They showed a new female character in one of the videos https://youtu.be/Hvrtc34WIE8?t=1m23s
They showed a new female character in one of the videos https://youtu.be/Hvrtc34WIE8?t=1m23s
NX version confirmed?
Lol, that's a random NPC. These women were in the Duscae Demo with a few color variations.
They showed a new female character in one of the videos https://youtu.be/Hvrtc34WIE8?t=1m23s
NX version confirmed?
I'll need to play the final version, but Duscae demo looked a good bit better to me than MGSV, which isn't surprising as it was running at 900p and 60fps
I would sincerely do a double take on what those models looked like, they're not very high poly:
this is Luna's model:
while post downgrade visuals put MGSV on the map in terms of comparison, FFXV is still ahead. Not just with models either.
In the context of human characters, a higher poly model will in the context of a triple A video usually look a lot better than a lower poly model. Unless there's some unwritten metric that says otherwise. For instance, look at the hands, neck, and shoulders of Quiet and Paz, and compare them to a FFXV model, really big difference. MGSV's assets were designed with 360 and ps3 in mind. The hair as well, is way higher quality in FFXV.I don't even know what you're looking at to say FFXV's models are better, polygons do not equate to quality.
In the context of human characters, a higher poly model will in the context of a triple A video usually look a lot better than a lower poly model. Unless there's some unwritten metric that says otherwise. For instance, look at the hands, neck, and shoulders of Quiet and Paz, and compare them to a FFXV model, really big difference. MGSV's assets were designed with 360 and ps3 in mind. The hair as well, is way higher quality in FFXV.
In the context of human characters, a higher poly model will in the context of a triple A video usually look a lot better than a lower poly model. Unless there's some unwritten metric that says otherwise. For instance, look at the hands, neck, and shoulders of Quiet and Paz, and compare them to a FFXV model, really big difference. MGSV's assets were designed with 360 and ps3 in mind. The hair as well, is way higher quality in FFXV.
But FFXV has more complex lighting than MGSV...But good lighting is equally important, maybe those FFXV character models could do with less polygons and still look the same as they do now.
Not really, FFXV faces could look more realistic but they have to adhere to Nomura same face syndrome instead of say scanning in and creating digital doubles of the actors.What does it say about MGSV's models if FFXV, a game with better looking character models, are average?It's a matter of dimishining returns if we're looking at the faces. The only reason FFXV's models are higher poly are because of fingers and the hair. Otherwise they're average and frankly poorly designed!
But FFXV has more complex lighting than MGSV...
Not really, FFXV faces could look more realistic but they have to adhere to Nomura same face syndrome instead of say scanning in and creating digital doubles of the actors.What does it say about MGSV's models if FFXV, a game with better looking character models, are average?
That's the thing is no they don't. The SSS solution, hair rendering, poly count, etc. in FFXV is a lot higher quality than MGSV, I would recommend checking out the PC screenshot thread, a lot of MGSV, it does not hold up compared directly to next gen only games. And yes, it has more intensive lighting data.I just don't agree with that. Not only do MGSV's look more realistic but they have more detail on them with better shading. I haven't seen a single impressive face in FFXV.
And to your other reply, does it really have more complex lighting? Because it doesn't look like it and the console version isn't using the GI they boasted about years ago.
Luna really was molded out of the ashes of stella![]()
Luna really was molded out of the ashes of stella![]()
That hairstyle is perfection
Luna's hairstyle is better than what we saw of Stella's.
That hairstyle is perfection
That's the thing is no they don't. The SSS solution, hair rendering, poly count, etc. in FFXV is a lot higher quality than MGSV, I would recommend checking out the PC screenshot thread, a lot of MGSV, it does not hold up compared directly to next gen only games. And yes, it has more intensive lighting data.