way or another?

New and better pc hardware come out every year and yet people still buy consoles.
 
Yes, I am convinced Sony knew much more than anyone assumed, what they were doing.

1.84Tflops vs over 13Tflops towards the last couple years of this generation and the best looking games were on PS4. That is 7 times the power and PS4 had a shit cpu.

Now PS5 will have a very decent CPU and a 10.3 tflop GPU vs 20 to 30 tflop GPU...... on average 2.5 times the available power.

We will still see production value in games on PS5 completely eclipse PC and less and less 3rd parties will be able to produce those games.

Even WB games is gone towards GAAS, so that is a lot of big narrative driven games lost on PC. You need Spider-man for that now.

Bryank75 Bryank75 - you love baiting don't you. I"m convinced after today that you don't even believe your own BS. You just enjoy seeing people's reactions. I see you (y)
 
I mean if you think about it now we have games that run on 1.8 tf ps4 and a 14 tf 2080 ti. That's what 7 times the performance give or take for different architecture?

A 980 which launched around the same time as a ps4 was 6tf that's 3 times as much.

Now a 30tf gpu is A little over twice that of an xbsx 12tf or 3 times that of ps5 10tf. It's not that different a scenario.
 
Bryank75 Bryank75 - you love baiting don't you. I"m convinced after today that you don't even believe your own BS. You just enjoy seeing people's reactions. I see you (y)
You know.... I love this place, I enjoy chatting with you all and I think the more vibrant the conversation is, the better.

I really think PC is great but so is PlayStation and Nintendo (Maybe even Xbox), they bring something to the table in their own way...
 
Well good thing ima have consoles too to supplement my lowly PC.

(honestly it isn't about graphics for me so much as performance and the flexibility PC offers but consoles are rad too)
 
I mean if you think about it now we have games that run on 1.8 tf ps4 and a 14 tf 2080 ti. That's what 7 times the performance give or take for different architecture?

A 980 which launched around the same time as a ps4 was 6tf that's 3 times as much.

Now a 30tf gpu is A little over twice that of an xbsx 12tf or 3 times that of ps5 10tf. It's not that different a scenario.
980 released a year after PS4, and were around 4.6tf, depending on model.
And 30tf is more than 'a little over twice as powerful than XSX and PS5'.
 
OP makes a great point.

All this power is useless when big budget and the best talents make console exclusives anyway. Budget will always trump the teraflops difference.

By the way, we're way into diminishing returns territory these days. What do you get from PC when you're already 4K /60 on PS5 games ? Not much for your money in my opinion. I already had trouble seeing any benefit over PS4 Pro versions when every game already had performance mode.

And I say that as someone with a good PC (1070) who would have no trouble upgrading if I felt I'd get my money worth...
 
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lol let it go my man. dont you see how desperate this comes across?
I'm not holding unto anything. I made statements on what is a recurring theme with each new console generation for at least 3 decades now...

At no point did I say pushing PC hardware is not warranted, I'm just saying for gaming, such kit is heavily underutilized, hence why consoles is still the needle pusher at the end of the day.....I know some Production guys get good investment from the high end GPU's and it's generally a good return on their investment in most cases. Yet the days when PC ruled by default in the gaming space is long gone, when there were a tonne of PC devs pushing the envelope on the best cards. The GPU wars was even fiercer back then, the marketing more vibrant with Matrox, Ati etc etc.......Lots have changed and evolved. You can agree or not, I usually use arguments when I enter a thread as opposed...

FWIW, I will be upgrading my PC kit later this year, but it would have been great to know that some devs are targetting such heavy specs, I think that would be much more interesting to get excited for than console games at higher rez and framerates or console games 5-7 years later......
 
Your completely right, and they have no argument to contest you because they know it, other than to call you desperate. But as soon as the news of the 30 series came out the PC crowd raided the forum to attack people's choice of console gaming as inferior and outdated. Who is really desperate and insecure in this situation...
 
Damn the grief is already setting in. I'm not a pc gamer at all but damn that 3080 has got me already budgeting for my Ps5 and a new gaming pc with it. I need all the graphics lol
 
So long as PC doesn't get games built for PC like Crysis any more this will most likely be true. Building a big budget game from the ground-up for a specific type of hardware output will net you the best results on that hardware, who is building games from the ground-up to take full advantage of a top of the line PC any more? Serious question.
 
Of course they will. YOu could release a 100 teraflop GPU but games won't be designed for that. They will get better frames and more effects but the main blockbuster graphic pushers will still be on the consoles.
 
Your completely right, and they have no argument to contest you because they know it, other than to call you desperate. But as soon as the news of the 30 series came out the PC crowd raided the forum to attack people's choice of console gaming as inferior and outdated. Who is really desperate and insecure in this situation...
It's crazy too because all I keep hearing about is power, consoles are obsolete. Well you hear that everytime a new generation begins and consoles still tear it down with the best looking games, even the multiplats have more people playing there like BF and COD.

The truth despite Nvidia trying this 2 cuda cores per SM trick to boost TF numbers to impress, they have now put a spoke in the projection wheel, because you really have no idea what the real performance uptick is. TFLOPS for now is meaningless with so many market plays in play, what counts is what's on the screen and what talent, budget or developers are pushing with your hardware solution. It's like this, I think the Dynamic Voltage Guy could get a 20TFlop PS5 and he would still not be able to to hit 4k 120fps on it. whilst some other more notable developer will hit 4k 60fps with next gen visuals and RT. So quality developers pursuing your hardware is what's most crucial........Potential is great, but delivery is infinitely better.....I can have a ferrari but if I'm stuck on the rockies, what is it worth...
 
The post in this thread are so weird to me. Do pc gamers think new pc hardware would ever make console players feel one way or another?
I think we're mostly noticing the flurry of console related threads and posts since the 3000 series reveal. So yes... there has been a reaction from prospective console buyers. Not saying it'll "convert" anyone but definitely some form of reaction.
 
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Cope is pretending that the "hugeee" raw Power advantage in pc that allows You to run all on ultra makes It am Infamous 3 vs Infamous Second Son diference compared to consoles, but then reality hits hard when you go check on YouTube vídeo comparison where the Guy needed to zoom 800% to notice It a little more details hair on the characters nose
 
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