Wollan said:
Connect is coming in March which pretty much the biggest firmware update yet.
You may even buy game content Live Arcade style.
But would there be a firmware update for that? Possibly. It'd make sense to have it on the main site, under the globe. But then again, it's really just a website. A special PSP version would be nice it it knew folder structures a little better than the PSP browser, though - it knows to put photos and pictures in the right directory, but MP4 video it's still getting confused on (largely because of Sony's arcane media structure with PSP ... god, I wish they would just add a Video folder, even if they don't open up the codec support or video limits). Also, direct download for ATRAC would I guess need special architecture on PSP.
Sho Nuff said:
Kiriku said:
...while I'm at it, they should add a simple text editor for PSP as well.
kaching said:
Personally, I want to see support for downloadable software to memorystick and support for legitimate homebrew coders in the process, full support of RSS feeds and an email client. And now that they're supporting so many codecs for audio and multiple image formats, hopefully they'll appreciate that the next logical step is to do the same for video.
Yes, please!!
kaching said:
DLNA support was demonstrated on a PSP running off a UMD at CES, but it was suggested this would obviously be a candidate for firmware inclusion.
What is DLNA? That home media interactivity stuff?
And why would that be running on UMD (actually, I can guess it's because Sony for some reason has a hard time getting from itself the rights to make applications work on Memory Stick. As I understand it, it's difficult doing what homebrew does easily, running apps off of the MemStick, because they have to coordinate to make a license key, or something ridiculous like that. Companies could write game demos on Stick for the press to try games, but instead, because they can't get licenses, they have to order a batch of UMDs, which takes forever. Even at trade shows, they have to have professionally-produced games unless you drag in your dev box.) Sony and 3rd Party has yet to release any application that runs off of Memory Stick on PSP except for the updater, and there's obviously tons of potential there.
I really wish there was a way to open that up. I think Sony would have been more comfortable with homebrew and embraced it like with Yaroze and PS2Linux if games hadn't been ripped so quickly. If they could find a way to embed a tag in game code to identify a rip from any old application, maybe they'd come back around, but unfortunately, I doubt it.
mrklaw said:
It was a very close approximation of the XMB interface, clearly designed as a mock up of a future firmware (also included tabs for your Japanese satellite decoder and DVR)
XMB's a common standard for some Sony products, PSP and PSX have almost the same interface, and PS3 will have it as well. PSX (the PS2/DVR, not the PS1's old name) had a satellite and DVR menu, PSP probably either has it and hides it (not sure if they have to custom-build the interface for PSP) or else doesn't have it but might in a firmware update if the PSP ever gets that kind of stuff, which I'm not sure why it would (but it depends on how it interacts with PS3. Then again, LocationPlayer makes up for most of what I can figure it'd do with PS3 except exchange video, which would be handled in the Video menu.)