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FANTASIAN Neo Dimension DEMO is available - save data carries over to full game

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Demo now available, and your progress carries over to the full game. You've got no excuse now, I don't want to hear it GAF. Play this game if you like old-school JRPGs.




 

mèx

Member
Smart move. I don't think this moved many units, it has only ~100 reviews on Steam.

The price point is also not great for a late port of a mobile game. I can buy FF7 Rebirth for the same price on Steam currently, but the production value there is much higher.

I hope this can give it a push.
 

bender

What time is it?
Just been reading the reviews, so this is akin to older Final Fantasies? :unsure:

Sounds like it could be good.

It's got an interesting battle system where you can aim the trajectory of your attacks to hit more enemies. You can also choose to store random battles rather than fighting them right away and then you'll fight every enemy from every stored random encounter all at once.
 

Dr.Morris79

Member
It's got an interesting battle system where you can aim the trajectory of your attacks to hit more enemies. You can also choose to store random battles rather than fighting them right away and then you'll fight every enemy from every stored random encounter all at once.
Liking the sound of that, and I have to ask, is there anything like summons?

I've wishlisted it, going to have a shop around, see if it comes up a bit cheaper anywhere.
 
I'm sure the game play is there, but I don't like the way it looks. Kind of sterile and bland like every other phone game.
 
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Topher

Identifies as young
You've got no excuse now, I don't want to hear it GAF. Play this game if you like old-school JRPGs.

Jimmy Fallon Dont Ask GIF by The Tonight Show Starring Jimmy Fallon
 

Sorcerer

Member
I agree the game is REALLY fun and characters are great so far.

If this game came on consoles at release instead of Apple TV, this game would have been much more popular.
Interestingly that might not have been the case. Because the game came out on Apple Arcade, it created a lot of fomo around it. Because it was an Apple exclusive it seemed to make people angry. But it was not lost at least in terms of attention, it stood out in the Apple ecosystem.
If it was dropped on the multiple consoles all at once from the beginning, I bet it would have been lost among other games and just died a slow death.
Remember the game runs perfectly on an Apple TV, Iphone, this would not have stood a chance on consoles. It would have been bashed most likely. It's only getting attention because it's finally available to the curious. Pretty sure Apple funded the entire thing and that's why the game exists.
You would think Square would have wanted the first option to bring the game out in the first place, but they did not. Only in retrospect did they bring the game out elsewhere.
 
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Merkades

Member
I feel like this game is overhyped. I am now ~33 ish hours in now and I still hate the control scheme with the constantly switching camera view messing up what direction you are moving. The bosses, particularly in the second half are far more annoying than fun. I think I can actually properly use "literally" for once when saying that every boss is a gimmick fight. If you don't know what you are doing, you will almost certainly die. If you know what you are doing, it is not particularly hard.

I think I will just read a strategy guide on the bosses before I try them out, so I can either have the right skill (Like Ez's Vacuum fight, where you cannot win without it), or the proper resistance skill (like the phantom quartz for that World of Death skill one of the bosses uses. Or the Taunt fight with the first and second Lyranodon. Or the sleep/paralysis/poison et cetera...A few fights you can ignore the gimmicks, the two snakes who use always on area poison I just ignored it and killed them, but most, not really doable.

Story and characters are OK, just that though. My previous 6/10 is where I am still at on this game. Still worth buying I guess, but I have low game standards. I play IF/CH games...
 

Sorcerer

Member
I feel like this game is overhyped. I am now ~33 ish hours in now and I still hate the control scheme with the constantly switching camera view messing up what direction you are moving. The bosses, particularly in the second half are far more annoying than fun. I think I can actually properly use "literally" for once when saying that every boss is a gimmick fight. If you don't know what you are doing, you will almost certainly die. If you know what you are doing, it is not particularly hard.

I think I will just read a strategy guide on the bosses before I try them out, so I can either have the right skill (Like Ez's Vacuum fight, where you cannot win without it), or the proper resistance skill (like the phantom quartz for that World of Death skill one of the bosses uses. Or the Taunt fight with the first and second Lyranodon. Or the sleep/paralysis/poison et cetera...A few fights you can ignore the gimmicks, the two snakes who use always on area poison I just ignored it and killed them, but most, not really doable.

Story and characters are OK, just that though. My previous 6/10 is where I am still at on this game. Still worth buying I guess, but I have low game standards. I play IF/CH games...
The camera switching thing is strange. I thought that was a problem originally in the Arcade version that they fixed with a patch later on. Weird that port would roll back the problem.
 

Punished Miku

Human Rights Subscription Service
I still hate the control scheme with the constantly switching camera view messing up what direction you are moving.
It is a little annoying. The way I think of it, PS1 games of that era had very small areas and then you'd just hit a load screen. I view the camera switch as just faster than a load screen. This is what allows them to make the areas bigger than PS1 games of that era but still maintain the cinematic and unusual camera angles, and also avoid load times. The control smoothing could be better. I usually just let go of the stick when it switches then move.
 

Northeastmonk

Gold Member
jank or no jank. I’m just glad I don’t have to pay for a sub to play it. I just haven’t started it yet. It had my attention on mobile and maybe that was eye candy with all the slick touch buttons.
 
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