alright boys let's pretend to be leddit and talk about our desired mechanical changes for doto 6.86 to make this garbage game less garbage. my listerino:
1) Radiant and Dire safe lane creeps now start closer to their respective towers (aka the safe lane creeps move slower on spawn).
2) The Radiant hard camp near the mid tier 2 tower swaps places with the medium camp near the radiant bottom rune. The Dire hard camp near the mid tier 2 tower swaps places with the medium camp near the top river.
3) Tier 2 and 3 tower armor reduced to 20 (down from 22).
4) Dire Ancients now spawn deeper in (the ancient pit is moved closer to the tower), and the ward spot right behind it gives less vision as a result (also moves closer to the tower).
why can't i read these changes as anything other than 'make the entire game better for lycan'