FFXV's future updates adjust chapters, add cutscenes, add playable characters, more

Yeah, although it's a shame the story has the holes it does, this sounds like fleshing out, as opposed to drastically changing. Also it sounds from how it's worded that the added post-game characters are just the guests you had during the actual game.
Well this is actually what Tabata said in the link hence the quote of Ravus as example. He actually used 'improve the story presentation in second half of the game'

But driveby-posts and naysayers have already twisted the words so faraway it becomes 'FFXV was shipped broken and SE is going to change the story' lol
 
I keep hearing so many bad things about Chapter 13. As I'm nowhere close to there yet, can someone tell me (without spoiling) what's so bad about it? Is it story related, or gameplay related?
 
If the patch drops before I start playing, fair enough - although I've already downloaded the giant 10GB 1.02 patch - but if it doesn't come out until I'm in the middle of the game there's no way I'm updating, changing the game. Fuck that. They've had long enough to deliver a complete game, this is a joke.
 
So, again, comparing it to FF XII. Would you say FF XII was an unfinished game because during the second part we don't even know what the hell is happening with the game story and many things happen off screen?

Would you say it was an unfinished game because they released a year later Zodiac Edition with player roles and so many improvements?

Yes it was unfinished, it had a very messy development and it lacked a lot of story related things for lack of direction/funds. The Zodiac edition doesn't add story or character related stuff (as far as I remember), it fixes gameplay elements, adds new modes and equipment and addresses some issues the game had. This same thing can be done with patches nowadays and it is what all developers do, usually for free (this is good). This is not the issue.

The issue I believe is saying "Hey, the game sold well, let's add stuff we left along the way". It's more than a S-E thing, it's a general industry thing. Other companies add this stuff for a price, it's good that S-E does this for free, but it's a VERY shitty thing to say that because your thing sell well now you can finish it. Why didn't you add it in the first place if you knew there was missing stuff? Lack of time? Lack of money? Both? Why release the game then? Business stuff? OK, I totally understand that, but it sets a precedent and it tells people that you shouldn't buy games at launch because they are incomplete experiences. We all knew this shit? Why yes of course, this is just confirmation. By "we all" I mean "internet people who are more or less informed", the general public don't care.

It's not the devs fault, but it's a very shitty situation nonetheless. We should all just stop buying first day games until this shit stops, that's all.
 
Yeah, although it's a shame the story has the holes it does, this sounds like fleshing out, as opposed to drastically changing. Also it sounds from how it's worded that the added post-game characters are just the guests you had during the actual game.

Like, I can bring Iris and Cor with me to do post-game stuff? That would be amazing!
 
So we will be able to create our own character? That's cool. BUT

Didn't they delayed the game because they said not everybody has internet or good connection and now they make huge updates to massively improve the game?

Yes. Definetly wating for the definitive version with all DLC and updates included.
 
I don't know, it just seems a bit like looking a gift horse in the mouth to me. Maybe that's because I view it as analogous to a Xenogears disc 2 situation and we would have NEVER gotten that patched or fixed in any way back in the day.

It's great that they're continuing to improve the game. That's better than them just leaving it the way it is (like Xenogears). But at the same time, that feels like a kick in the gut because I've already finished FFXV and I didn't like it nearly enough to want to play it again for whatever added content they're coming up with. I was already disappointed once and I don't want to be disappointed a second time (because let's face it. No matter how many cutscenes they add, they're not going to be able to really meet the potential this story had).
 
I keep hearing so many bad things about Chapter 13. As I'm nowhere close to there yet, can someone tell me (without spoiling) what's so bad about it? Is it story related, or gameplay related?

Gameplay. Story-wise it's actually really good. It just massively overstays it's welcome.
 
Yes it was unfinished, it had a very messy development and it lacked a lot of story related things for lack of direction/funds. The Zodiac edition doesn't add story or character related stuff (as far as I remember), it fixes gameplay elements, adds new modes and equipment and addresses some issues the game had. This same thing can be done with patches nowadays and it is what all developers do, usually for free (this is good). This is not the issue.

The issue I believe is saying "Hey, the game sold well, let's add stuff we left along the way". It's more than a S-E thing, it's a general industry thing. Other companies add this stuff for a price, it's good that S-E does this for free, but it's a VERY shitty thing to say that because your thing sell well now you can finish it. Why didn't you add it in the first place if you knew there was missing stuff? Lack of time? Lack of money? Both? Why release the game then? Business stuff? OK, I totally understand that, but it sets a precedent and it tells people that you shouldn't buy games at launch because they are incomplete experiences. We all knew this shit? Why yes of course, this is just confirmation. By "we all" I mean "internet people who are more or less informed", the general public don't care.

It's not the devs fault, but it's a very shitty situation nonetheless. We should all just stop buying first day games until this shit stops, that's all.

Well, actually now they're saying to buy the game at launch instead of waiting, otherwise we might never get these fixes.
 
So, again, comparing it to FF XII. Would you say FF XII was an unfinished game because during the second part we don't even know what the hell is happening with the game story and many things happen off screen?

Would you say it was an unfinished game because they released a year later Zodiac Edition with player roles and so many improvements?

I don't like XII partially because of it's utterly shit pacing, that said, I think it at least told a coherent story. More so than XV ever did.

XV feels unfinished because it feels like chunks of the game are just missing here and there. Especially the ones which seems like they were cut out for DLC. (Big game spoilers - don't read until you've finished the game)
I can get over Gladio going off on his own, hell, even Promto's bit of going missing, but Ignis going fucking blind and the game just glosses over it, are you freaking kidding me? You just don't insert such a important plot point for an important character and then not even mention how or why.
 
I spent the last few weeks replaying Bloodborne and playing Pokemon Sun and Moon.

I was going to play this next but... what in the actual fuck is this. Is the game not completed?
The FFXII comparisons are really accurate. It's not "incomplete," but it feels like a large amount of things take place off screen or in story dumps.

The only pieces I'd argue feel genuinely incomplete are the bro DLCs, which are obvious gaps in the narrative. Especially
Prompto's
. Those "gaps" could have easily be written in to accommodate the DLCs themselves, though.

About that new playable character... It's going to be Libertus, isn't it?
giphy.gif
 
Yes, I would call Final Fantasy XII an unfinished game. Even Zodiac Edition was an unfinished game because it didn't fix what was left unfinished in the original release.

Would I call Final Fantasy XII a bad game? No, I wouldn't. And I haven't called FFXV a bad game either.

Ok, we have a different notion of unfinished. I agree FF XII and FF XV could have been so much better story wise if more time was given to develop the game, but at one point they had to release the games so they completed them the best they could. An unfinished game is a game lacking meaningful ending. That is not the case with FF XV and XII.
 
How did you come up with this "huge chunk" theory?

I don't see how you can argue otherwise. You get the other half of the setting's cosmology, including an answer to what humanity is.

Nobody cared because nobody cared about the story or the background lore of Dark Souls (or, at least, they cared to a lesser extent), the focus of Dark Souls is on the gameplay, the bosses, the difficulty, and it was on point for every one of these aspects.

The focus of Final Fantasy is on the story, alongside some other points, and it's a complete mess here. That's the point.

That's ignoring half of what I said and I don't think it matters anyway. Was Dark Souls an incomplete game and did FROM scam us? Based on the same "incomplete game" absolutism in this thread, yes. The original release was missing hours of content that came into existence about a year later with a PC port.
 
The game is complete. The fact that they're listening to some complaints about a particular character and chapter and are interested in addressing those complaints does not make the game incomplete.

That said, if you want the definitive experience of just about any game now, you don't buy it at launch. You wait a year or two until all the DLC and patches are done, and then buy it.

If what you say is true I'm fine with playing it now. It's just that reading through the list against certain responses paints a different the picture than a game that has gaps that can be filled in later.

I was worried for a minute that this was Chrono Cross or, dare I say, Xenogears level of incomplete.
 
Holy shit, didn't expect all this negativity regarding these news. They're not changin the story, they're adding cutscenes to maybe explain a little bit more and more clearly what hapenned in some part of the games. But maybe I shouldn't be surprised, people do love finding problems in the game for some reason (like complaining that the game didn't explain stuff when it clearly did or the usual "Nomura vision" and "Versus XIII was better" stuff.

I'll keep playing the game, I didn't reach chapter 13 yet so I hope it gets patched before I get there.
 
I see a lot of people acting like SE are bad guys for wanting to improve their game for the fans......seems off to me.

This feels like pure goodwill, it's not like they're re-writing scripts and such, it's more like clarification and enhancement of the game experience.

Plus did I understand correctly, the DLC is going to be free?
 
I see a lot of people acting like SE are bad guys for wanting to improve their game for the fans......seems off to me.

This feels like pure goodwill, it's not like they're re-writing scripts and such, it's more like clarification and enhancement of the game experience.

Plus did I understand correctly, the DLC is going to be free?

Cutscenes and gameplay additions are free.
 
Wow that all sounds unbelievable considering how much gouging and nonsense you can usually expect (even in this game with it's preorders and editions chart). Great level of commitment. Big props to Tabata and the whole team if they continue like this and want to keep improving it.
 
I don't see how you can argue otherwise. You get the other half of the setting's cosmology, including an answer to what humanity is.



That's ignoring half of what I said and I don't think it matters anyway. Was Dark Souls an incomplete game and did FROM scam us? Based on the same "incomplete game" absolutism in this thread, yes. The original release was missing hours of content that came into existence about a year later with a PC port.

Almost every game in development has content cut at a moment or another. Ken Levine himself said that the content cut in the development of Bioshock Infinite could have made five or six whole games.

The thing is, Bioshock Infinite and Dark Souls both managed to deliver an experience that doesn't felt incomplete. Both stories (well, it would be hard to talk story with Dark Souls) started and finished without major holes.

That does not applies with Final Fantasy XV. The game feels incomplete as fuck from every aspect of its stories. Characters that completely disappears, major plotholes, events that happens off-screen... THAT is an incomplete game.
 
Well I'll take all those adjustments but this makes it apparent they should have left this in the oven to give them more time. Unless they didn't see this as an issue until hearing reactions? That seems off if that were the case.

I'd also be curious if this means we could see the various quality of life updates that were discussed in that thread such as taking on multiple quests at once.
 
This is awesome. They aren't fixing anything because there's nothing objectively broken, they're just making adjustments based on feedback.

The only downside is... well... I hope you have another 20gb of space free on your PS4.
 
I see a lot of people acting like SE are bad guys for wanting to improve their game for the fans......seems off to me.

This feels like pure goodwill, it's not like they're re-writing scripts and such, it's more like clarification and enhancement of the game experience.

Plus did I understand correctly, the DLC is going to be free?

Yeah, they're talking patches, not DLC. This is all stuff that is getting fixed. I find that commendable, personally. Working in games myself, I really commend what they're doing.
 
Why the fuck did they release the game then? This explains all the fucking reviews using the "It feels like a FF" and all the nostalgic bullshit instead of talking about the thousand problems the game has.

Fuck off Square Enix.

Yes, i'm pissed.
 
Well, actually now they're saying to buy the game at launch instead of waiting, otherwise we might never get these fixes.

Exactly, doesn't that sound wrong? "Buy the game and we'll finish it along the way, promise"

Again, it's not a S-E exclusive thing. It's like buying a car at full price, realize that you lack a door and then the seller says "Yeah we know that, wait some months and you'll get your door. Enjoy your car in the meantime, please". It's just wrong.
 
I see a lot of people acting like SE are bad guys for wanting to improve their game for the fans......seems off to me.

This feels like pure goodwill, it's not like they're re-writing scripts and such, it's more like clarification and enhancement of the game experience.

Plus did I understand correctly, the DLC is going to be free?

I mean it sounds like they are literally re-writing scripts and stuff. Also goodwill for the fans is releasing a completed game in the first place, not charging full price for a incomplete one waiting for people to buy it and finish it and then saying 'oh wait! we'll patch the holes later'
 
Really good to see they're supporting the game so well, even with free updates. :)
Gives me even more reasons to replay the game at a later date.
 
Man I hoped they don't bother with long term support for this game. I mean, I get it. Game development and marketing cost a crap ton of money, they need to recuperate the money somehow. So, just make a full proper sequel and actually learn from the mistakes into making XV and take the time to polish the game. This is better than building on a game, halfassing it with random features here and there.

More importantly, I want them to move on so that we can get a brand new XVI this generation.
 
Exactly, doesn't that sound wrong? "Buy the game and we'll finish it along the way, promise"

Again, it's not a S-E exclusive thing. It's like buying a car at full price, realize that you lack a door and then the seller says "Yeah we know that, wait some months and you'll get your door. Enjoy your car in the meantime, please". It's just wrong.
Ahh the fabled car metaphore.
 
I agree. Changing the second half of the game as well as making big changes to chapter 13 screws everyone who bought the game at launch.

I wouldn't say it "screws" us. We'll still get to play the improved version at no extra cost. It's just annoying that after ten years of waiting they were okay with letting us play an incomplete game, souring the story for the biggest fans before they got around to fixing it thanks the extra funds we've given them.

It's definitely insulting, but I wouldn't say we're screwed. Unless all they add is cutscenes of course, then everyone is kinda screwed out of a better game since it desperately needs improved gameplay, environments, and exploration for everything from Altissia onwards.
 
I mean it sounds like they are literally re-writing scripts and stuff. Also goodwill for the fans is releasing a completed game in the first place, not charging full price for a incomplete one waiting for people to buy it and finish it and then saying 'oh wait! we'll patch the holes later'
I need to see a source because nowhere in the original Japanese statement stated this

I can now see a future angry thread about the patch wasn't enough to 'change the story', which was never the plan
 
Nobody cared because nobody cared about the story or the background lore of Dark Souls (or, at least, they cared to a lesser extent), the focus of Dark Souls is on the gameplay, the bosses, the difficulty, and it was on point for every one of these aspects.

Wrong. Lots of people care a lot about the story and spend hundreds of hours thinking about it

The focus of Final Fantasy is on the story, alongside some other points, and it's a complete mess here. That's the point.

Wrong. Lots of people play Final Fantasy primarily for the gameplay rather than the story.
 
Yeah, they're talking patches, not DLC. This is all stuff that is getting fixed. I find that commendable, personally. Working in games myself, I really commend what they're doing.

OK cool, sounds good to me!

The game is phenomenal, as long as they don't add Libertus from Kingsglaive....I'm good! lol.
 
Holy shit, didn't expect all this negativity regarding these news. They're not changin the story, they're adding cutscenes to maybe explain a little bit more and more clearly what hapenned in some part of the games. But maybe I shouldn't be surprised, people do love finding problems in the game for some reason (like complaining that the game didn't explain stuff when it clearly did or the usual "Nomura vision" and "Versus XIII was better" stuff.

I'll keep playing the game, I didn't reach chapter 13 yet so I hope it gets patched before I get there.

Yeah, you should keep playing the game, maybe it will be easier for you to understand why some people are complaining ? :)
 
Man I hoped they don't bother with long term support for this game. I mean, I get it. Game development and marketing cost a crap ton of money, they need to recuperate the money somehow. So, just make a full proper sequel and actually learn from the mistakes into making XV and take the time to polish the game. This is better than building on a game, halfassing it with random features here and there.

Yeah, that's why I wish the story had ended at Leviathan, and extra dev time had gone into an open world for Accordo instead of the rest of the game. They could then pick it up with FFXV-2, and even XV-3 if they needed to. That worked out just fine for Mass Effect.
 
Anything they do now is going to feel halfassed tbh, I'd rather they focus on QoL gameplay improvements, expansions to the game and moved on.
 
The support is really good, and welcome that it will be free. Don't really agree that it somehow retroactively makes XV incomplete...well I guess it would be if you compare Day 1 to the Final version. Kinda shitty that Tabata and Co have this situation forced upon them, but after spending so long in various stages of development XV was always going to have some sort of issue like this.

Props to the Devs for sticking around to do it though and hopefully SE learn from this in regards to future projects. After Tabata became Director I don't think anyone can blame him for not wanting to do a Trilogy and signing away best part of a decade to someome else's vision. Still sounds like they wish SE had not decided on a 2016 release in 2013.

An extra year would have given them so much time...
 
I need to see a source because nowhere in the original Japanese statement stated this

I can now see a future angry thread about the patch wasn't enough to 'change the story', which was never the plan

Additions are changes by definition. You can't add things without rewriting the script.
 
Almost every game in development has content cut at a moment or another.

...

That does not applies with Final Fantasy XV. The game feels incomplete as fuck from every aspect of its stories. Characters that completely disappears, major plotholes, events that happens off-screen... THAT is an incomplete game.
You seem to understand the basics of why it's a flawed perspective, but you still obsess over the idea of "incompleteness". Just call the game lacking or bad. The future updates/DLC/expansions/ports may make it better (or worse), but that's ultimately a different version of the game. "Completeness" has no inherent value nor does it have an objective basis.
 
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