Digital Foundry: Monster Hunter Wilds PC - Profound Perf Problems Must Be Addressed

Strange but this guy said he had no performance issue on his PC. As always it all about how you set up your pc.

Well, the fact that DF first released videos for PS5, Xbox, PRO, then waited for the game to come out and for sales to start. And only after that they released this video for PC, doesn't it bother you? (By the way, they had access to all versions of the game several weeks before the release, and they could have warned people in advance). Welcome to modern journalism - this is how it works now.
 
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Alex is crying :messenger_loudly_crying: :messenger_loudly_crying: :messenger_loudly_crying:

Man that photo makes me very uncomfortable, what the heck is that shit
 
Top-end GPUs fare much better in relation to lower ones than usual. It's the low-tier GPUs, aka the most popular ones, that suffer immensely.



No, but it was running at 1440p DLSS Balanced Ultra+RT and maintaining 60fps. However, there are still lurches and dips and the game isn't particularly smooth. It likely performs better but isn't as consistent.
And is probably why Alex will not do such a comparison. If 4070 was crushing the PS5 Pro (better experience), he would already have done 3 videos about it... But we all know in this game a consistent framerate > everything else. I know I do. Playing World (actually hunting monsters in that game...) at locked 60fps on PS5 feels so good.
 
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So the testing stopped at a 4070 tier GPU? That's on the low end of mid range.

I would be curious to see if the camera problem is still present with better GPUs (4070 Ti Super or 4080). I don't want to install the game just to test that out (I will play this after a couple of title updates).
 
I know the guy with zero issues is never the life of the party in these discussions, so I'll just sit back and watch from the sidelines.
 
Japanese developers...
I'm really glad that Death Stranding 2 is using the Decima engine.
I'm sure that Director Kojima will be able to achieve stable PSSR 4K/60fps on the PS5 Pro with amazing image quality.
Death Stranding 1 looks pretty good on Pro tbh, close to 4k60fps, but it seems to drop frames in MULE heavy sections.
 
This is why you buy mid to high spec but expect 1080p as your baseline resolution.

And never, EVER buy these games at launch. Always wait 6 months for a sale.

DD2 is just starting to come around now with the latest DLSS implementation.
 
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well maybe if you "forget" your glasses and sit a bit further away from the screen than usual ....and just come off a retro-game marathon...and have never played a modern game before and....

uuuh.

Maybe playing Monster Hunter Wilds on a CRT.
 
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I turned ray tracing off because it barely looks different and get 90~ fps on a 4090 with DLSS on and no frame gen.

For some reason it won't show up in the NVidia app though. I wanna change it to the transformer model.
 
The second game of Capcom release which has shitty performance on all platforms after Dragon's Dogma 2.

I'm not interested with both of these games. But all those justified praises to Capcom in previous years got vaporated with these releases I think.

Why are these companies like that? Praise them and second later they want you to eat your own words :messenger_unamused:
 
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I turned ray tracing off because it barely looks different and get 90~ fps on a 4090 with DLSS on and no frame gen.

For some reason it won't show up in the NVidia app though. I wanna change it to the transformer model.

Is the benchmark tool even indicative of day 1 game with the gameplay??

If benchmark is indicative of performance then I think I would be fine on my 3080 Ti. If the day 1 experience shits the bed soon as there's real gameplay action then its gonna be a shitshow.
 
The second game of Capcom release which has shitty performance on all platforms after Dragon's Dogma 2.

I'm not interested with both of these games. But all those justified praises to Capcom in previous years got vaporated with these releases I think.

Why are these companies like that? Praise them and second later they want you to eat your own words :messenger_unamused:
they are trying to shoe-horn a decade old engine, built specifically for linear action-adv games like re's and dmc's to vast open world titles, and this is how well it goes, is the guess.
 
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I turned ray tracing off because it barely looks different and get 90~ fps on a 4090 with DLSS on and no frame gen.

For some reason it won't show up in the NVidia app though. I wanna change it to the transformer model.
Just add the exe manually (3 dots menu) and you can change the preset

or use Nvidia Inspector and do it the old school way
 
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It took less than 12 hours for PS5Pro to get redeemed.

Where are you Bojji Bojji
😭

You were ultra active on PS5Pro thread.. we need your "informed" "unbiased" opinion on why a $2k rig wouldn't run this comfortably
 
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If you have to brute force this shite, you're better off skipping it all together.

This is not the PCMR hill to die on game.

You can brute force most games on pc unless they have some core problems.

Here Alex stopped testing at 4070 level? I haven't watched the video yet.

Game is a mess, required a ton of GPU performance, CPU performance and A LOT of vram. 4070 might not have enough memory.
 
It took less than 12 hours for PS5Pro to get redeemed.

Where are you Bojji Bojji
😭

You were ultra active on PS5Pro thread.. we need your "informed" "unbiased" opinion on why a $2k rig wouldn't run this comfortably

2k rig wasn't tested in this video.

800 Euro console is still stuck with base PS4 image quality and bad pc version doesn't change it...
 
You can brute force most games on pc unless they have some core problems.

Here Alex stopped testing at 4070 level? I haven't watched the video yet.

Game is a mess, required a ton of GPU performance, CPU performance and A LOT of vram. 4070 might not have enough memory.
He tested on a Ryzen 3600/4060, 9800X3D/4060, and 9800X3D/4070. He didn't test on high-end systems, but he did mention the issues can be lessened with brute force.

To me, these are the four pillars of a good gaming experience.

  • Consistent performance
  • Good IQ
  • Good visuals/graphics
  • High performance
The most important one is the first one, consistent performance. Consoles at least seem to tick this box. With PC, you can get good IQ and high performance, but it seems consistent performance is a lot trickier. Nobody gets good graphics because the game is plain ugly and looks dated.
 
Is the benchmark tool even indicative of day 1 game with the gameplay??

If benchmark is indicative of performance then I think I would be fine on my 3080 Ti. If the day 1 experience shits the bed soon as there's real gameplay action then its gonna be a shitshow.

If I were you I would buy it directly on Steam and if you're not happy with performance just refund it and pick it up later after some patches.
 
2k rig wasn't tested in this video.

800 Euro console is still stuck with base PS4 image quality and bad pc version doesn't change it...

See, now your bias is showing my dear. Because your statement is simply not true and a clear false generalization. Calisto ran higher than 4k at 60... You didn't show on that thread and other positive thread for Pro .. but I expect nothing less from a fallen green warrior.
 
See, now your bias is showing my dear. Because your statement is simply not true and a clear false generalization. Calisto ran higher than 4k at 60... You didn't show on that thread and other positive thread for Pro .. but I expect nothing less from a fallen green warrior.

I'm pretty sure I was in that thread, praising PS5 pro version.

You can't be serious with that green warrior...
 
i said it again and again and again.

if a game doesn't run really well on console, most likely it would run worse on a PC.

Thank fuck my PS5 PRO prepared for this.
 
So they don't use Unreal based engines anymore but kept the inherent performance issues for their own?
 
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I read this: You can brute-force those issues to a degree on a high-end system
Yeah. Can anyone explain what a degree means in this case? How many degrees to get the equivalent performance of a pro (and beyond)? Kinda silly to not test higher end systems so that we can have an actual informed discussion. You had one job to do, Alex…
 
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The image quality on console (even Pro) is a massive issue. You not thinking it's an issue doesn't mean it isn't an issue.
Does it looks bad on Pro? I read some playing it here on List Games PS5 Pro it looks alright. Sure they should have done better. This is a bad optimize game.
 
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Does it looks bad on Pro? I read some playing it here on List Games PS5 Pro it looks alright. Sure they should have done better. This is a bad optimize game.
Looking alright doesn't cut it when you got games that run at close to 4K and 60fps and look better on the Pro. 1080p isn't awful in and of itself, but the image in this game is just bad. It looks grainy and things look dithered.
 
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Yeah. Can anyone explain what a degree means in this case? How many degrees to get the equivalent performance of a pro (and beyond)? Kinda silly of Alex to not test higher end systems so that we can have an actual informed discussion. You had one job to do, Alex…
No, they did the logical thing, they tested the cards that most people use in Steam. There's no point in testing cards that only 2-3% of users use, if not less, it won't affect the overall picture at all.
 
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