Wario64 said:Is that the correct resolution?
Jonnyram said:Finally, I don't sound so stupid for saying they've just stretched this to make it widescreen. The game may be decent, but I don't think it's perfectly suited to the PSP in its current form (widescreen and control issues). I think I'll sit tight and hope for a PS2 version.
It's too stiff, imho. That and it's shiny too, so your thumb slips off it easily.drohne said:i'm holding off on vampire chronicle until i've tried out the psp's d-pad. i hope it isn't too stiff or small.
jiggle said:Non PSP screens:
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PSP screen juxtaposed next to arcade version. PSP on left.:
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Wasn't able to find screens with matching sprites. At the same height, the PSP screens is slightly wider(480dpi) than the arcade version(466dpi).
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I dunno... If we were to make this a DVD-ish comparison, it looks almost as if the arcade game is a 4:3 and PSP is making it widescreen. In that case, they're stretched horizontally, not flattened... But who knows?They do look a bit flattened, though...
I guess you missed both the post saying that the original arcade monitors were indeed widescreen, and the post from the game's author, saying that they will provide 4:3 aspect ratio option for people who want iti guess they don't want to do too much work on their port :-/
But the resolutions differ so unless they've redone all the assets that would explain why it looks so blurry.Marconelly said:I guess you missed both the post saying that the original arcade monitors were indeed widescreen
dude, the original arcade monitors were 4:3Marconelly said:I guess you missed both the post saying that the original arcade monitors were indeed widescreen, and the post from the game's author, saying that they will provide 4:3 aspect ratio option for people who want it![]()
No. But in order to make the graphics nice and crisp all the art assets would have to be redone because of the difference in screen resolutions. Capcom may have done that. It's hard to tell with these screens.Pimpwerx said:Would there even be a reason the PSP couldn't do a 1:1 perfect port of the arcade original?
OK, I stand corrected. I guess that's why there's a 4:3 aspect ratio mode included.dude, the original arcade monitors were 4:3