QisTopTier
XisBannedTier
They're all cases of "lets make this character strong" gone wrong!
Let's make this character suck gone wong
They're all cases of "lets make this character strong" gone wrong!
I probably won't get to go to Evo because it turns out my wife is 10 weeks pregnant.
I probably won't get to go to Evo because it turns out my wife is 10 weeks pregnant.
TWILT, I felt you on that "Who is Marth?" moment in Melee.
Sakurai has specifically said customs aren't tested for balance. There is some screwy stuff there.
Anyone who knew anything about the game knew that Zero would be the best character in the game based on that changelist.all of my training partners knew the instant the changelist was released for ultimate that zero would be the best character in the game. crossup lightning in corner, buster cancel and buster charge at the start of the match were all they needed to know lol
i thought it was going to be dormammu and vergil
at least i was right on one count i guess
none of that compares to this prophet though
https://www.youtube.com/watch?v=zDLuXNpUF7w
Dieminion was getting consistent top 8s around the time ChrisG's Morrigan was doing work at tournaments. He wasn't even using Missiles.Morrigan is kind of a special case though since she's only top tier if she have missiles assist. Kind of hard to see before the game's release. Actually if not for Chris making it work, she wouldn't have been considered broken until... When was the first time someone other than Chris made it work in a big tournament?
Morrigan is kind of a special case though since she's only top tier if she have missiles assist. Kind of hard to see before the game's release. Actually if not for Chris making it work, she wouldn't have been considered broken until... When was the first time someone other than Chris made it work in a big tournament?
Back then no character was "broken". Vergil wasn't winning anything, Zero wasn't winning anything, Dante was played as point more than support, Wesker was the most used character etc. No one needed to look at Dieminion's Morrigan to know that she was good because they could look at ChrisG's and even without ChrisG's Morrigan, Dieminion's 2nd rate Morrigan put in enough work to make people notice.Is she top 5 without missiles? Also, no one looked at Dieminion's Morri and said "this character is broken".
I probably won't get to go to Evo because it turns out my wife is 10 weeks pregnant.
Zero is more suitable for traditional fighting games than Megaman, Tron will always be the best MM character though, both for fighting games and overall as a character.
I remember some mentioned she's broken with missiles(on SRK maybe) but no one actually demonstrated it on a high level until few months into the game.I don't have a link to this but when Ultimate was first out, Dieminion and ChrisG were swearing up and down that Morrigan was top 5 in the game. No one believed them at the time because Dieminion was also saying stuff like Strange was bottom 5.
I've never played an MML game.Too bad Tron came from a shit series though.
somebody i used to play online would do her bullet hell without missiles in vanilla.i knew it was pretty good but i never thought she would end up dominating.
well the soul fist patterns. i just call it bullet hell with or without missiles.Huh?
Again, there was a lot of stuff that didn't come to fruition for a long time even though it was known for a long time on SRK and other places.I remember some mentioned she's broken with missiles(SRK maybe) but no one actually demonstrated it on a high level until few months into the game.
Way to steal TWILT's spotlight thunder.I probably won't get to go to Evo because it turns out my wife is 10 weeks pregnant.
somebody i used to play online would do her bullet hell without missiles in vanilla. i knew it was pretty good but i never thought she would end up dominating.
well the soul fist patterns. i just call it bullet hell with or without missiles.
Increased damage of Soul Fist.
Increased untechable time on a normal Soul Fist hit, but time decreases with combo length.
Added new move "Soul Drain." (New ES version of Soul Fist)
More like remember UMvC3's XF level 4 Wesker and how people were asking for nerfsremember wesker
people used to play that character in mvc3
ha ha ha
She had it in vanilla, don't think it was 1 frame though.Oh I thought she got the flight cancel in ultimate.
but I guess those were the big buffs
Oh I thought she got the flight cancel in ultimate.
but I guess those were the big buffs
Morrigan absolutely still top tier without missiles
I thought they changed the frames on her unfly and stuff too in Ultimate? Someone can correct me since it's been awhile.
it makes me sad dudes don't know how strong she is overall
cuz god damn she is powerful and versatile. the skill cap for her shit is so high and she still function insanely well at such a mediocre lvl of tech lol
have you ever gotten to play vs florida shoultz's theory morrigan or whatever? i've seen some of the stuff he's talked about in action by some of the dudes here and i shudder to think about an actual good player who cares about maxing that character out playing her
also morrigan's flight startup got reduced to 10f in ultimate, it used to be 18f iirc. unfly was still 0 but the 10f flight startup helps alot in shortening gaps
shell kick got buffed a fuckton too, that thing used to be slow as hell with a garbage hitbox
This is just how things are. By now most of the theory in Marvel 3 has come to fruition with the exception of Viper. Most theory crafters still consider her top 5 broken territory but it has not been displayed in matches. There aren't enough good Viper players and the few that are don't travel enough to display the potential of the character (plus gain experience) or don't play the most optimum Viper team. The character has just too high of an execution barrier with very little margin of error.
So yesterday was my birthday and I ended up getting a GC controller and a copy of Melee because of it :x
Also high level Persona is fun
I probably won't get to go to Evo because it turns out my wife is 10 weeks pregnant.
So yesterday was my birthday and I ended up getting a GC controller and a copy of Melee because of it :x
Fighting Games Weekly | I Can't Believe It's Not 2D
Every week.
I don't have a link to this but when Ultimate was first out, Dieminion and ChrisG were swearing up and down that Morrigan was top 5 in the game. No one believed them at the time because Dieminion was also saying stuff like Strange was bottom 5.
Just wanted to confirm (anecdotally) that this is totally true. I went to NEC12, the first 'major' with Ultimate (the game was not even 3 weeks old at this point). I asked Chris who his Top 5 were, and Morrigan was the most surprising answer. He explained that she had gotten a lot of buffs since Vanilla. I took his word for it, since nobody touched her in Vanilla.
It's safe to say he proved his point.
I wonder what SFV microtransaction will look like.
Yep, if there're enough broken stuff spread out across the board it might end up making things more interesting.
Speaking of broken stuff, it seems that most(all?) the truly broken characters in recent fighting games are all characters that were intentional made stronger than the others:
MvC3: Dark Phoenix
AE: Yun
KoFXIII: Mr Karate, EX Iori
BB: Kokonoe
They're all cases of "lets make this character strong" gone wrong!
Leo is dumb.
Wat?
He's a mid-tier character that has some real strugglematches.
Leo is amazing STFU
This, and it wouldn't have been as much of a problem if not for him being a DLC character. At first I didn't know about his stance immunity to grabs, I suspected it after playing few Leos, but then the horde of bad online Leo players getting grabbed on my wake up convinced me other wise. I had to eventually ask some Leo players what the fuck is going on. >_<Character strength has little to do with whether the design itself is dumb. Leo is a lottery machine whose lottery works due to a crapton of moves with unusual properties. Pretty much like Fuerte in that regard.
You can build a lottery machine character much more elegantly, like I-No for example: Her tools are basic, normal things everyone has but the hoverdash enables her to run high/low mixups that are fast and dangerous. But because the tools are basic, there's no "go to the lab to figure out what you were even hit by / wtf he is even doing" type effect - you can plainly see what she's doing. Same thing with Millia, whose stuff is completely normal, just with a couple startup frames shaved so it's unseeable.
...
Besides, Leo's backturned stance looks dumb and ugly.
Character strength has little to do with whether the design itself is dumb. Leo is a lottery machine whose lottery works due to a crapton of moves with unusual properties. Pretty much like Fuerte in that regard.
You can build a lottery machine character much more elegantly, like I-No for example: Her tools are basic, normal things everyone has but the hoverdash enables her to run high/low mixups that are fast and dangerous. But because the tools are basic, there's no "go to the lab to figure out what you were even hit by / wtf he is even doing" type effect - you can plainly see what she's doing. Same thing with Millia, whose stuff is completely normal, just with a couple startup frames shaved so it's unseeable.
Basically, it's elegantly using a game's conventions to achieve an end and artificially, forcibly constructing a certain kind of gameplay.
You can see similar things where the makers of the RTS game RYSE specifically made mechanics for bluffing when they're completely unnecessary - the bogstandard mechanics of the genre already have bluffing as an emergent property, but they somehow felt the need to make it explicit, mechanize it.
Another similar thing is between KI's combo breakers and Smash's DI. Both serve the same end, but combo breakers feel really clunky and tacked-on as a design - they basically just insert a mind game into combos and go "ooh, we genius". DI inserts the mindgame/combo break thing into the game much more elegantly.
Besides, Leo's backturned stance looks dumb and ugly.