I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
Yes.
Hell yes.
If it were up to me and physically possible, i would want every RPG on a handheld, so yeah.I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
So only these 3 boosters are permanent right?
Edit: The load time for the battle is still atrocious, I hope this changes with high speed mode.
I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
On the goI have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
Yeah, JRPGs while commuting, especially if they've been adapted for suspend/resume, is one way to get grinding for optional content done.
The only thing I dislike about phones as a platform for such is the lack of (convenient) tactile feedback. Outside of the obvious horsepower caveats, but eh, that doesn't matter for ports of old games.
(That being said, if given the option PC is by far my preferred final-purchase option for JRPGs old and new since it's there for posterity/mods/etc)
Mobile is preferable for me honestly. Not sure I see the appeal in playing a game designed for 640x480 on my 27 inch monitor.
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those boosters lol
Fixed battle camera? Was this in the original?
Lack of physical buttons/d-pad just totally kills my interest in these kinds of ports.
RPGs that manage to work around this, I'd be totally into.
Yeah I'm using that Mastering ability boost straightaway. I'm never a fan of using lesser equipment just to learn the abilities on them and I've done it often enough in this game before. Have no qualms about enabling that all game.
- At least more-than-50% sure that combat is still low FPS, and this isn't just something from the stream quality, as out-of-combat FPS is greater.
Yeah, I hate the virtual d-pad in these games, just can't be take it. I love FF5, but I couldn't finish it on iPad. Controls were fine for battle, but I couldn't take moving around. Final Fantasy Tactics works pretty well with touch screen though.
Man, the backgrounds are just crudely upscaled from their original super low resolution and then smoothed. This looks no better or worse than simply running the game in an emulator like ePSXe. At least the CGI cutscenes look to have been preserved and reinstated at a higher resolution.
Shame that they apparently didn't have access to the original higher res background assets for this re-releases, but I figured that would be the case.
Yup! There were two annoying things about FFIX to me, having to use crappy equipment because I wanted to master skills and not being able to go all out on boss battles because I had to repeatedly try and fail to steal every turn. This gets rid of one of those.
But how exactly does it work? You click on it and everything you have equipped is mastered? Or you turn it on and you never have to actually learn anything and you can then never turn it off? I hope its only the former, so I can choose for myself...
Man, the backgrounds are just crudely upscaled from their original super low resolution and then smoothed. This looks no better or worse than simply running the game in an emulator like ePSXe. At least the CGI cutscenes look to have been preserved and reinstated at a higher resolution.
Shame that they apparently didn't have access to the original higher res background assets for this re-releases, but I figured that would be the case.
It works pretty well playing a RPG on smartphones, I finished both FF 1 and 3 on an IPod touch. But I could never play a racing or action game on a touchscreen, I hate it xDWell ok then lol. Maybe I am out of touch these days.
Is the PC version coming out the same time as mobile?
Yes.I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
I have to wonder why is this coming to mobile of all places?
Do people really want to play an 50 hour rpg on their phone?
You aren't alone. There aren't many games that I'd bother playing on a phone due to the lack of buttons. Wanting to play something like this on mobile is totally foreign to me. It's good people get the option, it's just a shame they have to totally butcher the PC UI in the process.Well ok then lol. Maybe I am out of touch these days.
No, not with some virtual buttons and those crummy virtual sticks that are atrocious to use on any smartphone. I tried with FFV which I love but couldn't do it. Whatever benefits mobile has are thrown out the window when the game is just frustrating to control. Especially when you have games with random encounters and you end up going the wrong way because the controls are so shit and you end up in a bunch of extra battles trying to navigate a dungeon. No thanks.
It's a classic Japanese game. Japanese people have relatively little free time, and so they play games on the train as they commute to work - especially in the morning when talking on the train is regarded as rude.Well ok then lol. Maybe I am out of touch these days.
Store page changed to from "Early 2016" to "Coming Soon" again.
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Store page changed to from "Early 2016" to "Coming Soon" again.
It didn't, not in Brazil.
We're gonna be disappointed again, aren't we?
Annnnd... it's gone.![]()
You're the ones setting yourselves up for disappointment.
I swear I've never seen a game get people so hooked up like this before on Steam @_@
Annnnd... it's gone.![]()
HYPE