Reposting fore the new page
Free Steam copy of
to the best entry of the following contest. Contest ends in one hour.
If you were going to design the perfect level/mission for challenging a player without making them quit with frustration, what would this level have in it?
It can be any genre.
For example, you might think of the kinds of things one finds in a challenging game/mission, such as hordes of enemies, booby traps, big bosses, stealth, guard/protect/rescue something, security to deactivate, archers, snipers, demons, dragons, platforms, spikes, puzzles, whatever you want.
Remember, you have to find a balance between what's challenging and what's rewarding.
Write at least one paragraph (or more) about this. You have around one hour.
Go.
Free Steam copy of

to the best entry of the following contest. Contest ends in one hour.
If you were going to design the perfect level/mission for challenging a player without making them quit with frustration, what would this level have in it?
It can be any genre.
For example, you might think of the kinds of things one finds in a challenging game/mission, such as hordes of enemies, booby traps, big bosses, stealth, guard/protect/rescue something, security to deactivate, archers, snipers, demons, dragons, platforms, spikes, puzzles, whatever you want.
Remember, you have to find a balance between what's challenging and what's rewarding.
Write at least one paragraph (or more) about this. You have around one hour.
Go.