In the demo the max i encountered was 3.Can the game engine only handle one enemy on the screen at a time?
Yeah, it was part of Sony's China Hero projectIs this just PS5/PS4 and PC?
yeah September is absolutely packedThis and Tales of Arise this week, Deathloop next week, Kena the week after.
Yes, Sony co-sponsored it as part of its PlayStation China Hero Project initiative, so unless they are allowed to expand out after a launch exclusivity period, FIST is on PS4/5/PC for now.Is this just PS5/PS4 and PC?
2021 has been a boon for Metroidvania games, and F.I.S.T.: Forged In Shadow Torch continues the year's trend of games that would make Samus herself cheer. Join Tack, Marcus, and Stadnik as they take a tour of developer TiGames' exciting new indie title on New Gameplay Today!
The game gets better the more you advance.the pc version looks nice. however it runs like dog shit with RTX on and I don't think it adds much to the image
seems fun so far although from pure gameplay point of view I'd probably play some other "metroidvania" instead
Is it even out on PC yet?the pc version looks nice. however it runs like dog shit with RTX on and I don't think it adds much to the image
seems fun so far although from pure gameplay point of view I'd probably play some other "metroidvania" instead
Yeah. from Oct. 2Is it even out on PC yet?
The game gets better the more you advance.
It's one of my favourite metroidvania of the year.
Lazy ask that I could just solve by watching video (or buying it...), but I'm wondering about the combat if it ever evolves into multiple enemy encounters at once or if it remains with singular enemies placed in specific spots? That was one of the common complaints in the trailers, that they only showed 1-on-1 fights, it seemed to me like that might be fine design anyway if done right but I was still curious if multi-enemy melee encounters come up later in the game?
FUCKING HELL. Thank you! Gonna buy it now lol.Yeah. from Oct. 2
Yeah it was a hell of a playthrough, I loved every minute of it..once I learned how to do the combos with the moves it really opened the combat up too. Heres to hoping they make a sequelThis game is being criminally overlooked, definitely deserved as much attention as Kena is getting. It's one of the finest metroidvanias in a while (it's also great as an action game too)
There's plenty of multi enemy encounters, both during normal traversal and some combat arenas that only open when you defeat all enemies. The combat get really interesting after your acquire more weapons and moves.
Why is the RT in this so heavy, DLSS in this game has some of the biggest uplifts seen so far.
You fight multiple enemies at once yes.Lazy ask that I could just solve by watching video (or buying it...), but I'm wondering about the combat if it ever evolves into multiple enemy encounters at once or if it remains with singular enemies placed in specific spots? That was one of the common complaints in the trailers, that they only showed 1-on-1 fights, it seemed to me like that might be fine design anyway if done right but I was still curious if multi-enemy melee encounters come up later in the game?
There is a demo on pornhub as we speak.You'll love Clid the snail.