Dolphin - Emulating Wii and Gamecube Games

Paraxade released the first version of his widescreen mod for Metroid Prime, which uses modified files instead of ARCodes and displays most of the HUD elements correctly.

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I have a dual-monitor setup, but whenever dolphin runs, it always displays it on my second screen. I've been trying to find a way to get it to display on my primary screen though.

Anybody know how to tell Dolphin which monitor to use?

I can't test it right now but I think it is 1 of 2 things.

1. Whatever you have set as your "main" monitor. or 2 it launches in whatever window you launch the game from.
 
Anyone else finding that NSMB doesn't work very well on the newer revisions? Slow and the sounds is off/crackly.

Just tried it on 4.0-6213 and it seemed to be working fine. What FPS are you getting? Crackly audio usually means your PC isn't getting fullspeed emulation.
 
I want to get into this Dolphin emulaton thing, so Gaf I need some help. I want to install Homebrew channel on my Wii and then CleanRip to rip my Wii/Gamecube games to play on Dolphin.

Will this SD card (SDHC) work when I insert it in the Wii to install the Homebrew? http://www.walmart.com/ip/SanDisk-8GB-Class-4-SD-Card/23350708

Will this USB drive work to store my ripped games on it? http://www.walmart.com/ip/SanDisk-CZ60-32GB-USB-2.0-Flash-Drive/23350716

I also have a question about formatting the USB drive to store the ripped games. Do I need to do that from the computer? Or do you do that from the Wii? I see CleanRip recommends to format it to NTFS because it splits your games up in the other formats.
 
I want to get into this Dolphin emulaton thing, so Gaf I need some help. I want to install Homebrew channel on my Wii and then CleanRip to rip my Wii/Gamecube games to play on Dolphin.

Will this SD card (SDHC) work when I insert it in the Wii to install the Homebrew? http://www.walmart.com/ip/SanDisk-8GB-Class-4-SD-Card/23350708

Will this USB drive work to store my ripped games on it? http://www.walmart.com/ip/SanDisk-CZ60-32GB-USB-2.0-Flash-Drive/23350716

I also have a question about formatting the USB drive to store the ripped games. Do I need to do that from the computer? Or do you do that from the Wii? I see CleanRip recommends to format it to NTFS because it splits your games up in the other formats.

It doesn't take special hardware to dump the games Any USB drive big enough to hold the game will work.

However, If you use smash stack to mod your wii you'll have to have a 2gb or less non HC SD card.

For formatting you can do it however you want but I remember having issues with NTFS so I would keep it FAT32 and just recombine the pieces on your PC. It's a simple process that requires only 2 command line statements.
 
Stereoscopy is probably Dolphin's coolest feature. It even works on non-3D monitors using the cross-eye trick. If you haven't played F-Zero GX or Burnout 2 in first-person 3D, you're missing out.
 
Damn... having a lot of trouble with my new Dolphinbar. I was excited because everyone said it worked so well out of the box, but that doesn't seem to be the case with me.

I press sync and it appears that the Wiimote is connected (the LED at the bottom is lit up for the first controller), but Dolphin can't find the controller.
 
Damn... having a lot of trouble with my new Dolphinbar. I was excited because everyone said it worked so well out of the box, but that doesn't seem to be the case with me.

I press sync and it appears that the Wiimote is connected (the LED at the bottom is lit up for the first controller), but Dolphin can't find the controller.

What version of Dolphin are you using? Also do you have it set up as real Wiimote in the controller settings?
 
What version of Dolphin are you using? Also do you have it set up as real Wiimote in the controller settings?

So... apparently it did work. I tried out a game and it was working, but Dolphin was saying it couldn't find any devices, but maybe it's not supposed to with Dolphinbar? Either way, it's working now!
 
I've always been amazed by Dolphin and what it can do, but I never actually played a game all the way through until this past week or so. I wanted to re-play Twilight Princess, but the GC version since I'd only played the Wii release at launch. Game runs at 4x native res at a rock solid 30FPS with AA and AF cranked fairly high. Using my GameCube adapter to use an official controller, and even after over 30 hours, I've had only extremely minor issues with the Hyrule Field music and some of the bloom effects.

I think I'm going to have to try Skyward Sword in Dolphin after I finish this. As long as I can manage to get the Toshiba stack to work correctly in Windows 10.
 
I really want to get Timesplitters 2 (NTSC) running on this but I always seem to end up with terrible FPS drops in the first level (Siberia). Anyone got a working config for this that they'd care to share please?
 
I still haven't figured out why Dolphin freezes every time I close it. I'll probably have to go to the Dolphin forums if I can't find the solution here.

I'm also trying to run Disaster: Day of Crisis, but it keeps freezing after the intro movie. I'll get sound but either a frozen image or a black screen.

Edit: Think I figured out how to keep Dolphin from crashing; switching to OpenGL lets me ESC out of games normally.

That's one issue solved, but I still can't get Disaster to run.
 
I know pirating is frowned upon but how else am I supposed to play Xenobalde?!?!
Cant buy it anywhere. Also afraid of torrents and their viruses.
 
I know pirating is frowned upon but how else am I supposed to play Xenobalde?!?!
Cant but it anywhere. Also afraid of torrents and their viruses.

Which virus do you think does an image file contain? If it is an archive, run antivirus on the archive.
 
I know pirating is frowned upon but how else am I supposed to play Xenobalde?!?!
Cant buy it anywhere. Also afraid of torrents and their viruses.

Buy a new 3DS, buy Xenoblade 3D. Though the cheaper option would be to still buy the game... don't expect anyone to try and help you with piracy as it is against neogaf forum rules.
 
Have you guys seen the latest builds of the Ishiiruka version of Dolphin? It exposes depth information to external shaders now, so you can use stuff like DOF and SSAO. It's pretty neat

2jR5mU0.jpg

Full disclosure: I edited this together in Photoshop, because you can only have one shader enabled right now. You could make one shader that does both, I am just too lazy to figure it out
 
Say did anyone here play Other M start to finish in Dolphin? I can't decide what platform to play it on, I don't see any crash issues listed in the Dolphin wiki for Other M, but I managed to hit a crash about 20 minutes in. I don't think I've had Dolphin crash in other games, wasn't sure if it was a fluke, the game, or a general Dolphin issue. I haven't played a full game start to finish, Other M would be my first if it's stable, otherwise I'll just use original hardware.

BTW, does Dolphin still tend to crash on save states or is that fixed? I heard that it did and have been avoiding them but it's been a while since I heard that.
 
Say did anyone here play Other M start to finish in Dolphin? I can't decide what platform to play it on, I don't see any crash issues listed in the Dolphin wiki for Other M, but I managed to hit a crash about 20 minutes in. I don't think I've had Dolphin crash in other games, wasn't sure if it was a fluke, the game, or a general Dolphin issue. I haven't played a full game start to finish, Other M would be my first if it's stable, otherwise I'll just use original hardware.

BTW, does Dolphin still tend to crash on save states or is that fixed? I heard that it did and have been avoiding them but it's been a while since I heard that.

I did a couple of years ago. It had a lot of slowdowns due to shader cache building, but the new builds should be able to take care of that. No crashes (that I can recall).
 
Just tried it on 4.0-6213 and it seemed to be working fine. What FPS are you getting? Crackly audio usually means your PC isn't getting fullspeed emulation.

I tried it on 6215 and one of the slightly older revisions. Very poor FPS. The weird thing was that it worked fine on 4.0.2 and (I believe) 3966. Pretty sure none of the settings were changed.
 
Hey everyone, I'm hoping for some help that I hope this thread can give me. I've read the OP and done some of my own research, but some direct help from people with experience would be great.

I need to play through Luigi's Mansion for a project I am working on that will require high quality screenshots. I am interested in making the game look as good as possible for this purpose, at a widescreen, HD resolution. I am interested in building the best possible Luigi's Mansion experience. What is a step by step process, from people more know-how than I, to do this?

Secondly, I have a Mayflash adapter I would like to use to play the game on a proper GameCube controller. I know there is a PC driver from Mayflash to download, but what steps after that might I need to take to make it work with Dolphin?

Thanks for any help you can give me.
 
Hey everyone, I'm hoping for some help that I hope this thread can give me. I've read the OP and done some of my own research, but some direct help from people with experience would be great.

I need to play through Luigi's Mansion for a project I am working on that will require high quality screenshots. I am interested in making the game look as good as possible for this purpose, at a widescreen, HD resolution. I am interested in building the best possible Luigi's Mansion experience. What is a step by step process, from people more know-how than I, to do this?

Secondly, I have a Mayflash adapter I would like to use to play the game on a proper GameCube controller. I know there is a PC driver from Mayflash to download, but what steps after that might I need to take to make it work with Dolphin?

Thanks for any help you can give me.

Check the Dolphin wiki page for Luigi's Mansion. Enable widescreen (16:9 aspect ratio fix). Turn up the internal resolution as high as your PC can go. Change the audio to LLE to fix potential sound glitches. You should be good to go. And I don't know about the Mayflash adapter, I guess download their drivers and see if it shows up in Dolphin under the control settings.
 
Check the Dolphin wiki page for Luigi's Mansion. Enable widescreen (16:9 aspect ratio fix). Turn up the internal resolution as high as your PC can go. Change the audio to LLE to fix potential sound glitches. You should be good to go. And I don't know about the Mayflash adapter, I guess download their drivers and see if it shows up in Dolphin under the control settings.

That's a great start, thank you.
 
I tried it on 6215 and one of the slightly older revisions. Very poor FPS. The weird thing was that it worked fine on 4.0.2 and (I believe) 3966. Pretty sure none of the settings were changed.

Well that's your problem right there. Dolphin isn't going to have smooth audio if you can't emulate the game at fullspeed. This is a consequence of implementing more accurate HLE audio. It may not be what you want to hear but the solution to this problem is to get a better PC.

Hey everyone, I'm hoping for some help that I hope this thread can give me. I've read the OP and done some of my own research, but some direct help from people with experience would be great.

I need to play through Luigi's Mansion for a project I am working on that will require high quality screenshots. I am interested in making the game look as good as possible for this purpose, at a widescreen, HD resolution. I am interested in building the best possible Luigi's Mansion experience. What is a step by step process, from people more know-how than I, to do this?

Secondly, I have a Mayflash adapter I would like to use to play the game on a proper GameCube controller. I know there is a PC driver from Mayflash to download, but what steps after that might I need to take to make it work with Dolphin?

Thanks for any help you can give me.

For widescreen support use the 16:9 aspect ratio fix from the wiki. For higher resolution rendering, AA, and AF turn those values up in the enhancement tab in the graphics configuration. If you want extremely high resolution rendering (like 4K+) you will have to modify the INI file (see "Support Higher Internal Resolutions").

As for the Mayflash adapter it depends on which model you have. For the old two port model just install the drivers and configure the controller in Dolphin like you would with any other PC controller. If you have the newer four port Wii U adapter model you will be able to use the superior native controller support. Follow this to set it up.
 
Need some help guys.

Just downloaded Dolphin and am trying to get it to run, but I can't get video at all. I get sound, I can press keys and hear the game responding, but the screen itself is just black.

A lot of trouble shooting I'm finding is very old or for Linux.

How can I start trying to fix this?
 
Need some help guys.

Just downloaded Dolphin and am trying to get it to run, but I can't get video at all. I get sound, I can press keys and hear the game responding, but the screen itself is just black.

A lot of trouble shooting I'm finding is very old or for Linux.

How can I start trying to fix this?

What version of Dolphin are you running? What are your computer specs and OS?
 
What version of Dolphin are you running? What are your computer specs and OS?

I downloaded the latest development build, which may be my program in the first place.

Running Windows 7 64 Bit.

3rd gen Intel® Core™ i7-3612QM quad-core processor (2.10GHz / 3.10GHz with Turbo Boost) and NVIDIA® GeForce® GT 640M LE (2GB).

8GB of RAM.

I'll admit I know very little about properly configuring my graphics card, which is especially complicated because this is a laptop. This is my first time trying to do this.

I DO have Dolphin set to use my Nvidia card, though.

The game I'm trying to run is Luigi's mansion.
 
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