Fighting Games Weekly | Nov 17-23 | Settle it in Smash

I love Dudley's changes. I always though he should have a stationary and backwards duck. SSB being an optional follow-up is even better.
 
FGW | My inspiration: Daigo's Jordans


I thought DFC would be easy to pick up(and it is) but man there are already a bunch of killers out there. Wonder how many of them will stick around after Xrd drops
 
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did you guys talk about m2k going back to emp? after all his talk about only staying in emp because of armada and how trifoce owes him all this money he went back to emp. -_-
 
Man Ys Origins

Clearing rooms like nothing and feeling yourself

then you get right in front of the boss gate and your strongest attack does 3 damage max per hit....

Sometimes it feels like a single level is the difference between a boss fight being cake or a marathon of endurance
 
Man Ys Origins

Clearing rooms like nothing and feeling yourself

then you get right in front of the boss gate and your strongest attack does 3 damage max per hit....

Sometimes it feels like a single level is the difference between a boss fight being cake or a marathon of endurance

Yup that sums up the Ys games pretty much :P

Those are also the best games :D Please tell me you are playing on Nightmare
 
Man Ys Origins

Clearing rooms like nothing and feeling yourself

then you get right in front of the boss gate and your strongest attack does 3 damage max per hit....

Sometimes it feels like a single level is the difference between a boss fight being cake or a marathon of endurance

Gotta live the dream of playing Hugo and stepping into new dungeons doing 1 damage to enemies AND bosses!
 
Just power leveled two levels. Let's try this again.

I guess I've been underleveled up until this point and gotten by, but this boss heals itself faster than I can stop the things that heal it, so I had to grind up for this one lol
 
Just power leveled two levels. Let's try this again.

I guess I've been underleveled up until this point and gotten by, but this boss heals itself faster than I can stop the things that heal it, so I had to grind up for this one lol

LOOOL You are totally fighting the boss I just linked. It's not how you think it is. Ill say that much
 
Do you have your ports open and stuff?

Edit: I moved but like only to the otherside of town. LOL

Wired and messed with ports/DMZ.

Oh well, we'll see how it is. That, and you can't tech grabs to begin with in Xrd, so we're good there lol

Edit: When I get a PC, I'm definitely getting Ys Origins. I want to play it.
 
FGC already getting kisses from girls.

Get on our level, League.

Why would League want that when they can get hookers from all the esports money they get? Kappa


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did you guys talk about m2k going back to emp? after all his talk about only staying in emp because of armada and how trifoce owes him all this money he went back to emp. -_-

He's going back or did he never leave? M2K has to get a new sponsor that isn't EMP/Triforce.
 
Just power leveled two levels. Let's try this again.

I guess I've been underleveled up until this point and gotten by, but this boss heals itself faster than I can stop the things that heal it, so I had to grind up for this one lol
From my experience, you're actually better off powerleveling up to/above the boss' level instead of trying to dodge everything and try to slog through the boss, since you can grind levels so quickly at points.
 
Keep in mind that ping is a measure of round-trip time so you divide by two. Routing and stuff aside.

Well I have no idea how commonly the netcode works in peer to peer situations but I would think the round trip time would be by how much it is delayed.

Not that I know how server based netcode works either, but it would be one way from each side since it would be synchronized on the server. That's my guess anyway.
 
Well I have no idea how commonly the netcode works in peer to peer situations but I would think the round trip time would be by how much it is delayed.

Not that I know how server based netcode works either, but it would be one way from each side since it would be synchronized on the server. That's my guess anyway.
You don't use the round trip time, since you don't need to confirm what the other player is getting from you, as your side already knows your input. For syncing purposes, you can send some state data (like X/Y coordinates, life remaining, etc.) and test what's on your end versus what the other player sends.
 
Well I have no idea how commonly the netcode works in peer to peer situations but I would think the round trip time would be by how much it is delayed.

Not that I know how server based netcode works either, but it would be one way from each side since it would be synchronized on the server.

I'm sure different companies have different implementations, but this helped me understand the basics: http://mauve.mizuumi.net/2012/07/05/understanding-fighting-game-networking/ .
 
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