But now it's back to waiting. Nintendo has not confirmed a release date, or anything else about the machine - simply, today's keynote explains that the hardware is in place and exactly what it is. Even the name of the machine is still to be decided, with the official announcement for today's controller unveiling strictly saying that Revolution is a code-name (and as you can see in the pictures the Revolution name is nowhere to be seen). Specific software is also off the menu, although early demonstrations of the device today included a toy plane game (where the user held the controller the way they would a toy plane), fishing and a first-person shooter section based on Metroid Prime 2.
These all proved that the device has demanded software creativity from even Nintendo. Other titles have already been demonstrated to a few select members of the press, including Edge, behind closed doors - and we will reveal our verdict on the Nintendo-developed ideas in an upcoming issue - but we're curious to know what form subsequent announcements from third party publishers take and how, exactly, games developers will use the new device.