Yeah it doesn't, or at least not very well. Surprising given it's a console port.Am I missing something or does this not support gamepads?
Yeah it doesn't, or at least not very well. Surprising given it's a console port.
*shrugs*
Anyone getting this bug? Just started and tried to look at the map in the menus. The game gets stuck when I press the mission button on the map screen.
Deadly Premonition, ladies and gentlemen.
I think driving is completely, unplayably broken. Heres a video of what I'm talking about
I think driving is completely, unplayably broken. Heres a video of what I'm talking about
Is it worth ditching my ps3 playthrough to play this version? low framerate but haven't come across a single crash yet.
I'm up to Episode 2 where you have to trail [suspect] in your car and the game crashes after talking to Emily in the shed behind the Art Gallery. Other users have had this problem too. Game is unmodified. Tried running in 98 compat mode and pressing Alt. Anyone know a workaround?
I'm up to Episode 2 where you have to trail [suspect] in your car and the game crashes after talking to Emily in the shed behind the Art Gallery. Other users have had this problem too. Game is unmodified. Tried running in 98 compat mode and pressing Alt. Anyone know a workaround?
I also had a little trouble with this in the beginning as well. Maybe I'm wrong, but up until a certain point- a town hall meeting a few steps ahead of you- everything is technically open but very closed off in terms of access and things to do. Stay on the rails until the group meeting, talk to everyone at once, and then everything opens up without time limits in terms of pushing you further. I'm not exactly sure on this because where I am, I'm just setting out to start on leads.Now, my only problem is, I'm not sure "how" to play this. I explored a lot of the town, talked to the NPC...but everything is such spread out that this game becomes my OCD's worst nightmare. Couple with the clumsy movements, I can see it derailing my enjoyment of the game a lot.
Am I suppose to talk with every NPC every chapter? And is there a way to open the whole map without having to go through the inventory every time?
But isn't it so much better to have to memorize the map?The only thing I really want other than a stable release and graphics options is an optional waypoint marker so I can easily go off and do some side missions. I know it can get easier with the radio but still. A manual way point marker would greatly help unless I'm missing something.
But isn't it so much better to have to memorize the map?
One of two things fixed this for me:
1: There's a save point outside of the gallery. Use it.
2: Download CFF Explorer and use it on dp.exe to set the "large address aware" flag to on.
I suspect saving is what actually allowed me to pass.
You couldn't place waypoints in any decent Silent Hill game lookatyourusernamedon'tbetraythefaithIt's not worth the effort when the game is already testing my patience.
It's not worth the effort when the game is already testing my patience.
This is one of the few games I printed off a map for, but mostly out of excitement than frustration.
http://www.gamefaqs.com/xbox360/943397-deadly-premonition/faqs/62398
Fits on a single A4 page fine. It's very handy to keep propped up by your monitor.
You couldn't place waypoints in any decent Silent Hill game lookatyourusernamedon'tbetraythefaith
Soooo will I ever get any absolute free time to look into side quests and fishing and eating, or will the next quest item always enact a timer, and it's a race against the clock?
Example from Chapter 2: I met everyone at Chapter 1's end and they seem to have lots to say. The next morning, I have to go see the art gallery from 1300-1700. It's 1000. If I want to ever talk to all of those people, should I be ditching the deputies and going on my own to see people before the art gallery?
I've jettisoned the deputies and explored plenty, and time is slow so there really is no rush, but I was just wondering if there's declared free zones inside chapters to just go around with no time requirements.
What's the super powered weapon you should find near the beginning of the game to make the combat a cakewalk? Anything to get through those parts faster.
That's probably the guitar but the recommendation is most likely based on the 360 version which has difficulty settings and a strong weapon makes sense to kill enemies easier.What's the super powered weapon you should find near the beginning of the game to make the combat a cakewalk? Anything to get through those parts faster.
What's the super powered weapon you should find near the beginning of the game to make the combat a cakewalk? Anything to get through those parts faster.