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DQ8 Impressions/Reviews?

I haven't heard anything about this game since its record-setting release day in Japan, with all the pictures of people standing in line and such. How did it turn out? Is it still a lot like the older DQ games (I haven't played one since IV)? How does it compare with the FF games on PS2? Does it look as sweet on the TV as it does in screenshots?
 
Jonnyboy117 said:
How did it turn out?
Very, very well.

Is it still a lot like the older DQ games (I haven't played one since IV)?
Presumably. They make you press triangle instead of circle for checking things, and basic stuff like that. There's all the old school samples, lots of hiragana where other games have moved on to kanji. It's pretty old school.

How does it compare with the FF games on PS2?
Graphically, I would say it is as good as the FFs, though the art style is different. Gameplay-wise it's a mix. Turn-based battles with sprinklings of the FFXI systems.

Does it look as sweet on the TV as it does in screenshots?
Very much so. My only complaint about the graphics is that the disc streaming can't keep up with the display sometimes, so you get a streaking effect on the overworld if you spin the camera around a lot, but that might be my old PS2 slowing things down. There's lots of glowing effects and I never really felt angry with the camera either. It's surprising really because DQ games traditionally look like crap, but this has DQ's charm as well as looking top notch.
 
DQ8 is the first new Dragon Quest game I have really enjoyed since playing part 4 on my NES so long ago.

This one has the charm and playability of the originals that 5-7 didn't have with me (I do like the remake of 5 though). The poorly implemented (IMO) job/class system from 6 and 7 are tossed out, as well as the "play through 20+ mini worlds before getting to the real world" that SaGa/FF Legend did better.

The new Skill system I enjoy a lot better than how the jobs/classes in 6 and 7 were. It allows for a lot less frustrating customization of characters (but not as much as there was in 6 and 7). You don't have to randomly hope you are fighting monsters that count anymore, and it is actually ok to level up again with this system.

There's only 4 characters, so once again the storyline/character depth isn't much when compared to other games out there, but this is Dragon Quest..story never has been that big of a thing with these games (to me).

I have FF10 International, and I like this game as much/more than that, and my opinion of X2 doesn't really matter (got sick of it writing a guide for it). I'm on my 4th time through this game (go deciding to start writing a guide for it halfway through the 3rd playthrough).

While playing this game at school, a number of people came in and watched and were just amazed at how it looks, especially when compared to just about every other game in this series. But thankfully, it doesn't take away from the game; it still plays like the other Dragon Quest games (well, more like the remakes and such), where the triangle (X on the SNES) button is used for opening doors/breaking pots/searching anyway.

Umm..don't know what else to say, except I am really glad I did decide to take a chance at getting this, hoping it wasn't like 7. The game exceeded my expectations, and it's been a long, long time since I've gotten a game and played through it more than twice in a row.

The US version is speculated to be released in November..yay go another $50 to buy a version I'll play once. If you have some more questions, I'll try to find this topic when I wake up. Hope what I said somewhat helped.

My av is off of the game, but of course due to space limitations here is not as fluid as it is in the actual game. http://www.metroid2002.com/redscarlet/sexybeam.gif would be a little better representation. How a game looks really doesn't matter to me, I still play lots of ugly games (go NES/SNES). But this is pretty much aside from Dragon Quest 3/5 remakes the first attempt at making one of these games look really nice, and I think they did a really great job without losing the feel of how the game has played.
 
Hey Red. Didn't know you post here as well -- I've been talking to you about DQV a bit through e-mail. :)

Finished it up the other day, but never found out what that isolated desert spot was all about. Working through the bonus dungeon now. Great game, every bit as awesome as it was back in the day. I wish I kept my maps of the bonus dungeon from back then though... what a bitch...!

Jonny -- get on with DQV once you beat DQVIII!
 
Initially I'll just say this -

The only real detriments are the spotty soundtrack and choppyish graphics (sometimes the overworld can get really stuttered if you're spinning by things too fast, or if there's like 9 of the same enemy to fight against in battles). Otherwise, DQ8 is fan-fucking-tastic. It provides a great overworld which provides an unequaled sense of exploration, a job/skill system which won't sap too much of your time with needless BS, and a challenge curve which despite some reports won't require you to substantially level the party up in spots. Even if you do decide to bring everyone to lv99, it won't/shouldn't take you more than 110 hours of game time to do so, and at least unlike previous DQ games it isn't against your best interests to max everyone out in levels.

Compared to DQ7 it feels like DQ8 has half of the story and extraneous content, but I don't think that really matters to anyone except the hardcore DQ fans; it does what it sets out to do well and efficiently, and wraps up nicely. If anything it's definitely the best RPG I've played from this generation, so far.
 
lots of hiragana where other games have moved on to kanji.

That's so 6 year olds can play the game. Kid you not. DQ still is aimed at young boys after all these years, which is not a bad thing. Another tradition. ;)
 
Thanks guys, it sounds delicious. Can't wait for November.

john tv said:
Jonny -- get on with DQV once you beat DQVIII!

Man, I'd love to, but I need it in English. Are there translation patches worth their salt?
 
Jonnyboy117 said:
Man, I'd love to, but I need it in English. Are there translation patches worth their salt?
Ah sorry, I was talking to the other Jonny. :) He's like 90% through DQVIII at the moment.

I dunno of any translation patches for DQV, no. The SNES one has a translation patch, but it's absolutely horrible and not at all recommended. Tons of errors, absolutely awful writing... it's just terrible.
 
Guns N' Poops said:
What`s the story about? Make a spoiler tag.
The king of some place and his daughter have been cursed by an evil being - the king was turned into a little fat green monster and the princess into a horse - this evil being has gone wild killing things and it turns out that they are all related in some way. They're all special people in their specific bloodline and if the evil guy kills all seven of them, he will destroy the world. You only figure this out after he's killed 4 or 5 though. Actually the evil guy is more an evil spirit which is embodied in a staff and whoever is holding the staff is controlled by that spirit but gains evil powers based on the number of the people he's killed.
Aaaanyway, I'm at the point where
6 have been killed so far
so not much further to go, I suspect.
 
Oh, that was you emailing me? Haha. Yeah, it seems to be that auction place like you said I'm guessing. I had to use the SFAM faq to find my way through one floor of the bonus dungeon in 5..

I didn't mind the time travel thing in 7, but it just got old after about 9 of them..I just wanted to be done with that part of the game by then (and my disc 1 dying on me when I had 80 hours almost being done with that part of the game didn't help).
 
Guns N' Poops said:
:lol Pretty cliché-esque

I actually dig the time travel aspect of DQVII's story, too bad.

Well, the DQ series invented most RPG cliches, so I guess it's more of an homage to the series past.

Anyway, I don't like VIII that much. It's good, but I liked the other ones alot better. Even VII, which I didn't like as much as VI. I'm really disappointed that they got rid of the job system. I liked options.
 
How the job system was implemented was really clunky and poor, IMO. If there was an easier way to check than to go to 1 place to see if the fights you are in are even counting towards the job, I wouldn't have minded it.

The level cap for fighting badguys as well as no way to tell if fights are counting unless you leave and talk to 1 person in the world who knows, then go back and fight then warp back again to see if it counts was a nuisance.
 
I think as long as you progressed through the game at a reasonable pace, the "fights counting" thing never became a problem. I never once had a situation where my fights weren't counting, and once you get near the end, you can just go fight in that one forest where all fights count no matter what.

I really loved the job system. I felt it didn't work as well as it could have in VII because you don't even get the damn things until 20 hours in, and there should've been more jobs available, but on the whole I found it very satisfying and addictive. I was sad to see it go in VIII, though the new skill system does look interesting. A combination of both would've been excellent. Perhaps in IX or DQO...
 
Red Scarlet, just noticed your DQ8 guide on GameFAQS. Nice job. How's the walkthrough portion of the guide coming along?

And also, can anybody recommend a good English forum for DQ8? (Where people discuss the game and help each other out with sticky Japanese. I hope GameFAQs isn't the only place for this!) I'm thinking about starting up the game, but my Japanese isn't as good as Jonnyram's or John tv's and I'm afriad I'll get stuck!


-rp
 
My main gripe with them not counting was in the flood part of the game, when you can't go back to change/check. And I fought Metal Slimes whenever I bumped into them, so there was at least 1 part of the game where fights weren't counting for an area or two.

I haven't started with the walkthrough part yet, I'm just doing the busywork stuff this time through (about 65/70% through the game now), and then the next time I play I'll type stuff up for the walkthrough part. Seems to be easier this way with knowing where items are beforehand and such.

I don't know of any good DQ8 forums in English, really. That woodus place seems to have maybe 2 people who have the game (myself included), and Dragon Warrior.com I think I'm the only person that has it.

Gamefaqs sometimes has posts that are useful, but it's really slow. I'd help you out if you think I could, on here or at the irc channels I go to.
 
Why don't we start an official DQ8 help thread here? We can use spoiler tags to keep the sensitive stuff out. I'll keep a close eye on the thread to make sure it doesn't get out of control.

I was going to play Tales of Rebirth next, but in this case, perhaps I'll give DQ8 a go instead. I'm almost done with the bonus dungeon in DQ5 now anyway (just gotta beat the boss; I found my way to him last night, but decided to get out and save first instead).

EDIT: Here you go: http://forums.gaming-age.com/showthread.php?t=33899
 
I'm still too nooby to probably make that kind've thread..but I'd help.

Tell me if you beat the bonus boss in 5..I never levelled up enough to. But I know what you get for doing it.
 
Will do. I'm around level 44 now. I got all the best weapons and equipment and stuff so I'll probably take another trip or two through to build levels and then give it a go. I can't remember if I ever beat him in the SFC ver. back in the day but I know I fought him numerous times so I'm assuming I beat him at some point. Can't remember if anything happened in that version...
 
I think in the SFC one he just noted how many rounds it took to beat him, but you got nothing for beating him in any # of rounds...it just started that aspect of beating them in rounds.

I never did get to beat 5r with just the "hero" solo..never took the time to get enough seeds to beat the last boss (but I did get to him).
 
Jonnyram said:
Is this a tradition? There seems to be one in DQVIII too :lol

DQVIII spoiler
The DQVIII one is for the dragon skull dungeon which is a side-quest that opens up the Casino at the casino town. Go back to the mansion where the guy was killed and the quest will start from there :)
 
Bebpo said:
DQVIII spoiler
The DQVIII one is for the dragon skull dungeon which is a side-quest that opens up the Casino at the casino town. Go back to the mansion where the guy was killed and the quest will start from there :)
No, not that one. I'm doing that one at the moment ;) I mean the one that is just south of that on the other side of the mountain range. I got off my ship there and walked around but there was nothing, no dungeons or anything.
 
john tv said:
I was going to play Tales of Rebirth next, but in this case, perhaps I'll give DQ8 a go instead.

Skip both and go Radiata! j/k ;)

Definitely go with the DQ8 over ToR. When playing DQ8 I got excited about ToR since it would be a fast paced rpg to counter-act the slow-paced DQ. Then when playing ToR I was happy with the fast-pacing but missed the likeable story and cool world of DQ8. ^^;

Just be warned, going from DQV -> DQ8 you will feel like your PS2 got stuck in a slow-motion time warp.
 
Jonnyram said:
No, not that one. I'm doing that one at the moment ;) I mean the one that is just south of that on the other side of the mountain range. I got off my ship there and walked around but there was nothing, no dungeons or anything.

Ah...nothing there. My bad ^^;
 
Bebpo said:
Skip both and go Radiata! j/k ;)

Definitely go with the DQ8 over ToR. When playing DQ8 I got excited about ToR since it would be a fast paced rpg to counter-act the slow-paced DQ. Then when playing ToR I was happy with the fast-pacing but missed the likeable story and cool world of DQ8. ^^;

Just be warned, going from DQV -> DQ8 you will feel like your PS2 got stuck in a slow-motion time warp.
Thanks for the advice. :)

Bebpo, do you know anything about the lone desert location in DQV just north of the Sealed Ruins (where you get the King's Mantel)? It's a deserted ruin with three lion statues, just sitting there. AFAI can tell, there's no use for it. It wasn't in the SFC original, I don't think. I can't go back and check, but I looked at a map and didn't see it there. Any idea what I'm talking about?
 
john tv said:
Thanks for the advice. :)

Bebpo, do you know anything about the lone desert location in DQV just north of the Sealed Ruins (where you get the King's Mantel)? It's a deserted ruin with three lion statues, just sitting there. AFAI can tell, there's no use for it. It wasn't in the SFC original, I don't think. I can't go back and check, but I looked at a map and didn't see it there. Any idea what I'm talking about?

No clue sorry :\ Didn't bring my DQV to Japan with me so can't check either...

Hmmm, I guess you could check some of the Japanese kouryaku pages and see if something is listed.
 
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