It's what we deserveIt's a second golden age of fighting games, and we're stuck in Community.
It's what we deserveIt's a second golden age of fighting games, and we're stuck in Community.
Oh, that's what you meant. EVO this year is being held in the Mandalay Bay Convention center, so if you want to be as close as possible, yeah, stay in the Mandalay Bay. If you want to save some bucks, stay at the Luxor, and you can take a free shuttle that connects Excalibur, Luxor and the Mandalay Bay. If you really want to save money, stay at Excalibur, but it's easily the cheapest and worst option in terms of convenience of the three.
But if you want to do anything on the Las Vegas Strip, you'll either have to be willing to walk, take a taxi or uber to get anywhere, because the Mandalay Bay is where the strip starts.
It's ok. It will end soon and the dark ages will come again.It's a second golden age of fighting games, and we're stuck in Community.
It's ok. It will end soon and the dark ages will come again.
Hopefully after they add X-Menthe dark age will be Infinite
Ah I gotcha. Yeah I'm mostly concerned about proximity to the center so I'll see about getting a room at the Bay then. I don't know if I'll hit the strip more than once during my stay there so I can grab a taxi for that if need be.
It's not a glitch
So watching KI, Injustice 2, and Vampire Savior is succession got me wondering how you decide on and balance a game where health doesn't reset between rounds. Doesn't it make the loser face too much of an uphill battle?
So watching KI, Injustice 2, and Vampire Savior is succession got me wondering how you decide on and balance a game where health doesn't reset between rounds. Doesn't it make the loser face too much of an uphill battle?
So watching KI, Injustice 2, and Vampire Savior is succession got me wondering how you decide on and balance a game where health doesn't reset between rounds. Doesn't it make the loser face too much of an uphill battle?
Tekken last night was so good, it was an exceptional meal of sports
Well I only really put time into VSav but it works for that game because it is really momentum heavy and damage is really high (chain combos are available for everyone and they are enough to kill in a few touches, so you don't necessarily need high execution at a low level to do damage). You aren't out until you are actually dead. White health recovery is pretty fast too, and it can last you a while if you try to play defensive. Just look at the matches going on, when they want to get that white health back, you see how the defending player is defensive and both players are trying to play a poke game. Game in general goes by fast, since things like pushblock and the fact that they get up rather fast off getting knocked down means that both players are usually "in the game" and active. Of course there are setups which you can find yourself in and know you are fucked, like Rikuo and his bubble trap.
KI and Vampire Savior have never bothered me from personal experience. I haven't found myself at a distinct disadvantage due to round transition except in a few circumstances.
Yeah, all are super aggressive, meter options and comeback mechanics, and chances to do big damage (though to a lesser degree in IJ) but I feel the same can be said about BB and that's a regular round system.
It's just so frustrating when playing or even watching a match to see someone do a turnaround but the health difference is so large.
It might seem frustrating but keep in mind when playing it that it is designed to so players are "always in" and active. And when I say that is that as a player, if you have the never give up mentality, you can work your way back with solid play. One of the worst things to feel in a fighting game is to be down and out, even if you are a sound player. And with VSav, defensive mechanics are also very important, so it's not like everyone is coasting on one thing only.
That's true. In say SF V if things are going bad during the first round I stop caring and focus mostly on getting meter hoping to start the next round stronger. However in KI I'm always trying to play my best because like you said you might make it back.
Tbh I think if KI players were given a choice to switch the game to normal style rounds they would do it without a second thought.
It definitely puts the loser at a substantial disadvantage.
Any recent fgs aside from sfv struggled badly and lost 60-70% of their buyer base?It's a second golden age of fighting games, and we're stuck in Community.
Any recent fgs aside from sfv struggled badly and lost 60-70% of their buyer base?
Injustice is selling tremendously for sure
Smash always sell tons
Kof I think did well
It's up to tekken 7 to not​ join the sfv team
Yeah for kof I mean considering the IP it's selling well. I am sure no one expects 5 mil sold for kof in this day and age. Heck even in the 90s and early 2000s when kof was big no one expected mk or sf number.I don't think SFV sold THAT poorly. It's currently at 1.6 million which is very good (especially considering it's only on 2 platforms) for such a niche genre. KOF or GG is nowhere close to that unfortunately. Will be interesting to see how Injustice, Tekken and Marvel sales are soon.
Yeah for kof I mean considering the IP it's selling well. I am sure no one expects 5 mil sold for kof in this day and age. Heck even in the 90s and early 2000s when kof was big no one expected mk or sf number.
I wonder how rich SNK would be if their carts weren't so easy to bootleg back in the day. It probably would hurt their exposure in that time period if it was more difficult to crack but I wonder if their profits would have basically expanded them more opportunities.
I think KOF is super popular in places like South America specifically because they're easy to bootleg.
There are reasons.It's a second golden age of fighting games, and we're stuck in Community.
This chicken alfredo I made is delicious
Ok Red Hood definitely has swag.
I don't think SFV sold THAT poorly. It's currently at 1.6 million which is very good (especially considering it's only on 2 platforms) for such a niche genre. KOF or GG is nowhere close to that unfortunately. Will be interesting to see how Injustice, Tekken and Marvel sales are soon.
USF4 selling less was mostly hardcores only being interested in SF4 that late in the game (or the people that are like "Now i can get the complete package"). SFV for being a new entry should have sold a lot more.SFV is selling similar to what SSFV, USF4, SFxT did in the same time period. But compared to vanilla SF4 its sales are shit.
Stream monsters are now sleep monstersi'm beat
new record in the amount of tournaments watched this weekend
So watching KI, Injustice 2, and Vampire Savior is succession got me wondering how you decide on and balance a game where health doesn't reset between rounds. Doesn't it make the loser face too much of an uphill battle?
i want to try out killer instinct but dang windows store still giving me problems.
I wonder if it'll ever come to Steam like Halo Wars and Quantum Break.
So watching KI, Injustice 2, and Vampire Savior is succession got me wondering how you decide on and balance a game where health doesn't reset between rounds. Doesn't it make the loser face too much of an uphill battle?
It's a second golden age of fighting games, and we're stuck in Community.
Do you have an ssd? If so the game is prolly trying to get installed there since windows store sucksi want to try out killer instinct but dang windows store still giving me problems.
You seem p angry about something, what's up buddyFACE said:Well, you have pizzacat shitposting on every fighting game related thread in the gaming section. I'd say we deserve it.
SMH, them Overwatch players.Well, you have pizzacat shitposting on every fighting game related thread in the gaming section. I'd say we deserve it.
You seem p angry about something, what's up buddy
SMH, them Overwatch players.