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Famitsu #874

gettergooey said:
Not to burst the collective bubble here - but doesn't the fact that we're all excited about a 2D platform game on the PSP sort of undermines the whole value proposition of the PSP (Powerful, vastly improved 3D graphics, next-gen portable experience, etc.)?

I mean it looks to me that even the DS and *maybe* the GBA can pull off GnG properly. Is this saying something? Is the PSP ultimately overpowered and overpriced for the handheld market?

I'm a fan of both 2D platformers and the PSP, so this is not an attempt at knocking the system down.
Not really, I can appreciate both 2D & 3D games at the same time and I'm extremely excited about several upcoming 3D games as well. There are just some types of games that are better suited in 2D (like this one) and some in 3D.
 
gettergooey said:
Not to burst the collective bubble here - but doesn't the fact that we're all excited about a 2D platform game on the PSP sort of undermines the whole value proposition of the PSP (Powerful, vastly improved 3D graphics, next-gen portable experience, etc.)?

I mean it looks to me that even the DS and *maybe* the GBA can pull off GnG properly. Is this saying something? Is the PSP ultimately overpowered and overpriced for the handheld market?

I'm a fan of both 2D platformers and the PSP, so this is not an attempt at knocking the system down.

I think it's a matter of where it's appropriate. For a game like Ghouls'N'Ghost, which we all love from the good ol' school days, to be in 2.5D is a very exciting proposition. Regardless of the platform, that's what I would want it to be (no slant to Maximo). The fact that it is just that is the real reason for celebration.

I'll be just as excited for a true DMC or Resident Evil (4 style) in 3D as I would be for this, so it's just context sensitive ;)
 
To be fair to Iga, I'd say "Fuck Konami" is more appropriate. With the exception of Metal Gear, they're making everything else on the cheap nowadays, and it shows. They're not giving franchises like Suikoden, Castlevania and Silent Hill the budgets they deserve, and their fanbase is deserting them. It's a miracle Gradius V turned out well.
 
GnG looks damn good. The other two have the the one thing i've found lacking in the majority of PSP games, effort. They actually look like the like dev teams involved have put some serious work into them. Really hope the PSP can keep me interested enough to still have one if and when these are released around this time next year.
 
MarkMacD said:
Wow....hopefully it won't get too much of a delay when they add online. (Which they had better, or it's pretty much worthless.)

I dunno - with the amount of co-ordination required to play MH well you'd need a psychic connection to make it work online without even a soft keyboard. But played with a group of friends I think it would be one of the most enjoyable multiplayer PSP experiences yet.

Course, that requires actually corralling a group of friends, but if we do it with DSes and Diagasso, we can do it with PSPs and 'Hunter.

Plus: Ghouls and Ghosts? Wow bam.
 
Yeah, pretty sure Iga's thing had to do with budgets, so saying "Look, the PSP can do 2D, he's wrong!" is missing the point. But that topic's been beaten into the ground...
 
SotC looks amazing. I had to look away quickly because I want to come across those environments in the game and see them as if for the first time.

I am CRUSHED by the new G&G looking so f'ing good and awesome since I may not be able to play it for quite some time. I don't see myself buying a PSP anytime soon, unless more games of such a nature are unveiled. Even still, I'd be reluctant to buy more hardware.

One thing that impresses me is how they didn't try and do too much. Much better effects and backgrounds, but otherwise it's very familiar. I love that. Hopefully the music is similar, too.

What are the chances of a DS port, since the hardware is doing so well in Japan? I know it would look quite a bit worse, but whatever.
 
all the Iga bashing :

The implication made by Iga that it was too costly to create a 2d game on the PSP. He doesn't call the shot as to what gets made and what doesn't, it's Konami's management decission to make. And you know what? they probably looked at the cost, looked at the probably sales, looked at what peoples expectations of what each machine can achieve and thought "f*ck that, lets stick it on the DS"

Capcom, on the other hand, are taking a huge gamble that the Makaimura name still has pulling appeal. As really awesome as this news is, the company could still take a big kick in the nuts on this.

So yeah, lets not bash Iga because of a decission he didn't make, and lets not use what other companies are releasing in comparison to what others are doing sparks for witch hunts.

Also : if you all really like Castlevania/2d so much, just buy a fucking DS for fucksake, you moaning tossers.
 
You rave about a 2d PSP game....and bash the DS for his 2d gameplay?

amandaGTTV.gif
 
Ninja Scooter said:
G&G looks cool. Hopefully SCEA won't cockblock it when it comes to a NA release. WTF is up with that 2nd game though? Is that PSP, cause it looks terrible, like DS 3d or something.

oh and
1120730111.jpg


acklame said:
wtf is that :lol


It's a dude who calls himself "Hard Gay". He walks the streets of Japan doing "self-help" like stuff for people who sometimes really don't want his help. He yells out a Ric Flair like "whoooo!" all the time and also never hesitates to start moving his hips in a really suggestive fashion no matter who is present (little kids, grandmas, etc).

He was actually a pro wrestler before he became a "comedian" and was named something like Razor Ramon SHimitani (I have the razor ramon part right i think but not sure about his actual last name. )
 
i can't really hate the producer of the metroidvania games i've enjoyed so much (and which i've already bought a ds for), but i hate the idea that 2d games should be relegated to the worst hardware on the market, and i'm always happy to see a counterexample.

and iga's been quoted as saying that he chose the ds over the psp when he saw both machines at e3. so i don't know where people are getting the idea that konami management forced that decision. he has said that he can't command the budget necessary for a 2d castlevania on consoles, and perhaps the same applies to psp.
 
How is this good news? Do you people have any idea how many broken PSPs will result from playing ghouls and ghost? I remember smashing my NES pad a few times, same with my snes pad.
 
gettergooey said:
Not to burst the collective bubble here - but doesn't the fact that we're all excited about a 2D platform game on the PSP sort of undermines the whole value proposition of the PSP (Powerful, vastly improved 3D graphics, next-gen portable experience, etc.)?

I mean it looks to me that even the DS and *maybe* the GBA can pull off GnG properly. Is this saying something? Is the PSP ultimately overpowered and overpriced for the handheld market?

I'm a fan of both 2D platformers and the PSP, so this is not an attempt at knocking the system down.

So you're saying 2D games should be relegated to inferior hardware which would give us a lesser experience?

Oh, and not all of us are fond of Maximo. :)
 
The way I see it, the stronger the hardware is the better the 2D gameplay/effects/graphics/load times etc.

That is to say I wholly expect GnG to look better than Dawn of Sorrow.


2D does not mean visually and asthetically inferior to 3D in both a technical sense and gameplay sense.

As Amir said, myself (and I'm sure many others) aren't anti-3D.

DMC rocked cus' it's 3 fuckin D. RE4 rocked because it was 3 fuckin' D.

But what's interesting is that the white knuckle action found in old-school 2D games is the core gameplay featured in the above stated games--2D twitch based gameplay in a 3D world makes the best games IMO. As well as a brisk difficulty to give the entire game value and meaning.
 
Hmm... given the general trend of Japanese sales, and given the fact that it should be a tad easier to port a 2D game than a 3D game... how long before we get a DS port? Heh.

Edit: Strike that -- just read the synopsis of the article, which says it's all polygonal. That probably scratches a DS port without heavy reworking.

Edit Edit: That just doesn't look quite like a standard fixed perspective polygonal game... it looks like a sprite based game with polygonal effects.
 
OMG GnG is so much better than I expected. The gameplay elements should really liven up the game and I'm glad he said it will be just as hard as the previous games.
 
Xellos said:
The new G&G looks nice. I would have preferred sprites, but at least the gameplay looks like it's going to be 2D. Also, I'm glad the up/down firing is making a return. It should never have left the series.


so agreed.
 
this is a 100% must buy.... even if that means ditching all my homebrew apps :(
 
Was there any news in there about Puyo Pop Fever 2? I'd like to know what they've actually changed, if anything..
 
gettergooey said:
Not to burst the collective bubble here - but doesn't the fact that we're all excited about a 2D platform game on the PSP sort of undermines the whole value proposition of the PSP (Powerful, vastly improved 3D graphics, next-gen portable experience, etc.)?

I mean it looks to me that even the DS and *maybe* the GBA can pull off GnG properly. Is this saying something? Is the PSP ultimately overpowered and overpriced for the handheld market?

I'm a fan of both 2D platformers and the PSP, so this is not an attempt at knocking the system down.

Way to overblow something that doesn't need to be. Did you even bother to look at the Monster Hunter pics which is 3D and looks very nice. Also there is no way GBA is doing that version of G&G, and even the DS wouldn't do it complete justice. You do realize that even for 2D graphics the PSP has more potential, don't assume all 2D games are on the same level.
 
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