I'll just repeat what I said in the livestream thread. I think the SoP was a good idea, as it allowed us to see more of the gamplay mechanics, and better understand what makes this different from a regular FPS. My interest had waned considerably since the initial reveal, and this got me more interested, although it didn't sell me.
I like that it's not a multiplayer-focused FPS, because I hate those. This looks like it'll have story, and a decent campaign. It looks like a fun game to play by yourself, and get creative with kills, or stealth your way around. However, what keeps this from being a win for me are the visuals. I know it's a stylized look, but it's possible to be stylized, and still have more impressive visuals. Things that bugged me were the poor enemy designs. There's just not a lot to them. We've seen the clown army kind of thing done before, but these were just a bunch of mannequins being offed. Also, it's a bit off-putting seeing a snowy environment, where there is little to no interaction with any of the snow. Both the main character, and the enemies (plus the weapons too) just don't seem to be a part of the world. No footprints, weapons sitting on top of snow, like it's concrete, and the shadows make it look like the characters are all hovering on these surfaces.
I don't know much about Arkane, but I thought they had financial backing of Bethesda. I was expecting the visuals to improve from last year, but they don't seem to have improved at all. I'm not wowed by this, and that's kinda what I need to pull the trigger on an FPS. That said, if it reviews really well, I'll have to take a look, but for now, it's kinda meh. When I get a PS5, I want to focus on indies that offer quirky-but-fun game experiences, and visual juggernauts. I don't know if I have time for this game, which looks competent, but isn't a stunner in any particular area.
But good on Sony to do the SoP. I hope it gets fans of the genre to give the game a proper look.