Shrike_Priest
Member
My two cents on the exclusivity deal:
SC2 did sell the best on GC. Which was definitely because of Link.
However, this does not mean that only making it for the PS2 means you're losing all those sales.
My hypothesis is this:
Far from all of the 700.000 that bought it on GC only had GCs. Due to the PS2's market domination, the GC and Xbox are "secondary" systems to many. If you have a PS2 and a GC, or an Xbox and a GC, etc. And you're faced with three versions of a game, one containing Link, and the others not, most would go for the GC version. Some would go for the Xbox version for Spawn, and some the PS2 for Heihachi.
If SC3 is just released on the PS2, I'm sure it'll sell more than SC2 did on PS2. When people aren't given an option, they go for the only version around. And to Namco, it really doesn't matter what console it's on, although the PS2 is the best bet if you're gonna go single since it has the largest user-base.
SC2 did sell the best on GC. Which was definitely because of Link.
However, this does not mean that only making it for the PS2 means you're losing all those sales.
My hypothesis is this:
Far from all of the 700.000 that bought it on GC only had GCs. Due to the PS2's market domination, the GC and Xbox are "secondary" systems to many. If you have a PS2 and a GC, or an Xbox and a GC, etc. And you're faced with three versions of a game, one containing Link, and the others not, most would go for the GC version. Some would go for the Xbox version for Spawn, and some the PS2 for Heihachi.
If SC3 is just released on the PS2, I'm sure it'll sell more than SC2 did on PS2. When people aren't given an option, they go for the only version around. And to Namco, it really doesn't matter what console it's on, although the PS2 is the best bet if you're gonna go single since it has the largest user-base.