Rats Off To Ya
Banned
It's a port, not a remake.
It's a PC game.
It's a port, not a remake.
It's a port, not a remake.
It's a port, not a remake.
And that would have never happened if Dark Souls 1 hadn't sold decently.
I get what you're saying, but nothing is going to get better if people don't buy these.
Also, £11 seems like a pretty good price for even a mediocre port of a big-name JRPG.
Well, their dev team was also publicly shamed for it and apologized for their complete and total ignorance of PC development and embarrassing failure in numerous interviews. That may have had a little something to do with their extra effort for Dark Souls 2.And that would have never happened if Dark Souls 1 hadn't sold decently.
That is no excuse. Your constant SE shilling is fucking ridiculous. Rendering resolution has NOTHING to do with the game's age/original release, only FMVs.
720p is how it was meant to be played.So please explain how resolution = remake when durante fixed the resolution in an hour?
I'll wait.
720p is how it was meant to be played.
720p is how it was meant to be played.
Man Perfo...
come on man.
Most PC ports ever made have resolution options.
This might make sense. If 720p was actually a native resolution of any monitor or tv ever made.
Except they literally don't exist outside the %1 out there from more than half a decade ago.
For a game you ostensibly hate you do like to talk about it a lot. It's a lazy port. The end.
List.
Very low volume (Has basically ~20dB of headroom for volume normalization)
No volume slider(As if it would make a difference since the current levels would probably be max)
Hitting ESC at anytime will quit the game entirely (DAFUQ's idea was this??) Normally this opens any kind of menu in most PC games
Poor performance See below
Microstuttering abundance (IE: Constant dips, but significantly low GPU usage), more with KB&M than controller. I am never getting near 99% GPU usage even with no AA, but constant framerate and frame variance problems. Perhaps due to their VSync ...
Locked to 1280x720
Literally no PC options
No AA it seems like (Where as consoles had MSAA. Though it could just be my eyes)
No stable framerate caps available. Need 30FPS,60FPS and unlocked frame caps.
Ultra low resolution shadows with no decent filtering that look worse than the original
Significant shadow map depth bias issues resulting in Shadow Acne (Google it) that don't exist in the original PS3 game as far as I remember. I will play side by side if I have to.
There are some issues with the alpha test hair (Also mentioned in my Audio post link above) that I don't recall exist in original game. Again I will play side by side. Probably tomorrow night
Sub-par low resolution ultra compressed FMVs (IS BINK)
60GB DL FOR THE ABOVE. Because game includes both JPN and ENG FMVs instead of smartly offering different versions to download or as free DLC
It's 2014, they've had 5 YEARS to get this done right.
Inexcusable.
As well, Resolution =/= Remake.
Actually, Dark Souls was hardlocked at 30FPS. I wouldn't say it's as bad. Also, it performs pretty well except for the drops related to how the game handle vsync I guess.
Its not a good port but it's not a bad port either. It's just a straight port basically.
Framerate drops are integral to maintaining the spirit of the original release.This might make sense. If 720p was actually a native resolution of any monitor or tv ever made.
Except they literally don't exist outside the %1 out there from more than half a decade ago.
And the framerate , even with drops on the PS3 is far more stable than this hunk of turd.
I can't remember the last time i've seen such a large amount of frametime variance and such little GPU usage.
That sounds like a late port based on the 360 version with no options at all. What a terrible outcome and so much for "Don't worry, FF13 is a PC game that was downported to the consoles".
What are the solutions to the problems and can we put them into the OT?
Framerate drops are integral to maintining the spirit of the original release.
Terrible that it doesn't have resolution options, but come on guys. It didn't kill my dog, and as bad as those problems are they did charge accordingly, so yay, right? It's not like they charged us 60 dollars and gave us something mediocre.
Like they did on PS360 back in 2010?
Speaking in purely technical terms.
The 30fps lock made it more pleasant to play than the sudden jumps between 20/30/60 I'm getting. Also the lack of 360 icons, any options and the worse than PS3 quality cutscenes make it bad.
Also I think the framerate fluctuations cause sound to desync in cutscenes.
This might make sense. If 720p was actually a native resolution of any monitor or tv ever made.
Except they literally don't exist outside the %1 out there from more than half a decade ago.
And the framerate , even with drops on the PS3 is far more stable than this hunk of turd.
I can't remember the last time i've seen such a large amount of frametime variance and such little GPU usage.
Have ANY of you even played Final Fantasy IV on Steam?
I just had to get in the requisite "XIII sucks" barb. It's actually not bad.
My TV is 720p >_>
But my monitor is 16:10 and 1050p. How hilarious is this going to look trying to run it? I can't believe what I'm reading in here, it is hilarious.
Heaping pile of bull? C'mon.Such a catch 22. Buy shitty product. Only way for for it to get fixed? Get MORE people to buy said shitty product.
And it's not like that, got Bamco to help FromS fix DSI AT ALL.
Only DSII. Which is a heaping pile of bull.
And yet it still wouldnt have happened if it didnt sell well.Well, their dev team was also publicly shamed for it and apologized for their complete and total ignorance of PC development and embarrassing failure in numerous interviews. That may have had a little something to do with their extra effort for Dark Souls 2.
Heaping pile of bull? C'mon.
And yes, its something of a Catch-22, but what is consistent is that low sales wont help anything.
And yet it still wouldnt have happened if it didnt sell well.
I'm not saying not to complain. Just that not buying is not the way to get what you want in this situation, like it or not.
The 30fps lock made it more pleasant to play than the sudden jumps between 20/30/60 I'm getting. Also the lack of 360 icons, any options and the worse than PS3 quality cutscenes make it bad.
Also I think the framerate fluctuations cause sound to desync in cutscenes.
What if I bought this and then complained that I wouldn't buy the next two in the trilogy unless they fixed their crappy port? Because that's what I did.I'm not saying not to complain. Just that not buying is not the way to get what you want in this situation, like it or not.
Like they did on PS360 back in 2010?
Have ANY of you even played Final Fantasy IV on Steam?
Its 32xSSAA, It should look good.I'd like to not be cynical too.
ALSO: I Think the blobby and thick hair/eyelash problem happens once you extend beyond 2x2 . I don't know whether 2x2 rendering , or display resolution or what.
With what i'm doing, anything over 2x2, the problem happens.
Good news is that we can do 2x2 OGSSAA+8xSGSSAA.
Which looks pretty good
Worst port I've ever played. They actually managed to make it worse than Dark Souls.
Sub-par low resolution ultra compressed FMVs (IS BINK)
I'm a little behind on following the release, do we have any comparison pics up between PS3 and PC FMVs? This was my primary concern the whole time during pre-release, if they don't look great I'll stick with my PS3 copy.
I'm a little behind on following the release, do we have any comparison pics up between PS3 and PC FMVs? This was my primary concern the whole time during pre-release, if they don't look great I'll stick with my PS3 copy.
Comparison PC and PS3 cutscenes:
PC:
PS3:
PC:
PS3:
So yes, not PS3 quality
There is 360 icons. Just activate it in the menu option
Terrible that it doesn't have resolution options, but come on guys. It didn't kill my dog, and as bad as those problems are they did charge accordingly, so yay, right? It's not like they charged us 60 dollars and gave us something mediocre.
It's much prettier. Though it's a little bit buggy...
Some comparisons were posted in this thread:
Too lazy to find pics, but PS3 FMVs look a lot better.
Still, they'll get replaced in a week I bet. They're the same format I think.