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Damn!! NFS: most wanted get hard

Truelize

Steroid Distributor
I'm at black list #3 and the game is just starting to get near impossible. The races are still fairly easy but the police chases are driving me crazy right now.

Tagging 32 cop cars, doing a pursuit that is longer than 8 minutes (not hard. The pursuit I needed to advance to race the #4 guy lasted 35 minutes) and get a bounty of 600,000 is not easy.

Anyone else gotten past this point yet?? I'm just curious if anyone can relate to the frustration I am feeling right now.



Note: still the best NFS I've played. Great game.
 
Truelize said:
Note: still the best NFS I've played. Great game.

you never played nfs: hot pursuit 2, or nfs: hot pursuit, or nfs: high stakes, or the need for speed, do you?
 
ram said:
you never played nfs: hot pursuit 2, or nfs: hot pursuit, or nfs: high stakes, or the need for speed, do you?


I have played them all, and why don't you throw in Porsche Challenge as well. This might be the best NFS ever. Though it really doesn't get really good until you have opened up more of the city/area.
 
I'm only #7 on the blacklist and while the framerate does stutter once you've got oh... 5+ cops on your ass I'm having a blast.... use the Porsche Cayman right now as my main car for races while I'm using the Evo and Mustang for the Cop Chase events...
 
ram said:
you never played nfs: hot pursuit 2, or nfs: hot pursuit, or nfs: high stakes, or the need for speed, do you?

Played them all except Porchase challenge. The graphics whore in me might be talking a bit or maybe after NFS:U2 this game just feel so much better. But Most Wanted is tons of fun. Until you have 25 cars chasing you. Ugh. Scary
 
I'll get hard for NFS Most Wanted...

0727maran9pj.jpg
 
Truelize said:
I'm at black list #3 and the game is just starting to get near impossible. The races are still fairly easy but the police chases are driving me crazy right now.

Tagging 32 cop cars, doing a pursuit that is longer than 8 minutes (not hard. The pursuit I needed to advance to race the #4 guy lasted 35 minutes) and get a bounty of 600,000 is not easy.

Anyone else gotten past this point yet?? I'm just curious if anyone can relate to the frustration I am feeling right now.



Note: still the best NFS I've played. Great game.

Wow you must really suck at this game if I was even able to beat all the blacklists racers quite easily (I'm not exactly a good racing game gamer)

But seriously, it's not too tough yet for you, just keep trying, wait until your last cop chase of the story.
 
The blacklist racers themselves are fairly easy so far, it's some of the police challenges that are a bitch.
 
GSG Flash said:
Wow you must really suck at this game if I was even able to beat all the blacklists racers quite easily (I'm not exactly a good racing game gamer)
Did you even read what he wrote? ...

Truelize said:
I'm at black list #3 and the game is just starting to get near impossible. The races are still fairly easy but the police chases are driving me crazy right now.
 
ram said:
you never played nfs: hot pursuit 2, or nfs: hot pursuit, or nfs: high stakes, or the need for speed, do you?

I have, and I think MW is the best title they've made, eclipsing even my fond memories of those old titles.
 
I'm dumping this piece of shit to Gamestop later today, and I can't wait. NFS:MW went like this:

Blacklist 15-13 - Yawn, this game is boring, easy, and the cars handle weird
Blacklist 12-7 - Hey, this game is pretty fun! The cars control a little better when you can tune them (WHILE YOU'RE DRIVING). The cop chases aren't as fun as I had hopped, but it's not a negative
Blacklist 6-4 - ARGH! The racing is still fun, although the catch-up AI is lame, but the fucking cop chases are pissing me off. It takes a 20 minute chase to get the milestones you need, then when you need to evade them there's a cop every 2 blocks. You need to time it so that you're in cool-down as you pass your safe house otherwise you'll never evade the cops. Why is it that your fucking car just burns out when you're accellerating from a stop? 99% of the times I've been busted I had a clear path to escape, but my car was just spinning its wheels instead of escaping.
Blacklist 3-1 - Hello Gamestop? Can I trade-in NFS:MW? It's only worth $5? Sounds like a great deal!
 
Yusaku said:
You need to time it so that you're in cool-down as you pass your safe house otherwise you'll never evade the cops. Why is it that your fucking car just burns out when you're accellerating from a stop?

Not true at all.

#1. You need to use your pursuit breakers more. On long racers you REALLY want to use the highway so you can pull away from a majority of your pursuits, then get off a point near a series of pursuit breakers and use the HELL out of them.
#2. You're using the wrong car... take the mustang for example, great car, great for ramming through road blocks and disabling cop cars in one hit... but it'll sit and spin if you mash the gas.... on the other hand the Evo has great grip so you don't suffer from spin out problems. That makes it a much better car for long pursuits.

Take a look at the vehicles your using for pursuits.
 
fartblast said:
so far this game is very fun and overall more enjoyable that pgr3 by far

Not at all, i have both of them and im open for all kind of racers, from Forza to Burnout. But playing PGR 3 and NFS:MW at the same time=NFS sucks monkeyballs.

imho that is.
 
DarienA said:
Not true at all.

#1. You need to use your pursuit breakers more. On long racers you REALLY want to use the highway so you can pull away from a majority of your pursuits, then get off a point near a series of pursuit breakers and use the HELL out of them.
#2. You're using the wrong car... take the mustang for example, great car, great for ramming through road blocks and disabling cop cars in one hit... but it'll sit and spin if you mash the gas.... on the other hand the Evo has great grip so you don't suffer from spin out problems. That makes it a much better car for long pursuits.

Take a look at the vehicles your using for pursuits.


I'm gonna try the Evo next. I've been using my Supra and although it doesn't spin out as much as the Viper and Mustang it still doesn't grip quick enough when I'm gettin boxed in.
 
DarienA said:
Not true at all.

#1. You need to use your pursuit breakers more. On long racers you REALLY want to use the highway so you can pull away from a majority of your pursuits, then get off a point near a series of pursuit breakers and use the HELL out of them.
#2. You're using the wrong car... take the mustang for example, great car, great for ramming through road blocks and disabling cop cars in one hit... but it'll sit and spin if you mash the gas.... on the other hand the Evo has great grip so you don't suffer from spin out problems. That makes it a much better car for long pursuits.

Take a look at the vehicles your using for pursuits.

Pursuit Breakers are borderline useless. In one chase I used every single pursuit breaker in an area. And they "worked" they got people off my tail, but at heat level 3 and higher there'll be another batch of cops waiting around every corner. If I'm not right next to a hidden area or a safe-house the chase will resume without skipping a beat.
 
Yusaku said:
Pursuit Breakers are borderline useless. In one chase I used every single pursuit breaker in an area. And they "worked" they got people off my tail, but at heat level 3 and higher there'll be another batch of cops waiting around every corner. If I'm not right next to a hidden area or a safe-house the chase will resume without skipping a beat.

I love finding the stadium. Go through a pursuit breaker and then just sit there and wait. Works almost all the time.
 
Just do the bus station glitch.

Go to the Bounty option in the Safe House and choose Rosewood Police Station. Drive to the bus depot south of the station. If you're not completely sure where this is, open up the world map, select this Pursuit Breaker for the GPS. The bus depot is across the street from it.

Drive into the depot. Turn right and go up the ramp and onto the row of buses.

Hang your car over the last bus so the police can see you and they'll go nuts trying to figure out how you got up there there. The police will clamor on top of each other and blindly run into the indestructible buses, like some Monty Python-esque destruction derby. An occasional police car will figure out how to get on top of the buses and when that happens, simply drive off the bus and the police will follow. Reset your car upon impact and you'll be back on top of the bus. To end this madness, move away from the edge and the evasion meter will start increasing. Or if you have a helicopter scoping you, reverse back into the bus depot, but not back down the ramp.
 
Another rather easy trick is in the first city area were there is a circle on the top part of the map.

You can just drive around it and shake off the cops really easy, they cant really keep up there. Far more fun the sitting on the busses.

Pursuit Breakers arnt usless, I even managed to shake off level 6 cops thanks to them :o
 
I haven't sunk too much time into it yet(waiting to polish off RR6 before diving further), but going by the first 3 blacklist racers, this game is savagely simple. Much like RR6, it seems it will take quite a while before the AI starts taking you seriously.

Also, when you beat a blacklister and get to select from the 6 random options, are the vinyls and parts actually unique, or do they just unlock some random accessory in the shop? I always tend to go for the pinkslip and am curious what those other selections actually give.
 
I clocked the game. There was a jump in difficulty around #6, then it was all smooth sailing after that.

The police are dumber than the PSX ones. If you are going for time. you can just cat and mouse them keeping few cops on you at a time. Tagging cops is easy too, just have to be fast on the slow mo when you see a rhino. Smash some cars on the highway, then go through the city hitting purcuit breakers one after another and taking uturns.
 
Yusaku said:
Pursuit Breakers are borderline useless. In one chase I used every single pursuit breaker in an area. And they "worked" they got people off my tail, but at heat level 3 and higher there'll be another batch of cops waiting around every corner. If I'm not right next to a hidden area or a safe-house the chase will resume without skipping a beat.

Borderline Usless? Hardly, what it sounds like is happening is that you are pursuit breaking right when the timer for backup is going down, so you get rid of the group that was chasing you but you've got the backup to deal with.

That timer is there for a reason... don't bother pursuit breaking when it's close to 0, but definitely pursuit break when it's nowhere near zero but is counting down to when backup will arrive.

Pursuit Breakers are the whole point of the whole pursuit sequence... you cannot do high levels of pursuit without multiple pursuit breakers and being aware of that backup timer. On the high levels you HAVE to do multiple pursuit breakers in a row to shake the large # of cops on your tail... and always make sure they are close, but not right next to you when you hit the breakers... also P.I.T. police whenEVER they come up next to you.
 
Nintendo X said:

My god that review is HORRIBLE. Poorly written, terrible grammar and sentence structure... but my main concern is your comments in regards to the tollbooth racing. Maybe it's different in the X versions but on the PS2 you aren't forced to shift manually... that's only in drag racing. I actually like the fact that the drag races are MUCH more complex now... no longer just straightaways, and you have to do multiple lane changes as well as the occasionally slow motion move to get around vehicles coming in to intersections...
 
I have this for the PSP. What's the best console version? I hear the 360 has performance issues, in progressive especially.
 
DaCocoBrova said:
I have this for the PSP. What's the best console version? I hear the 360 has performance issues, in progressive especially.

I go back and forth on the PSP version, the cops are so one dimensional, the racing environments are bland. I'd go for the Xbox version if I were you. I have the PS2 version and I'm happy with it for the most part... there is the occasional framerate stutter but it's normally when there's alot of traffic on screen and doesn't last that long. It's never stopped me from being able to control my car.... I love the cutscenes I really do... and the blacklist race intro's... (not the bios, the cutscenes you see just before you do a blacklist race) some really nice ones.
 
I am at #5 on the blacklist. The races against the rivals have been easy, but the milestones are becoming increasingly annoying. Especially with those big ass SUVs coming at me head on doing about 190mph. So you play for an hour or 2 trying to get to the race against the rivals, and then you just blow them out? Hopefully I can finish it up this weekend.
 
Absolutely loving the PSP version, was disappointed with NFS:Rivals PSP but this has restored my faith. Great sound, awesome graphics, sublime handling. Best portable racer I've ever played, and now I've had some of my best racing moments os all time sitting on trains and planes.

I'm up to chapter 7 at the moment and still winning challenges with my sexay RX-8, looking forward to getting the M3. :)
 
I'm #3 on the Black List right now... it's unfortunately gotten in to a pretty similar pattern at each black list level.... do one long chase on the major highway system staying on the highway til I hit all 4 milestones, then wait until only 1 or 2 cops are on my tail and either dip down and hide under an underpass or go in to the stadium from the highway and stop inside the stadium. Most of the racing is pretty straightforward with the hardest ones being the radar gun races that have the radar stops right after places where you have to slow down(hairpins, hard turns, etc.). The Black List challenge races themselves have been pretty cool with the occasional restart to become familiar with the track.

Still havin fun though even though I know it's soon to be over...
 
I'm just beat Blacklist #9 using the Porsche Cayman S I got from Blacklist #10 and it took me awfully long. The Cayman turns like a fucking tank and the sprint event of #9 was godawfully long. Haven't had much problems with the pursuit yet but I am experiencing the wheelspin problem. I'm thinking of getting a seperate car for pursuits. Should I get the Subaru Impreza WRX or the Mitsubishi Lancer Evolution VIII?
 
Yusaku said:
I'm dumping this piece of shit to Gamestop later today, and I can't wait. NFS:MW went like this:

Blacklist 15-13 - Yawn, this game is boring, easy, and the cars handle weird
Blacklist 12-7 - Hey, this game is pretty fun! The cars control a little better when you can tune them (WHILE YOU'RE DRIVING). The cop chases aren't as fun as I had hopped, but it's not a negative
Blacklist 6-4 - ARGH! The racing is still fun, although the catch-up AI is lame, but the fucking cop chases are pissing me off. It takes a 20 minute chase to get the milestones you need, then when you need to evade them there's a cop every 2 blocks. You need to time it so that you're in cool-down as you pass your safe house otherwise you'll never evade the cops. Why is it that your fucking car just burns out when you're accellerating from a stop? 99% of the times I've been busted I had a clear path to escape, but my car was just spinning its wheels instead of escaping.
Blacklist 3-1 - Hello Gamestop? Can I trade-in NFS:MW? It's only worth $5? Sounds like a great deal!


When you have the spinning wheels tap the NOS that usually gets the traction going and you kick out. I had that problem and hated it... then I was doing that and had a blast. =P
 
I'm using automatic transmission and I'm having some difficulty powersliding at high speeds. I was able to slide around quite nicely on lower speeds using the Supra and Cayman but the powersliding doesn't seem to work on high speeds, forcing me to slow down before a corner and turn the conventional way which is kind of boring. Oh, and I didn't bother tuning the car because when I did, it didn't seem to make much of a difference for me.
 
I'm gonna bump this just because I'm experiencing what the topic starter is experiencing. It gets really hard, especially if you get to the 'level 5' chase level. Although this advice is moot by now, start your chases with a car with zero heat on it. Earlier today I made the mistake of starting my chase at level 3, and every time my heat level hit level 5, it was over. Too many quick, superagressive cars, even the helicopter comes down to get in your face, and slowing down in the slightest means a huge pileup of cars hitting you from behind and boxing you in against a wall.

I've only just reached #4 on the blacklist, so maybe the milestones ask for so much bounty in one shot that even if you start from zero heat, you'll hit level 5. I dunno, just avoid it as best you can. To add, sometimes you should just end the chase instead of tryign to get that ONE LAST milestone. Chances are that you're gonna run into that milestone again, only with the number of cars to scrape/roadblocks to break upped by 4, so you'll get the bonus eventually. The game gets kinda boring cause of that.

Oh, and drag racing is the most fun this game offers. Pisses me off that there is so few of them.
 
I wish developers would just learn how to code good game AI and cut it out with this cheap ass rubberband shit. Some of them just take it a step too far and it milks some of the fun right out of the game. /rant
 
I finished this game up this past weekend. Really good game. Best racer I've played in years (maybe ever) and most definetly the best NFS game I've played.

The biggest tip I can give is to have the Mitsubishi Evo and the Mercedes CLK both maxed out for chases once you hit blacklist #5. I had a lot of trouble with the pursuits using powerful rearwheel driven cars. But once I switched to the Evo I was rolling. The pursuits are so much fun sometimes. I've had it where I was level 5 and had over 25 cars chasing me at once. Very rewarding when you lose them all without using some cheap game glitch.
There were some annoying times in the game, mostly due to the rubberband AI and how a pursuit vehicle can block you off without even appearing to be touching your car (EA's hit detection has always been off in these game. I can't count how many times my car has acted like it hit a brick wall when there is nothing in front of me).

What I used to finish this game off.
1. Evo and CLK for pursuits
2. Supra for the majority of the races until I was at level 3 then I switched to the Corvette for after that. The Supra just wasn't fast enough for some of the tollbooth and speedtrap races. It was still really good for the races that had a lot of turns and such. I found that the Supra had the best drift in the game.
3. Lambo Murcielago for the hard speedtrap events. Not the races just the single hits. I found this car controlled pretty poorly and was too stiff to use in most events but it's straight away acceleration and top speed were incredible.

I don't know if I missed some things in this game but I could never figure out how to have multiple levels of vinyls. Was there a way to do this in this game? I felt the customization was pretty weak overall and I really really missed some of the features that the Underground series had.
 
Good tips Truelize, that's exactly what I came back to this thread for. I'm getting really annoyed with the pursuits, where you're doing great for 10-15 minutes and then you lose for some bullshit reason. The last game I played, they layed a spike strip down right in front of a sideways car... so literally, the spikestrip was being blocked by the car, I hit the car, but it counts me hitting the spike strip. And of course all the times where you have a clear path out of a pileup of cars, but for some damn reason the game just wont let you move forward. Maybe changing the cars will help me with that. EDIT - actually I have been using the CLK. Better max that puppy out.

Any tips on how to get huge bounties? The current milestone is 600000 bounty in one go, but I can't possibly imagine getting up that high without going for a half hour or more. What's the quick ways of building up bounty, destroying cop cars?
 
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