I've always been fascinated by these games (and I loved the Ck2 demo to bits), but always find the games way too daunting to jump into fully. I asked this when CK2 originally dropped as well, but how forgiving is this to the uninitiated?
I've always been fascinated by these games (and I loved the Ck2 demo to bits), but always find the games way too daunting to jump into fully. I asked this when CK2 originally dropped as well, but how forgiving is this to the uninitiated?
Didn't play much of EU3, but I had a deep, burning desire to unify the New World under a Mayan empire and beat back the European invaders. Is that even possible in these games?
Which Paradox were nice enough to reference in the EU4 manual.Possible? Yes, it's possible. Extremely difficult, but possible.
I've seen someone nearly conquer the globe as Iroquois in EU3.
I've always been fascinated by these games (and I loved the Ck2 demo to bits), but always find the games way too daunting to jump into fully. I asked this when CK2 originally dropped as well, but how forgiving is this to the uninitiated?
Possible? Yes, it's possible. Extremely difficult, but possible.
I've seen someone nearly conquer the globe as Iroquois in EU3.
Time to start my Genoese trading empire, and crush those pesky Venetians!
Compared to most other games, it's pretty brutal. But EU4 seems to be one of the easiest to get into of the Paradox Grand Strat family. The way I learned to get into these games was by watching other people play them on youtube. They're really satisfying when you take the time to learn.
Only played the demo for about 20 minutes, but watching Shenyrr's livestream earlier today taught me the basics of aggressive expansion. First game is as Brandenburg,
I've always been fascinated by these games (and I loved the Ck2 demo to bits), but always find the games way too daunting to jump into fully. I asked this when CK2 originally dropped as well, but how forgiving is this to the uninitiated?
And fight off so many Crimeans
Any tips regarding any of the new systems/tweaks in EU4? Brandenburg is typcially my first country when I start learning a new EU. Weird to think I will have done this four different times now. I feel old.
Looking forward to the hundreds of hours I'll be putting into SP & MP.
Secure alliances with Austria and Poland at the start of the game. Don't conquer provinces unless you can core them pretty much straight away (~100 admin power saved up). It's better to be allies with countries you don't share borders with (and preferrably are a few provinces away from at your closest point) because when you conquer countries, the "aggressive expansion" relationship modifiers are based on how close you are to them. So if you conquer two provinces next door to somebody, they will get a huge penalty, while the guy three tiles away will only get a modest penalty.
Watch out for coalitions forming against you, and if they get to more than a couple of members that might be a sign to cool things off for a while. I have only put 70 minutes into my game so far, but it's working out pretty great. Haven't touched trade or naval stuff yet.
Just focus on a few areas of the game at a time, and don't let it overwhelm you. This is not Civ, you do not conquer the world in this game. It is perfectly acceptable to just "survive".
So what is the end game for this then? Are there victory conditions? Does the game end at a certain year?
Watching these Quill videos is getting me pretty excited. Game looks awesome. And yeah, starts to make Civ look like childs play.
Culture conversions are waaay too easy. It's pretty ridiculous. As France I'm already going around spreading the glorious cosmopolitaine culture through Brittany and the lowlands.
So what is the end game for this then? Are there victory conditions? Does the game end at a certain year?
Watching these Quill videos is getting me pretty excited. Game looks awesome. And yeah, starts to make Civ look like childs play.
1821 is the end game year, and there is a scoring system.
Yeah there is a scoring system, but there are just as many ways to play this game as their are countries. You can try to maximize your score, you can treat it as a historical simulator, and possibly most fun once you learn the game very well is to roleplay some extreme scenario (e.g. try to turn Europe Muslim as the Ottomans, make a Spanish North America, beat back the Euros as a Native American tribe, etc. etc.). The game nudges you along historical lines, but you can make your own decisions. It is purposefully not balanced, which makes it more fun.
And yeah, starts to make Civ look like childs play.
I have heard that CK2 is the easiest to get into, is that true? like should I run away from this game?
Compared to EU, Civ has always been child's play. A lot of that has to do with how terrible the AI typically is in Civ games though.
Compared to EU, Civ has always been child's play. A lot of that has to do with how terrible the AI typically is in Civ games though.
I think it depends on the person. I found CK1 and EU3 were better introductions to the genre for new players than CK2 was. I think some folks can get lost in the dynastic management in CK2 whereas everything is surfaced a lot easier in EU. Watch some streams and then give the demo a shot. Unless you have someone to walk you through that will be the best way to get a feel for your compatibility with PDS games.
quill18's new player guide. That should get you started:
Part 1: http://www.youtube.com/watch?v=QGH-Sc1EfdI&hd=1
Part 2: http://www.youtube.com/watch?v=bF8jWQx6RsA&feature=youtu.be&a&hd=1
Part 3: http://www.youtube.com/watch?v=0lYvU__anR0&feature=youtu.be&a&hd=1
Also this time around they apparently put a lot of effort into their tutorial and there even is a small tutorial campaign. The game also now has a way better in-game hint system.
Watching these videos now, this is some pretty interesting stuff. I remember trying to play the demo of Crusader Kings 2 and I was so far out of my depth that I uninstalled it after about 15 minutes. This game looks pretty fun, although I wonder how long it takes to beat a single campaign...
are you volunteering to walk me through it
The best way for a novice to learn is to watch some Youtube videos; that's how I learned the basics of Victoria 2. If you have any specific questions, then you should post them (the Paradox forums are particularly helpful with questions) or simply PM someone.
For me first time I ever play a paradox game(Heart of Iron 2) I just jump in and learn from playing it. Then I did the same thing for the rest of them(EU3, CK,CK2)
"Hearts of Iron 2, I just jumped in".
Hardcore.
"Hearts of Iron 2, I just jumped in".
Hardcore.
"Hearts of Iron 2, I just jumped in".
Hardcore.
quill18's new player guide. That should get you started:
Part 1: http://www.youtube.com/watch?v=QGH-Sc1EfdI&hd=1
Part 2: http://www.youtube.com/watch?v=bF8jWQx6RsA&feature=youtu.be&a&hd=1
Part 3: http://www.youtube.com/watch?v=0lYvU__anR0&feature=youtu.be&a&hd=1
Also this time around they apparently put a lot of effort into their tutorial and there even is a small tutorial campaign. The game also now has a way better in-game hint system.
That's what I did as well, what's wrong with that?
I am really glad I started with Eu3 before jumping into Vicky and I still havent managed to wrap my head around HoI. So just starting out with HoI seems kinda crazy to me (and awesome if you manage to do it successfully).
(note: I don't get the Civ derision in this thread. The games are so different as (for me) to be completely different genres).
Well, I had a friend to teach me HoI2. After that I moved on to EU3 and Ricky (which I never mastered because it was hard as fuck).
Agreed.
Maybe it's because I'm used to playing EU3 with mods, but it's so easy to rapidly expand in this game. Fabricating claims, coring, cultural conversions....these things can be done really quickly making that overextension penalty rather underwhelming. Granted I'm playing as France so I have an early advantage, but it seems like this game will have that same snowball effect that they were trying to design out.
I have not purchased this game.
Reason: Paradox usually puts out games that take a year and three major patches/DLC to work out the kinks.
Any word on how this fares on the Paradox janky/broke-y scale right now?