Dragon Age: Inquisition PC performance thread

Cutscene judder has nothing to do with the 30fps cap. The cutscenes are just more demanding on hardware than the real time gameplay is.

I'm capping the game at 30fps, and I still had judder in the cutscenes. Frame drops to 22-24fps. I lowered some settings. Now I get locked 30fps in cutscenes as well.

Swallow your pride, y'all.
 
Cutscene judder has nothing to do with the 30fps cap. The cutscenes are just more demanding on hardware than the real time gameplay is.

I'm capping the game at 30fps, and I still had judder in the cutscenes. Frame drops to 22-24fps. I lowered some settings. Now I get locked 30fps in cutscenes as well.

Swallow your pride, y'all.

No, frame didn't drop, locked at 30 and I still had judder. I don't have it now, unlocked the framerate with that command line that people posted and installed the new nvidia drivers and the "judder" is gone. Nothing to do with pride.
 
So have the performance issues been limited to nVidia cards?

I only played the opening section yesterday so haven't seen any of the demanding, semi-open world areas yet. looks smooth (definitely 60 fps with odd dips into low 50s high 40s here and there)

i5 2500K stock
R9 290
8 gb RAM
256gb Samsung SSD
 
No, frame didn't drop, locked at 30 and I still had judder. I don't have it now, unlocked the framerate with that command line that people posted and installed the new nvidia drivers and the "judder" is gone. Nothing to do with pride.

Were you actively monitoring the frame rate to see if it was dropping below 30?
 
okz so i tried the new Nvidia Driver and so far its great, but i still had that stutter, tried not using MSI afterburner and it did not work, turns out that it was the "Origin In game" thing, as soon that got disabled the awfull stutter was gone for good and Afterburner is more than fine, the benchmark tool gave a medium 58 fps and a min of 42 fps, oh well i guess i better get another GTX 980 T-T, i dont see my GTX 980 handling the witcher 3 maxed out at 1080p anymore ;/
 
okz so i tried the new Driver and so far its great, but i still had that stutter, tried not using MSI afterburner and it did not work, turns out that it was the "Origin In game" thing, as soon that got disabled the awfull stutter was gone for good and Afterburner is more than fine.

Hmm, will definetly have to try this out, some other people mentioned overlay stuff messing with the game.
 
Cutscene judder has nothing to do with the 30fps cap. The cutscenes are just more demanding on hardware than the real time gameplay is.

I'm capping the game at 30fps, and I still had judder in the cutscenes. Frame drops to 22-24fps. I lowered some settings. Now I get locked 30fps in cutscenes as well.

Swallow your pride, y'all.
That's not necessarily the case. I can get through scenes at a locked 30 fps yet still see weird skips and hitches. Definitely doesn't look quite right.
 
Tried locking what to 60? The game?

In origin, go to Dragon Age Inquisition and right click to get a menu and select properties. Paste this:
-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60

This will render the cutscenes in 60 fps, though animations were still juttery as of last night. With the new drivers, it sounds like this may be fixed.
 
That's not necessarily the case. I can get through scenes at a locked 30 fps yet still see weird skips and hitches. Definitely doesn't look quite right.

yup, now that i removed that stupid cap, its MUCH MUCH better, also a little off topic, but i cant find any option to hide helmet, we dont have one?
 
So I've installed the newest driver, set everything to ultra and 2x MSAA.

The gameplay is nearly constant 60FPS, but the cutscenes are still horrible, they stutter heavily, it destroys a lot of the atmosphere.

i7-3770k
GTX 780 3GB
16GB RAM
SSD
 
I can only hope there's a patch on the way that fixes these issues. Mantle really seems like more trouble than it's worth :(

Time to eat some crow.

Apparently, the the new AMD drivers (14.11.2) didn't install correctly for me. It was bothering me to see a few people having success with Mantle so I decided to do a clean install of it and now they installed correctly.

Now when I use Mantle, my game stays more consistently at 60fps than before I did the clean install of the drivers. I have yet to try out DX11 now that I did the clean install so we'll see if I get better performance all the way around.

So clean install when you install the new drivers. :)
 
So is the game better on a PC with a gamepad or with a mouse/keys?

I'm playing with mouse and keyboard. 1 because hnngh dat 1-9 hotkey. 2. Autorun. 3. I like clicking on stuff. Movement is noticably clunkier though, but i cant say im very annoyed by it. Definetly rebind some stuff though.
 
My 970 should arrive today so these numbers will be old news but last night I was seeing:

4770k
16g vengance ram
GTX680 w/core clockd +155mhz/Mem + 420mhz

@ 1440p

Everything at ultra except for tesselation
AA turned off

Avg around 45~55 fps during game play and around 30fps during cut scenes.


do they use higher resolution/poly models for the cut scenes? Or is it the heavier use of DOF?
 
Question involving super minor early game spoilers:

You know how after you send people to the Hinterlands for the first time you get a cutscene showing your inquisition dudes shooting a bunch of mages/templars with arrows? Did you guys get a cutscene for opening up the Storm Coast or Fallow Mire? I didn't, and it just went to the mission results screen really abruptly.
 
Cutscene framerate lock fix
Add
-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+
at the end of your DAI shortcut.

Saw this on reddit, don't know if it works i'm @work
 
My 970 should arrive today so these numbers will be old news but last night I was seeing:

4770k
16g vengance ram
GTX680 w/core clockd +155mhz/Mem + 420mhz

@ 1440p

Everything at ultra except for tesselation
AA turned off

Avg around 45~55 fps during game play and around 30fps during cut scenes.


do they use higher resolution/poly models for the cut scenes? Or is it the heavier use of DOF?
Try lowering the post processing. That should reduce the DOF and other cutscenes effects.
 
No, frame didn't drop, locked at 30 and I still had judder. I don't have it now, unlocked the framerate with that command line that people posted and installed the new nvidia drivers and the "judder" is gone. Nothing to do with pride.

Well, he does have a point, though. Cutscenes are rendering greater amounts of DoF effects and are more taxing on systems. Same with Witcher 2 for example. Lag only ever hit my rig during in game cutscenes.

However, the unstable transition has nothing to do with this, you are correct. It's just an issue in scene change that might be patched later on.
 
Cutscene framerate lock fix
Add
-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+
at the end of your DAI shortcut.

Saw this on reddit, don't know if it works i'm @work

Thanks! Going to try this when I get home tonight.

Along with updating my Nvidia drivers and turning MSAA off.
 
Hello, friends. How is the i7 4790K with 980GTX fare with DA: Inquisition? Can I expect average of 60fps on max settings 1080p?
 
So no definite fixes for the cutscene judder issue with the latest drivers on either side, or Mantle, and no settings adjustments like post-processing reductions that fix it, right?

I'm playing at locked 30 and can tell this going to be one of my favorite RPGs, but this cutscene crap is killing me. It's making me second guess not getting this for PS4.
 
So no definite fixes for the cutscene judder issue with the latest drivers on either side, or Mantle, and no settings adjustments like post-processing reductions that fix it, right?

I'm playing at locked 30 and can tell this going to be one of my favorite RPGs, but this cutscene crap is killing me. It's making me second guess not getting this for PS4.

just do the launch command man. it will fix your problems. at least it did for me.
 
Time to eat some crow.

Apparently, the the new AMD drivers (14.11.2) didn't install correctly for me. It was bothering me to see a few people having success with Mantle so I decided to do a clean install of it and now they installed correctly.

Now when I use Mantle, my game stays more consistently at 60fps than before I did the clean install of the drivers. I have yet to try out DX11 now that I did the clean install so we'll see if I get better performance all the way around.

So clean install when you install the new drivers. :)

weird, I've cleaned using DDU and installed a couple of times. If you have a moment, I'd be interested to see how your DX11 performance compares to mantle now.
 
just do the launch command man. it will fix your problems. at least it did for me.

That along with modifying a few settings make it absolutely perfect for me.

I'm using the stock Ultra preset with a couple of changes:

- post-processing set to Medium
- 4x MSAA enabled

I'm capping at 30fps using Inspector's 1/2 refresh rate setting, but I'm still launching the game with the 60fps shortcut. Cutscenes are still 30fps but they're my 30fps, with no jank. Everything's seamless.

Highly recommended.
 
Might this be the very first game I can't run at 60fps at 1080p with max settings with my 3820 @ 4.6 and my overclocked Titan? Wow. Always figured it was going to be Witcher 3.
 
I don't PC game much and my brother in law sold my wife (his sister) a PC that has an i7 2600, 7850 overclocked, and 8 GB of RAM and I was wondering about Mantle. How do I enable this for my wife.
 
Out of curiosity, do you have the + after 30 on your ForceSimRate command?

Not currently, should I put that on there?

That along with modifying a few settings make it absolutely perfect for me.

I'm using the stock Ultra preset with a couple of changes:

- post-processing set to Medium
- "HBAO Full" lowered to just "HBAO"
- 4x MSAA enabled

I'm capping at 30fps using Inspector's 1/2 refresh rate setting, but I'm still launching the game with the 60fps shortcut. Cutscenes are still 30fps but they're my 30fps, with no jank. Everything's seamless.

Highly recommended.

Interesting. So you're setting the cap of 60 with the command line, then locking the game at 30 with an outside tool, the Inspector. I'll have to try that, I have an AMD card so maybe RadeonPro will allow me to lock at 30.
 
weird, I've cleaned using DDU and installed a couple of times. If you have a moment, I'd be interested to see how your DX11 performance compares to mantle now.

I used DDU as well (in Safe mode) and also used CCleaner to clear out any remaining dead registry files.

I've been playing around with it and there isn't a whole lot of difference for me between the two. MAYBE 1-2 fps improvement with Mantle and that's being generous. I'd much rather run DX11 and be able to take screenshots via FRAPS than run it via Mantle since it's minimal.
 
I currently have the following specs (at work can't test)

i5 2500k @ 4.3ish
Nvidia gtx 670
ram 8 gb

Any suggestions on the settings i should use will be helpful.

Thanks in advance to anybody that helps.
 
I currently have the following specs (at work can't test)

i5 2500k @ 4.3ish
Nvidia gtx 670
ram 8 gb

Any suggestions on the settings i should use will be helpful.

Thanks in advance to anybody that helps.

High at 1920x1080 ~60 FPS most of the time with medium post AA.
 
I used DDU as well (in Safe mode) and also used CCleaner to clear out any remaining dead registry files.

I've been playing around with it and there isn't a whole lot of difference for me between the two. MAYBE 1-2 fps improvement with Mantle and that's being generous. I'd much rather run DX11 and be able to take screenshots via FRAPS than run it via Mantle since it's minimal.

Are the awful loading times fixed as well?
 
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