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DS Software outsells PS2 software in Japan for 2005

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Dalthien

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Interesting article up on Gamespot

Nintendo's handheld surpasses the PlayStation 2 as software pusher in Japan; survey shows most gamers are looking forward to the DS redesign.

Boosted by four of the top five selling titles in Japan, DS games outsold PlayStation 2 games during 2005. Over the previous two years, more than half of the games sold in Japan were for Sony's system. PS2 games accounted for 55.4 percent of game sales in 2003 and 57.1 percent in 2004. But the picture changed in 2005 as DS games accounted for 41.4 percent of game sales in the country, and the PS2's share fell to 36.2 percent.

We all knew that DS was the top-selling hardware in 2005, but I didn't realize that it also outperformed PS2 software for all of 2005.

Impressive indeed - especially considering that the PS2 still dwarfs the DS installed base.
 
dance4nintendo.gif
 
-Japan only buys puppy simulators and quiz games
-Japan has bad tastes
-DS is still a gimmick and will fail and Iwata will be flipping hamburgers next week.
go ds
 
DS CHEETED BECUZ IT HAZ NON GAMES NOT TEH REALZ GAMES LIKE SONY DOES!!!!

There now we have that out of the way.
 
Now thats impressive. But wouldn't that represent a huge drop-off in PS2 game sales?

NWO said:
DS CHEETED BECUZ IT HAZ NON GAMES NOT TEH REALZ GAMES LIKE SONY DOES!!!!

There now we have that out of the way.
Yeah, good job, phew, I was worried there for a moment.
 
damn. the ds has done more to destroy japanese game culture than 20 years of dragonball games. it's impressive in its way.
 
which possibility is sadder: that millions of japanese enjoy brain training, or that millions of japanese think brain training is good for them? i can't decide.
 
drohne said:
which possibility is sadder: that millions of japanese enjoy brain training, or that millions of japanese think brain training is good for them? i can't decide.

Or the ignorant trolls that don't realize it might be a fun* game?

*sry amir0x
 
the next big thing in ds software is looking at two similar pictures and picking out the difference. it's like sesame street without the muppets, or that bar videogame without the 80s porn. here are jonnyram's impressions. where do you go from there? video poker? horoscopes? nominally interactive celebrity photo galleries? this is really happening!
 
drohne said:
the next big thing in ds software is looking at two similar pictures and picking out the difference. it's like sesame street without the muppets, or that bar videogame without the 80s porn. here are jonnyram's impressions. where do you go from there? video poker? horoscopes? nominally interactive celebrity photo galleries? this is really happening!

There's a short playable demo available online (which changes each time you play). I quite enjoyed it actually. Give it a try. :D

http://namco-ch.net/matigai_museum/trial/trial_music.php
 
drohne said:
the next big thing in ds software is looking at two similar pictures and picking out the difference. it's like sesame street without the muppets, or that bar videogame without the 80s porn. here are jonnyram's impressions. where do you go from there? video poker? horoscopes? nominally interactive celebrity photo galleries? this is really happening!

What's your point? The whole purpose of the DS is to expand to markets that would otherwise pass on gaming. I don't see anything wrong with enticing non-gamers with non-games in the hopes that they'll later branch out to "real" games as well.

Besides, it's not as if you can't have one without the other. I can enjoy Brain Training while still looking forward to New SMB and having fun with Mario Kart. Just because you don't like Nintendo or the DS doesn't mean you have to troll every single thread because you're upset that others disagree with you.
 
drohne said:
the next big thing in ds software is looking at two similar pictures and picking out the difference. it's like sesame street without the muppets, or that bar videogame without the 80s porn. here are jonnyram's impressions. where do you go from there? video poker? horoscopes? nominally interactive celebrity photo galleries? this is really happening!

Uh? Not only is that a more kid friendly Brain Training game than than the other Training games, but it is not one of the big seller BTs.
 
drohne has the right idea and good intentions put he's just saying them in a very rude fashion to irritate Nbots.

The DS is an awesome system with a great collection of top-notch real games. But the Japanese people buy the dumbest shit instead of buying the good games 1/2 the time, which is bad because publishers see that dumb shit sells so they copy it because its where the money is at instead of making good games that bomb out. Basically it's leading the industry into making safe and crappy games that cash in rather than non-safe unique games that may fail.

That being said, Nintendogs-aside, at least it hasn't been Nintendo themselves who are leading the industry into hell. Nintendo is doing a good job at putting out real games like Mario Kart, Kirby, the new Super Mario Bros., Mario & Luigi RPG, Advance Wars, etc....Hell the majority of Nintendo DS games don't even use stupid non-game features.

So it's mainly the 3rd parties that are destroying the industry, and if anyone should be blamed it should be them.


Though it's not that the US is much different. Shit games sell in dozens and so publishers stick to making lots of shit games that will sell in dozens rather than Psychonauts.
 
drohne said:
the next big thing in ds software is looking at two similar pictures and picking out the difference. it's like sesame street without the muppets, or that bar videogame without the 80s porn. here are jonnyram's impressions. where do you go from there? video poker? horoscopes? nominally interactive celebrity photo galleries? this is really happening!
I find it amazing that people can't accept the notion of different tastes in games. I'm sure folks in Japan look at the games that sell in mass quantities here (Halo, GTA, Madden) and cringe. Get over it.
 
Bebpo said:
Though it's not that the US is much different. Shit games sell in dozens and so publishers stick to making lots of shit games that will sell in dozens rather than Psychonauts.

It's plenty different. I'd applaug Japan for buying all of these "non-games", before I applauded NA or EU for buying every other version of every other sports game. And 50 Cent.
 
no one expects brain trainees to move on to castlevania or megaman. the ds is nintendo taking their ball and going home.

incidentally this threatens the games you like more directly than j allard, 50 cent, and jack thompson combined, and it's a shame that so many of you misplace your disgust.
 
Bebpo said:
That being said, Nintendogs-aside, at least it hasn't been Nintendo themselves who are leading the industry into hell. Nintendo is doing a good job at putting out real games like Mario Kart, Kirby, the new Super Mario Bros., Mario & Luigi RPG, Advance Wars, etc....Hell the majority of Nintendo DS games don't even use stupid non-game features.

I agree 100 percent with your post, and this part caught my eye. Yeah sure Nintendo and Co., can throw me a couple of non-games... heck, I'll even probably buy most of them. But pump out the franchises they're used to throwing out, like the ones you mentioned above, along with new franchises as well. And don't go for shallow experiences, but rather, an awesome experience that is fulfilled to the very end. I'm definitely feeling that with the Metroid Hunters (much to the disdain of big Metroid fans... I enjoy Metroid and its spin off's... whether 2d/3d), Tetris DS (puzzle game I realize this, but hey, it looks like a bangass version of Tetris we haven't seen since Tetris DX IMO) and New Super Mario Bros (yeah the art direction might not be what we wanted (crisp 2d sprites akin to PM2: TTYD), but you definitely know the gameplay is there... this was one of the first games shown to the public when DS was first shown at E3... and here we are still today awaiting patiently for its release).

Just a couple of thoughts I had in mind.
 
drohne said:
incidentally this threatens the games you like more directly than j allard, 50 cent, and jack thompson combined, and it's a shame that so many of you misplace your disgust.

Um, no. Just no.

I know you can't possibly think that. No one can be that delusional.
 
Bebpo said:
drohne has the right idea and good intentions put he's just saying them in a very rude fashion to irritate Nbots.

The DS is an awesome system with a great collection of top-notch real games. But the Japanese people buy the dumbest shit instead of buying the good games 1/2 the time, which is bad because publishers see that dumb shit sells so they copy it because its where the money is at instead of making good games that bomb out. Basically it's leading the industry into making safe and crappy games that cash in rather than non-safe unique games that may fail.

That being said, Nintendogs-aside, at least it hasn't been Nintendo themselves who are leading the industry into hell. Nintendo is doing a good job at putting out real games like Mario Kart, Kirby, the new Super Mario Bros., Mario & Luigi RPG, Advance Wars, etc....Hell the majority of Nintendo DS games don't even use stupid non-game features.

So it's mainly the 3rd parties that are destroying the industry, and if anyone should be blamed it should be them.


Though it's not that the US is much different. Shit games sell in dozens and so publishers stick to making lots of shit games that will sell in dozens rather than Psychonauts.

Why are these "non-games" even called as such? I consider things like Sudoku or Animal Crossing or Brain Training as games as well, just a different genre. What makes a game a game? I think the best definition of a game is something you interact with and have fun in doing so. Some people find puzzles fun. Some people find Blowing shit up fun. Others think that level grinding in RPGs are fun.

Tetris is a game. Brain Training is a game. Animal Crossing is a game. It's just that the latest trend on the DS is games that are less action oriented than others. Don't like it, don't buy it. But don't knock others that do.

I much prefer an industry that focuses more on the "thinking" side of gaming than one that leans heavily on big-budget, low quality licensed titles. Thank god there are a lot of people that agree. Besides, it's not as if these "non-games" are resource hogs that keep companies from producing anything else.
 
drohne said:
no one expects brain trainees to move on to castlevania or megaman. the ds is nintendo taking their ball and going home.

incidentally this threatens the games you like more directly than j allard, 50 cent, and jack thompson combined, and it's a shame that so many of you misplace your disgust.

So? Are you suggesting that people would buy a DS for Castlevania and Mega Man, had there been no Brain Training games? If they don't buy all the "real" games, then the existence of Brain Training can do nothing more than convince them to own a DS - which is BETTER for the "true games".

Also, if you're arguing that development of Brain Training diverts from development of other games, the BT games only had six people developing them, so Nintendo makes a huge profit, even with the budget price, and could just keep pumping out a new Brain Training game every now and then at a budget price, selling more than 1 million copies, and for every Brain Training game that they develop, they will have more and more money that they can put to better things, like completing Zelda DS, New Super Mario Bros. and other games that they're working on.

So, Brain Training is cheap to make, increases the industry's profit, does not suck and does not divert from "real" games. I don't understand how any of this is bad.
 
I <3 Katamari said:
Um, no. Just no.

I know you can't possibly think that. No one can be that delusional.

WTF, He's 100% right here.

Ok, lets say non-games start selling in the millions in the US. What's going to happen? Are companies going to cancel their Madden's their 50 cents, their games that sell millions?

No way.

They'll start cancelling their Castlevanias, their Beyond Good and Evil's, their smaller games that weren't the most profitable but were good games.

If publishers have X amount of budget. They'll give the majority of it to A. The maddens/50cents/etc.. that bring in the cash, and B. The non-games that bring in the cash.

The casualties will be the games people know and love, the real games that aren't the AAA huge franchises.
 
drohne said:
no one expects brain trainees to move on to castlevania or megaman. the ds is nintendo taking their ball and going home.

incidentally this threatens the games you like more directly than j allard, 50 cent, and jack thompson combined, and it's a shame that so many of you misplace your disgust.

If 100,000 people decide to buy a DS initially for brain training, I guarantee you that at least 1/10 of those same people will buy another "game". That's 10,000 sales more than there were before.

And, if Nintendo's strategy ultimately leads to a handheld that ONLY caters to brain trainers and dog lovers, it's a damned good thing there are other systems to buy. The types of games I already like aren't threatened, but rather, I'm being offered new types of games to try, and hopefully like as well.
 
A Link to the Past said:
So, Brain Training is cheap to make, increases the industry's profit, does not suck and does not divert from "real" games. I don't understand how any of this is bad.

Increases Nintendo's profit. Not the 3rd party games (which bomb just as bad on DS as they do on PSP).
 
Bebpo said:
WTF, He's 100% right here.

Ok, lets say non-games start selling in the millions in the US. What's going to happen? Are companies going to cancel their Madden's their 50 cents, their games that sell millions?

No way.

They'll start cancelling their Castlevanias, their Beyond Good and Evil's, their smaller games that weren't the most profitable but were good games.

If publishers have X amount of budget. They'll give the majority of it to A. The maddens/50cents/etc.. that bring in the cash, and B. The non-games that bring in the cash.

The casualties will be the games people know and love, the real games that aren't the AAA huge franchises.

:lol :lol

So, even though we have right now an entire top ten of sales being dominated by sports and 50 Cent, Brain Trainings will be the ones to finish Castlevania off.
 
A Link to the Past said:
Also, if you're arguing that development of Brain Training diverts from development of other games, the BT games only had six people developing them, so Nintendo makes a huge profit, even with the budget price, and could just keep pumping out a new Brain Training game every now and then at a budget price, selling more than 1 million copies, and for every Brain Training game that they develop, they will have more and more money that they can put to better things, like completing Zelda DS, New Super Mario Bros. and other games that they're working on.

That is partly true. The funding for these non-games does tend to be smaller than other games.

The difference is in sales. This is really easy. Look at those sales charts. Look at the top100. For every copy Brain Training sells in Japan, another game loses a chance at a sale. Look at the weekly top10. Notice how so many of the normal games are failing to sell many copies? People have limited funds and buy games occasionally. If they're busy buying non-games, they won't be buying real games and boom suddenly the sales for real games start dropping and dropping and dropping. The publishers see this and start lowering the budgets on the real games or dropping them all together. This is how it hurts everyone.
 
A Link to the Past said:
:lol :lol

So, even though we have right now an entire top ten of sales being dominated by sports and 50 Cent, Brain Trainings will be the ones to finish Castlevania off.

I said IF non-games take off and become million sellers dominating the top10 in the US.

And no, I don't believe the US market will EVER become like the current Japan market. So I don't see any of the stuff I posted actually happening.
 
Seriously, I have been in the industry for a while and I don't know a single person that would have made a bet that the DS would have had higher software sales than the PS2 in 2005. Just look at the vast difference in installed base. The PS2 started 2005 with an over 25 million unit advantage! PREPOSTEROUS
 
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