• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Dreamcast turns 7 years old today !!!!!!!

xexex

Banned
vortal_pic_14596.jpg


vortal_pic_14597.jpg


well, yesterday, the 27th, since it's the 28th in Japan.


HAPPY 7th birthday SEGA DREAMCAST
 
you Dreamcast nuts never quit...

The five stages of grief are:


1-Denial-"this can't be happening to me", looking for the former spouse (in this example, a SEGA Dreamcast) in familia places, or if it is death, setting the table for the person or acting as if they are still in living there. No crying. Not accepting or even acknowledging the loss.


2-Anger-"why me?", feelings of wanting to fight back or get even with spouse of divorce, for death, anger at the deceased, blaming them for leaving.


3-Bargaining-bargaining often takes place before the loss. Attempting to make deals with the spouse who is leaving, or attempting to make deals with God to stop or change the loss. Begging, wishing, praying for them to come back.


4-Depression-overwhelming feelings of hopelessness, frustration, bitterness, self pity, mourning loss of person as well as the hopes, dreams and plans for the future. Feeling lack of control, feeling numb. Perhaps feeling suicidal.


5-Acceptance-there is a difference between resignation and acceptance. You have to accept the loss, not just try to bear it quietly. Realization that it takes two to make or break a marriage. Realization that the person is gone (in death) that it is not their fault, they didn't leave you on purpose. (even in cases of suicide, often the deceased person, was not in their right frame of mind) Finding the good that can come out of the pain of loss, finding comfort and healing. Our goals turn toward personal growth. Stay with fond memories of person.
 
Himuro said:
I didn't know DC came out that early in Japan..wtf

There's nothing wrong with the DC! The DC was a great system!

In essence, it was separated from the N64 by a mere two and a half years.
 
somari said:
When would you say that it officially died, though?

I actually wouldn't have said it died at all except... I recently looked at sega.co.jp and they removed all the upcoming games from its schedule.

Trizeal was the last game released for it (April 2005). It is truly dead now...
 
Himuro said:
Looking at the power DC could do, that's amazing progression.

true. Dreamcast was a huge leap above N64, much more so than Xbox 360 is above Xbox-Cube-PS2.

however, N64 was delayed for about a year, without any upgrades to its hardware, actually some downgrades (lower clocked) whereas Dreamcast was pretty much pushed out as soon as it could've been. so in reality, almost 3 years seperate N64 and DC from a technology standpoint.
 
TheJollyCorner said:
you Dreamcast nuts never quit...

What. What were those "Let's remember FFVI" threads all about then? :(

I had fun with my Dreamcast. Superb console. Godly budget console (bought mine a week before the Announcement :{).
 
Only 4 years left until The Revival, courtesy of U.K. Tha Greate$t!

Anyway, Happy Birthday, Dreamcast! In my home, you're still very much alive. Border Down alone makes sure of that.
 
Threads like this makes me wonder if there'd be room for a fourth console. Not neccesarely by Sega (or NEC / SNK for that matter). The kinda depressing thing is that the answer allways turns out to be "no".

Even if, say, Sega released a machine that concentrated on arcade gameplay (simple controls, high level of difficulty ... that's kinda close to Nintendo though), 2D games (forgotten "franchise" on consoles... because there'd be a grand total of 10 people who would care) and spiced it up with freely downloadably old content from their old consoles and arcade machinces. It'd, IMO, still not be enough to differentiate them in the market.

*sigh*
 
Eric_S said:
Threads like this makes me wonder if there'd be room for a fourth console. Not neccesarely by Sega (or NEC / SNK for that matter). The kinda depressing thing is that the answer allways turns out to be "no".

Even if, say, Sega released a machine that concentrated on arcade gameplay (simple controls, high level of difficulty ... that's kinda close to Nintendo though), 2D games (forgotten "franchise" on consoles... because there'd be a grand total of 10 people who would care) and spiced it up with freely downloadably old content from their old consoles and arcade machinces. It'd, IMO, still not be enough to differentiate them in the market.

*sigh*

The answer is no, unfortunately. I think SOMEBODY is gonna get knocked out this next generation as well(Hint: It ain't Sony). 3 consoles is already too much. But if there was a system released like you described(possibly on Bizarro Earth), I'd be all over it.
 
Himuro said:
Looking at the power DC could do, that's amazing progression.

Well, the N64 itself was pretty late. A year and a half separated from PSone and Saturn. But still, the DC made amazing progression.
 
The wounds still run deep. Happy Birthday Dreamcast. You never died in my home, seeing as how mine is still hooked up to my TV and prominently displayed.
 
Ironclad_Ninja said:
The wounds still run deep. Happy Birthday Dreamcast. You never died in my home, seeing as how mine is still hooked up to my TV and prominently displayed.

My Megadrive, Saturn and DC are still all hooked up and ready to go too.
 
Damn, very nice.

If only I had the space you had. My Master System, Genesis + add-ons, and Saturn are all neatly boxed away in their original packaging. The Dreamcast however will not leave my TV stand anytime soon.
 
Himuro said:
I didn't know DC came out that early in Japan..wtf

Yeah, November 1998 was the release of the DC in Japan. I can still remember the import prices going over $1,000 at launch, too. The store I used to work at got one unit in just for display; my boss paid $1,200 for it.

The only game worth getting at launch was Virtua Fighter 3tb, a game that was almost two years old at that point, so while the hardware was so impressive, the game still seemed so old at the time. The first real impressive game on the system was Sonic Adventure, which came out in December 1998. The early DC adaptors we had would buy everything, even garbage like Pen Pen Tricelon and July (text-based game with 2D still pictures. There were guys buying the game anyway despite not knowing a lick of Japanese). There was even this one guy that would come in and constantly bug me about the VMU (that he had purchased elsewhere) because he didn't have a DC and wanted to download games to it.

The system's releases seemed few and far between up until around the end of 1999, when the DC launched in the States. Before that, I remember the first "big" game being Powerstone (Feb '99 IIRC), which most people (note- I am talking about all the customers I had) grew bored of after a few weeks. Marvel Vs. Capcom came out in April 1999 IIRC, and that was the first game to really start selling import systems.

But it was Soul Calibur, released in summer 1999, that had people in awe of the Dreamcast. I don't remember anything else being on display in our store DC until the U.S. launch in September. After that, Street Fighter III W Impact was the next hot import game, released at the end of '99. The game was a little hard to get that year, leading to a lot of disappointed customers. I remember not caring about the U.S. game selection until Dead Or Alive 2 came out; I bought an American system just to play that...couldn't believe the U.S. got it first, although the Japanese version had extra stages, outfits, Bayman, and story segments added when it released several months later.

I worked at the same game store from summer 1996 to the summer of this year. Out of all the system releases, I'd say the Dreamcast was the biggest import seller, although the N64 was definitely far more popular and had people more excited.

I loved the DC and would love to see some of my favorite titles like Outtrigger and Jet Set Radio ported to newer systems. I'd love to see Sega start making Sega Ages games for the PS2 featuring DC titles, as well as PSP ports.
 
I actually enjoyed Pen Pen. It was short but fun.

Anyway, I got mine on launch day but it broke down in 2002. By that time, I moved onto to the other systems and never bothered to get another Dreamcast. Still, great system.
 
if ur smart u will wait for playstion 2. trust me my friend works at ea, he says sega sux and ps2 will be like the sencond comeing.
 
Sho Nuff said:
if ur smart u will wait for playstion 2. trust me my friend works at ea, he says sega sux and ps2 will be like the sencond comeing.

DJ COOLIO HAS RETURNED!!!!111

I heard people say that so much back then. :) The hype for PS2 was incredible...I don't think any other system hype will ever come close to what it had.
 
After skipping the 32-bit generation altogether, DC was what got me back into gaming. Just seeing the amazing graphics of silly games like THPS and DOA2 got me really excited about gaming again for some reason, and I was just crazy over the DC after I bought it. There was about a one-year period where the weekly releases were just insane- like 1-3 AAA titles a week it seemed for a while- and keeping up with it was pleasantly difficult. Ultimately, my favorite games were probably Virtua Tennis, JGR, Fire Pro D, Samba (w/ Sega Maracas, of course), and Virtual ON (w/ Twin Sticks).
 
Sho Nuff said:
if ur smart u will wait for playstion 2. trust me my friend works at ea, he says sega sux and ps2 will be like the sencond comeing.

if ur smart u will wait for playstion 3. trust me my friend works at ea, he says microsoft sux and ps3 will be like the sencond comeing.

Some things never change
 
TheJollyCorner said:
you Dreamcast nuts never quit...

I think that's because it was a great console, but didn't achieve the success it deserved.

It's a far better console than the GameCube for example, yet it didn't sell as much. You get the same "nuts" when it comes to similar situations with other stuff.
 
Top Bottom