XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Official trailer: https://www.youtube.com/watch?v=JjNTeqvd_qk&hd=1
Platform: PC/Mac/Linux
Genre: Government Simulation
Developer: Positech Games
Price: $24.99 US
Release Date: October 14, 2013
Supported Languages: English
Overview
Taken from the official site:
Have you ever wanted to be president? Or prime-minister? Convinced you could do a better job of running the country? Let's face it, you could hardly do a worse job than our current political leaders.
Crime, Unemployment, National Debt, Terrorism, Climate Change...Have you got the answers to the problems that face western industrialized nations? Here is your chance to find out.
Democracy 3 simulates the motivations, loyalties and desires of everyone in the country. A custom-designed neural network is used to model individual voters, each which varying memberships of voting groups, political parties and pressure groups. Each voters income is modelled, along with their levels of complacency and cynicism. This is the most sophisticated political strategy game ever created.
Despite being vastly detailed under-the-hood, Democracy 3 has a unique user interface that makes visualising the connections between laws, policies, voters and situations easy. A simple iconic-based view of your countries issues allows you to 'drill-down' through all the relationships between policies and voters to quickly analyse the impacts of your decisions. Your trade policy may affect GDP, which will affect unemployment, which will effect poverty, and thus crime, leading to a change in tourism, which affects GDP.
Links
Democracy 3 Site: http://www.positech.co.uk/democracy3/
Positech Site: http://www.positech.co.uk
Facebook: https://www.facebook.com/democracygame
Game manual: http://cdn3.steampowered.com/Manuals/245470/D3Manual.pdf?t=1381770238
System Requirements
Operating System: Windows XP (PC)
Processor: 2.0 GHz
Memory: 1 GB minimum, 4 GB recommended
Hard Disk Space: 500 MB Free
Video: 256 MB card
Sound: DirectX 9.0c-compatible sound card
DirectX: version 9.0c
Purchase options
Available on Steam: http://store.steampowered.com/app/245470
You can also purchase a DRM free copy at the Positech Games website, which also gets you a Steam key! http://www.positech.co.uk/democracy3/register.php
Screenshots:
Preview impressions:
Indie Statik:
The UI is fairly intuitive once you get used to it. One complaint is that it’s a little confusing to new players, but the shocking revelation that you can alter existing legislation from corresponding buttons on the main screen makes everything much, much smoother going forward. Menus will show you information ranging from current GDP versus spending, popularity polls and at-will census groups on the current state of the government, as well as risk assessment about the various extremist organizations gunning for your junk. It’s politico’s dream come true, and a good barometer for how fucked you are at any given moment. And you will be fucked.
I am a political theorist. It says so on my degree (important: I did more drugs in the woods than work on that degree). As such, it would be remiss of me not to wholeheartedly recommend Democracy 3 as Positech has made, I believe, one of the fullest real-world governance simulation games ever conceived. It’s engaging, it’s self-aware, and, at times, it’s funnier than anyone might have expected, bringing a gorgeous interface together with some enlightening statistical data on how different aspects of a country can affect the others. Just keep in mind that, like my friend before you, it will crush the life out of your dreams for a Liberal Eden. With bloody, poop-covered hands.
Rock Paper Shotgun:
The power of Democracy 3 is that it’ll rip your soul right out of you, but without convincing you that your beliefs are actually wrong. What it will do is make you into a liar. Well, a politician, but same difference, right?
All snark aside, Democracy 3 is very much a game of its time. It evokes the panic and precariousness of the financial crisis in Britain (the US and other nations will be added later), the desperate sense that whoever winds up in Downing Street to try and fix it is very much inheriting a poison chalice. This isn’t politics as jolly hockey sticks, it’s politics as a fight against rapid entropy. It’s highly stressful, in all the right ways.
On a visual and interface front, I’m impressed by how it’s managed to prevent its numbers – for all it really is is numbers, and their meanings – from becoming overwhelming, and it doesn’t even need to do the one-note bobblehead gag of sometime, far shallower rival The Political Machine, in order to do this. It feels clean and shiny, a little bit Maxis in its interface. Things happen, in a pleasingly visual and sometimes almost tactile way, when I click on or hover over screen elements, rather than it being a matter of staggering through dry text boxes.
What I’m saying is that it hangs together very well: deep and detailed, researched and pitiless, but loaded with enough consequence and meaning to lift it into something much more than a numbers game. It’s very much a roleplaying game, as much about the curse of power as the strategic practicalities of running a vast business. I’m looking forwards to going back in and playing as The Nasty Party, seeing what happens if I privatise everything, ramp up the wealthiest’s wealth and destroy the welfare state. If it turns out I have an easy ride that way, I suspect I’ll reverse my opinions to date on the game, of course.
PC Gamer:
The inevitable question with a game like Democracy is that of inherent bias – of Harris seeding his own worldview throughout the game. “Hopefully there’s no inherent bias. I know that’s ridiculous,” he says. “When I playtest it, [I do] it with loads of philosophies. Communist, UKIP, Libertarian – I check that I don’t feel like the odds are stacked against me. I’m not so bothered if that strategy ultimately fails or seems a bit easier. If, when I’m in that mindset, I think ‘this is ridiculous, why is that happening?,’ then I would tweak that. I really haven’t had any feedback from people saying it’s obviously biased.”
Later in the conversation, the subject of electioneering comes up – cheap shots at Prime Minister’s Questions, queuing for sausage rolls outside Greggs to score voter points, kissing babies. Harris explains that elections in Democracy 3 are like “elections in paradise. Everyone in the game is a rational actor. They’re always thinking, ‘Do I agree with this?’ They never think this politician’s really funny or he’s a bit shifty.”
“You’re such an economist,” I tell him. He laughs: “I’ve provided a worldview where political debate and argument wins.” It’s a political game without a Boris Johnson mode. There’s no ‘go down well with viewers as a host on Have I Got News For You’ option. This, I think, is Harris’s inherent bias. He dislikes the manipulative, media-focused aspects of politics, and therefore his games model a world in which people make rational choices based on sensible criteria. It’s a weakness when it comes to making the game seem realistic on a daily news level, but it doesn’t prevent the underlying systems from providing a strong model for the relationships between policies and outcomes.
A nod to Democracy’s strength is the fact the US Department of Defense was interested in using the software. “They wanted some kind of software to model US involvement in the Middle East, specifically Iraq and Afghanistan, to see how they could model non-violent resolutions to problems. If we invest money in a better water supply for this part of Iraq, is that going to reduce terrorist activity or threats?” It’s also used in schools and as part of management training. The Yemeni government previously asked for the software to be translated into Arabic.
Reviews
To be added as they come in.
Media
Arumba Let's Play (known for his Crusader Kings 2 and Europa Universalis IV videos):
https://www.youtube.com/playlist?list=PLH-huzMEgGWC3va2VGcE0vJUp09KXlKei