Borrowing heavily from Zelda's structure, you traverse the land, work your way through a dungeon, find a magical item, kill a boss then start the whole process over again. There's a deft split between high-quality combat, platforming and more cerebral puzzle-solving throughout and it ensures the game always moves along at a brisk pace. It's impressive in its level of sheer inventiveness too and - steering clear of too many spoilers - this is nowhere more apparent than in Darksiders' labyrinthine, elaborate dungeons. They're all uniformly excellent, featuring increasingly clever puzzles that make use of your ever-expanding arsenal in some ingenious ways. From simple block-shifting and lever-pulling to sprawling cavern-sized puzzle rooms that tax the grey matter with their brain-crushing complexity, it's yet another area where Vigil displays superb design prowess.