I've actually never been bothered by (strange) controls, as long as they are responsive and free of bugs. A big part of the experience is learning the new controls in a game; I see it as part of the challenge. I can see that a lot of people like to just sit down and get right into the actual gameplay, not me though. It's probably one of the reasons I don't like FPS games any more - 90% of them have the same controls.
I'm sounding like a defensive fanboy, but Super Mario 64 is the game that I would've thought needed an analog stick the most, so it's impressive that they've found an adequate way around it. Can't see myself having too many problems with other games.
I'm sounding like a defensive fanboy, but Super Mario 64 is the game that I would've thought needed an analog stick the most, so it's impressive that they've found an adequate way around it. Can't see myself having too many problems with other games.